Strolen\s Citadel content. 
Freemium Economy
Systems  (Mercantile)   (Specific)
Scrasamax's comment on 2016-02-09 04:56 PM
There have been plenty of cashless societies, with Star Trek being a good example of a positive example and the slave based economies of the past being negative examples. And that's what the freemium economy is, it is a form of economic slavery. It doesn't matter what the people do, they cannot do business between themselves, everything has to go to the credit system, to the corporate exchanges and such.

Cash is a relic of the Petroleum Era, and it is offensive.

Asking a resident of the Cosmic Era if they would like some money, some cold hard cash, is the same as asking Native Americans if they would like some trade beads or horse blankets. Capitalism and the personal pursuit of wealth is considered crude, barbaric, and destructive. Go to Comment
Freemium Economy
Systems  (Mercantile)   (Specific)
Murometz's comment on 2016-02-09 10:49 PM

Oh Lordy. It's your world, can be whatever you say it is, and I see the impetus for this society based on your many CE posts, but...

This is not the future. Star Trek isn't an "example", it's one hollywood liberal's fantasy. The Native American analogy makes no sense.

Paint me a disgusting capitalist if you must, but no, this is not a natural evolution of the world economy.

Go to Comment
Freemium Economy
Systems  (Mercantile)   (Specific)
Murometz's comment on 2016-02-09 10:51 PM
Having said that, this sub is still head and shoulders above most. Love the thinking involved! Go to Comment
Freemium Economy
Systems  (Mercantile)   (Specific)
Murometz's comment on 2016-02-10 11:59 AM

Hmm, looking at my comment by light of day, this probably came across as harsh. Sorry, was just spouting away and "knee-jerk philosophizing" :-)

Go to Comment
Freemium Economy
Systems  (Mercantile)   (Specific)
Aramax's comment on 2016-02-06 12:02 PM
4/5 I dislike anything that says there is no(or in this case,limited) cash. The idea that there is no cash suspends my disbelief. HOWEVER the sub is well thought out and if a cashless society did exist it might look something like this Go to Comment
Freemium Economy
Systems  (Mercantile)   (Specific)
Aramax's comment on 2016-02-10 08:14 AM
Star Trek is an example of "hypocrisy". I could list episode after episode from classic trek through the money heavy DS9 of when they used money. They can't just have money dealing with other societies. That's just silly. Go to Comment
Wings of Wondrous Power
Lifeforms  (Constructed)   (Any)
Murometz's comment on 2016-01-26 10:54 PM

A. Fun idea for an article B. Humorous read C. And yet, quite usable despite the silly freetext.

Go to Comment
Wings of Wondrous Power
Lifeforms  (Constructed)   (Any)
valadaar's comment on 2016-01-26 12:12 PM
I like magical wings and this is good stuff. See Oh_Give_Me_Wings_To_Fly for more specific examples for PC use :)
Go to Comment
Wings of Wondrous Power
Lifeforms  (Constructed)   (Any)
Moonlake's comment on 2016-02-03 08:51 PM
Muro summed up very well. So what he said. Go to Comment
Wings of Wondrous Power
Lifeforms  (Constructed)   (Any)
Mirafin's comment on 2016-01-26 04:22 PM
Only voted Go to Comment
Horn of Magic Power
Lifeforms  (Constructed)   (Any)
valadaar's comment on 2016-01-26 12:09 PM
If we are talking silly, then let your players put this on. It fuses permanently (maybe can be removed with a quest) and grants them some magic effect. As well the ability to be the subject of much curiosity and derision.
Go to Comment
Horn of Magic Power
Lifeforms  (Constructed)   (Any)
Moonlake's comment on 2016-02-03 08:47 PM
I personally feel like this should be put under Items rather than Lifeforms but that's a nitpick and I find this sub greatly amusing. Go to Comment
Horn of Magic Power
Lifeforms  (Constructed)   (Any)
Mirafin's comment on 2016-01-26 04:21 PM
Only voted Go to Comment
Decontractee Armure
Items  (Clothes)   (Campaign Defining)
Murometz's comment on 2016-01-25 08:48 PM
I can't help but echo Val. Immediately visualized the "Tailor" or whatever he was called from Daredevil (the guy who designed dd and Kingpin suits)

Likey! Go to Comment
Decontractee Armure
Items  (Clothes)   (Campaign Defining)
valadaar's comment on 2016-01-25 02:38 PM
Nice article!

