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The Sage Mugwort
NPCs  (Scenario Based)   (Natural)
The Sage Mugwort
NPCs  (Scenario Based)   (Natural)
Dozus's comment on 2016-12-03 08:09 PM
How interesting! She starts kind of Bombadilish, but the sudden existential turn was unexpected. A good twist in this cliche archetype series you've made. Go to Comment
Dress Code of the Guild of Adventurers Upon Return
Society/ Organizations  (Ethnic/Cultural)   (Country/ State)
Scrasamax's comment on 2016-11-05 08:36 AM
The beefcake and cheesecake are somewhat meta but in no relation to any specific system, but rather traditional fantasy art, ala cheesecake fantasy like Red Sonja, and Boris Vallejo, and Frazetta. This could also very easily apply to 99% of comic book artists. Go to Comment
Dress Code of the Guild of Adventurers Upon Return
Society/ Organizations  (Ethnic/Cultural)   (Country/ State)
Cheka Man's comment on 2016-10-08 04:10 PM
A submission that grants colour to a world. 4/5. Go to Comment
Dress Code of the Guild of Adventurers Upon Return
Society/ Organizations  (Ethnic/Cultural)   (Country/ State)
Roack's comment on 2016-11-05 01:09 AM
It never even occurred to me to supply a dress code for adventurers, but this is precisely the kind of world-building detail that really gets players immersed. Also I'm a sucker for color coding. I think it needs to be a little longer, though. Maybe some additional restrictions to garb based on orders within the guild, or exceptions for very specific honors. I'm also not fond of the mention of alignments and beef/cheesecakery, those seem like system-specific meta statuses, and otherwise this has the makings of an excellent first-hand document. Go to Comment
Dress Code of the Guild of Adventurers Upon Return
Society/ Organizations  (Ethnic/Cultural)   (Country/ State)
Murometz's comment on 2016-10-14 10:06 AM
Now this is my kind of minutiae! (Plus any AuR reference...) Go to Comment
Dress Code of the Guild of Adventurers Upon Return
Society/ Organizations  (Ethnic/Cultural)   (Country/ State)
axlerowes's comment on 2016-11-21 08:27 AM
I can imagine, and I feel like this post embraces, a game world that incorporates the game jargon into the narrative and world building. Go to Comment
Dress Code of the Guild of Adventurers Upon Return
Society/ Organizations  (Ethnic/Cultural)   (Country/ State)
axlerowes's comment on 2016-11-21 08:27 AM
This was fun, nicely detailed, and a good side long view of the 'organization'. Go to Comment
The Daily Discourse
Plots  (Crisis)   (Encounter)
Cheka Man's comment on 2016-09-18 10:50 PM
Very much like rl. Go to Comment
Able Blank
NPCs  (Scenario Based)   (Criminal/Espionage)
axlerowes's comment on 2016-11-27 10:11 AM
This is really good one, it is fairly clearly written and the idea touches on all the aspects the major themes of of the cosmic era: saddism, ruthless corporate pragmatism, militarism, and surrealism. I'd like to see one of these guys as protagonist in a plot or narrative. Go to Comment
Able Blank
NPCs  (Scenario Based)   (Criminal/Espionage)
Mageek's comment on 2016-09-15 11:40 PM
This takes disposable mook to an entirely new level. I really, really dig the atmosphere that comes along with this. Go to Comment
Non-Military Cruiser
Items  (SpaceShips)   (Campaign Defining)
Scrasamax's comment on 2016-10-25 10:36 PM
Not so much flight as hovering via a-pods, but yes. They can move between planets in matter of days or weeks, but this is as much a function of where the planets are at the time of the flight as much as it is how fast they are.

I can see there being travel seasons, you travel to Mars on the 2-3 months when Earth is swinging around and is on the same side of the Solar system as the red planet, bingo for Jupiter. For points further out you are going to be waiting for the right alignment of the middle planets to slingshot around them, or use them as wayfare or refuel and reprovision points.

Generally the inner system is a matter of a few days, Mars and Jupiter a few weeks, and points further out are a month or more away Go to Comment
Non-Military Cruiser
Items  (SpaceShips)   (Campaign Defining)
axlerowes's comment on 2016-10-24 09:27 PM
This was a fun bit of detail.

I take it these guys do atmospheric flight? And how quickly are they moving between planets? Go to Comment
Dazzle
Items  (Home/ Personal)   (Magical)
axlerowes's comment on 2016-10-15 10:24 AM

Point of Order, young man I feel the need to point out the Bedazzler existed long before the 1990s.

Nice footnote, as some color to the setting (and for some reason strikes me as icky).

Might they use this technology in prisons, militaries or cults. If you can tie the color threads to the CNS it might make easier to control and monitor the moods of your members and/or prisoners. What is the underground city you made up? The one in the middle east run by a torture cult that uses human suffering to power their technology? I could see those guys putting this stuff into themselves and their prisoners (ie show off how much pain they are really in and push button suffering complete with black light effects and strobes)

Go to Comment
Dazzle
Items  (Home/ Personal)   (Magical)
axlerowes's comment on 2016-10-15 10:25 AM
Only voted Go to Comment
Kanmusu
Lifeforms  (Constructed)   (Space)
axlerowes's comment on 2016-10-15 10:17 AM
This is a fun idea, nice summary...it reminds me of reading info card on the back of a hasbro toy box. In that way the post succeeds as after reading it I'd like to see this incorporated into a story or game. Go to Comment
The Utopia Initiative
Society/ Organizations  (Natural)   (World Wide)
valadaar's comment on 2016-09-15 01:26 PM
Very good addition to the Cosmic Era lore. Go to Comment
Cosmetic Tropes of the Cosmic Era
Articles  (Resource)   (Gaming - Genre)
Kassy's comment on 2016-09-04 06:41 AM
5. Straight up.

This was both fascinating and almost terrifying to read. I love the depths you go to in order to help us immerse ourselves In the material and understand it.

By God, Scrasamax; you'd better end up publishing this properly. Because this entire setting is an intense labour of love and deserves greater critical acclaim. Go to Comment
The Digital Dungeon
Dungeons  (Other)   (Style)
Kassy's comment on 2016-09-04 09:06 AM
I'm reminded of Netrunner a little when reading this. Fascinating stuff! Go to Comment
The Wastelands
Locations  (World)   (Any)
Scrasamax's comment on 2016-08-26 05:06 PM
Sexy Borg Queen, a wasteland seraphim, created by DFE. Fusion of human and machine, connected to the minds of her followers in a massively centralized vingian array.

Sil, the Slag, a type of wasteland mutant, designated a breeder. Copulates, typically kills mate and consumes their body for biofuel, lays eggs that hatch into new sil. Pheromone pumps, adrenal glands, zerglings with sexiness.

Serleena the Magistrix, wasteland archon, parapsychic dominatrix, sex avatar, breeder queen

Eccentrica Gallumbits

Go to Comment
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