Calls to mind Kingpin's suit.

I'm sure it would be possible for the suits to have tear-away panels that rip/release to provide full mobility to their wearers.

Go to Comment
Decontractee Armure
Items  (Clothes)   (Campaign Defining)
Aramax's comment on 2016-02-05 08:56 AM
Fashion chic! Go to Comment
Fuijin Kaze
Items  (Transports)   (Non-Magical)
valadaar's comment on 2016-01-25 09:21 AM
Decent background piece. Go to Comment
Homo Sapiens Xenus
Lifeforms  (Constructed)   (Space)
Scrasamax's comment on 2016-01-15 11:26 PM

Terms used in conjunction with Homo Xenus

Chimp - insult, lower than homo sapiens, one ruled by base biological desire, one lacking courage, intelligence, or the sophistication expected of Xenus society. Simian terms are also used as racial slurs against homo sapiens.

Codex - term used to refer to an individual's genes, a representation of self, and their potential. Insulting a codex is grounds for a challenge, such as asking if the codex was known to be damaged before production, or if it was discovered afterwards? Genetic hubris.

Frag - insult, incomplete as a fragment, one who has failed in their given role. To frag - to fail. Fragger - one who failed. Fragged - broken or otherwise compromised. Fragman, a person who only knows misery and failure.

Freeborn - a human born through normal sexual reproduction, technically used as an insult towards Homo Sapiens and Homo Novus augments. Also known as fuckborn, lowborn, and genesludgers.

Game of Challenge - a game of challenge is any sort of game fought out between two or more interests that lacks an outside reward such as rank points, settling of grievances, promotions, and so forth. These are a step above training matches, and typically done in a friendly manner.

Game of Grievance
- rather than resorting to physical violence, emotional outbursts or
otherwise disruptive behavior when there is a problem, homo xenus is
conditioned to handle interpersonal disputes through the use of CogNet
dueling and 'card battle games'. This allows hostility to be defused,
teaches each member to be as prepared as possible, and that those who
cannot win fights shouldn't start them.

Game of Raiding - While materialism is seen as not just a hallmark of the Petroleum Era, but of Homo Sapiens in its entirety, homo xenus has a completely different approach. When a resource is in contention between two factions, such as two sibcos fighting over the better bunk facility, they will resort to games of raiding. These simulated battles home martial and tactical skills without inflicting actual casualties or injuries, and are played out in virtual environments. They are similar to the FPS melees that are currently popular in console games.

Geneseed - a sample of a xenus' genetic code, in the context of being used to create a new sibco of homo xenus. Also a reference to genetic legacy, and the asexual reproductive process.

Loot - anything gained from the defeat of a foe, agreed to before the start of a game, or the commencement of a physical competition. Colloquially translates to 'that which is desireable' or 'the spoils of conflict'

Sibco - sibling company. Rather than solo, homo xenus is born and raised in batches or companies. These are treated as siblings and are the only family connection the species demonstrates.

Trial of Position - Where disputes are settled with virtual games, promotions and evaluations are handled through holosim situations. In a trial of position, the challenger seeks to raise their level within the homo xenus society. The 'defender' is a teacher or other administrator, and typically has the upper hand, so that an aspiring xenus cannot simply win through dull brute force, and must be cunning and clever instead.

Trueborn - a human born through computer engineering and genetic manipulation of donor genetic material, this term can be applied to homo novus engineered from birth, and automatically applies to all homo xenus members.

Go to Comment
Homo Sapiens Xenus
Lifeforms  (Constructed)   (Space)
Scrasamax's comment on 2016-01-19 03:24 PM
Bred to live with the machine, homo xenus cannot survive without the machine
Go to Comment
Homo Sapiens Xenus
Lifeforms  (Constructed)   (Space)
Murometz's comment on 2016-01-16 12:22 AM

Holy shit! My brain exploded. The Replacements are here. And we suck. There is so much amazing info in this and I'm not even a sci-fi guy. Creepy, crazy, and wow. Asexual, Technophilia, Terms...exceptional submission.

Go to Comment
Total Comments:
7887

Join Now!!




Fatal error: Call to undefined function top_menu() in /home/strolen/public_html/lockmor/application/views/citadel/vfooter.php on line 2