Strolen\s Citadel content. 
Aurumic Staff
Items  (Wand/Staff/ Arcane)   (Cursed)
Woofer295's comment on 2017-11-24 04:56 PM
Very cool item, I like it's properties and ominous history. Two thumbs up! Go to Comment
Standard Template Construction Installation
Locations  (Fortification)   (Any)
Scrasamax's comment on 2017-11-12 06:54 AM

STC SRBM COB

The Standard Template Construction Short Range Ballistic Missile Concealed Operations Base is far less complicated than it's name sounds. The installation is built into an abandoned building, the side of a mountain, the rusting hulk of a ship, or anywhere that the 800 square foot structure can be put. It houses a single short range ballistic missile, and has an operating staff of 6: a commander, two communications officers, and three enlisted who cover everything from basic duty to security. The COB also has communications functions, and has access to secure line of communication. Most of the time it is a listening post with heavy strike capability.

These small COBs were built in many places around the world. They also experimented with different weapons, changing the SRBM for interceptor missile batteries, anti-aircraft missiles, and cruise missiles. These proved effective generally once, and then their location was revealed. With their missile expended and cover blown, most COBs would be deliberately destroyed by their staff who would then try to escape into native territory rather than attempt to 'Alamo' the COB.

During the end of the Resource Wars, a fair number of these COBs were abandoned by their staff, who feared being left behind in a foreign hostile country more than they feared their weapons falling into enemy hands. A few were destroyed by the deserters, but far too many were left intact. During the nameless disjointed holocaust that ended the Resource Wars, captured COBs and their weapons were used to horrifying effect. Short range nukes were used to settle local disputes, and cities were blasted down to the bedrock. Others were doused in nerve gas. Millions died, and the damage and suffering caused gave birth to the wastelands, and the Wastelanders.

Amerikka Command still makes use of this type of COB as a one shot deterrent to Federation aerospace assets. While the DMZ treaty with the Pacific Rim Coalition limits the tonnage of war material either side can deploy, the Command's pop-up pocket nuke anti-ship missiles provide a much more stringent limit. To the Command, the lose of a COB is inconsequential to the spectacle of either destroying a Federation warship, or blowing a massive hole in one.

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Standard Template Construction Installation
Locations  (Fortification)   (Any)
Scrasamax's comment on 2017-11-12 07:09 AM

Whiskey Tango Fort

Originally called a Mobile Infantry Pre-Fab Fort, the structure became so infamous by it's colloquial name that no one outside of jargon aficionados uses the real name. Whiskey Tango is a slang term for 'wasting time', a general response for being posted to a mobile STC like the infantry fort.

A STC WTF has an armor wall with a raised walkway, an interior courtyard with pop-up barracks, supply depot, and a large amount of open space. At each wall intersection, there is a barbette with a heavy weapon system. As the WTFort lacks a large power core, these weapons tend to be conventional firearms like rifled cannons, rather than lasers or energy weapons.

WTF roles

Infantry support - if the boots need to be on the ground, the WTF functions as an infantry base, allowing everything from a squad to an entire division to bivouac in place. The modular design allows for a WTF to be made to almost any size, as it is largely walls and barbettes that are linked together. Some large WTFs had walls within the walls, creating more complicated fort designs. These tended to be used more for training purposes but also ended up being used as garrison positions for suppressing local rebellions and uprisings. Given the volatile nature of the world when the first WTFs were deployed, their wrecks can be found almost anywhere.

Fire Support - a garrison of infantry and an armored wall around grouped artillery pieces or missile batteries

VTOL Support - infantry garrison protecting a helicopter depot.

MASH - infantry garrison protecting a mobile hospital.

Fortressing - an advanced form of castling, a pre-con tactical base is placed in the center of a WTF facility. As the pre-con has an integral power core, the WTF can replace conventional guns in favor of beam weaponry.

While WTFs weren't used for deploying weapons of mass destruction, the majority that were not destroyed came to host regional and ethnic forces, and became focal points of bandit kings and wasteland warlords through the Second Dark Age. Junker cities would spring up, and blow away around these forts as the occasion called for, and many of the 'caravansary' stops on the Silk Road. In many of these places the WT is long since rubble, but the spirit they engendered remains.

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Standard Template Construction Installation
Locations  (Fortification)   (Any)
Scrasamax's comment on 2017-11-12 08:07 AM

STC Defender Outpost

The Defender STC consisted of a habitation 'tube' that was buried in the ground, and a small outpost/bunker sat on top of it. A squad of soldiers would hold the bunker, and could rotate down into the tube where there were bunks, supplies, and a small rec area. This, along with adequate supplies would allow a small force to hold a larger area for some time. If the bunker itself were breached, the survivors could retreat into the tube, under concealed doors, and later re-occupy the bunker.

The Defender had an armored 'hat' type shell. Most would utilize remote surveillance system, allowing them to see above, around, and even well beyond the space of the bunker. The soldiers were typically armed with heavy infantry weapons, a number of anti-armor weapons, and side-arms for close quarters.

Variants

The Stubber - the normal bunker shell is replaced with a large bore low velocity gun, like a 400mm rocket propelled mortar. This large blast kind of weapon would allow for a Stubber turret to knock out squads of infantry, power armor, and whatever else the primitive weapon was pointed at.

The Stinger - like the Stubber, the Stinger is armed with a large weapon system, typically a linear gun or other armor defeating weapon. Stingers lie in wait for mecha and other large war machines to approach before it engages at close range, taking out legs, tracks, and other vulnerable points.

The Stalker - a drone command outpost, the Stalker has a cadre of warfighter autons and other combat drones that it uses to fight. Each man in the bunker squad commands their own squad of lethal machines. These bunkers are very low profile, and even if all of their drones are lost, it is a small thing to airdrop in supplies and replacement drones. Terror factions make use of Stalker bunkers and mobile mines with disturbing frequency.

The Snooper - unarmed and very low profile, Snooper bunkers are spy vaults full of listening and cyberwarfare gear. Many are even buried under existing structures, and even more have simply been lost because their crews abandoned them decades or centuries ago.

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Standard Template Construction Installation
Locations  (Fortification)   (Any)
Scrasamax's comment on 2017-11-12 08:31 AM

Battledrome

The Battledrome is the precursor of the pre-con tactical base, and was the source of many of it's features. The Battledrome lacks the power core and modular construction, and is in many ways, a glorified whiskey tango fortress with an integral ballistic missile launcher and tank turrets. The were placed in contested areas where the thick armor walls and readily available cannons could keep a hostile population in check. The missiles allowed the various battledromes to support each other as the case arose.

Built in concert with the Arcology projects, the Battledromes served as lines of defense for the growing meagstructures. These allowed for the continuous flow of supplies to the cities where they were being built, as well as keeping the local populace under guard. Most of these urban battledromes have long since been decommissioned, and their structures turned into prisons, museums, or storage vaults. The Battledromes away from the major urban areas have been damaged in battles, their munitions expended, and like the Whiskey Tango forts, they have become the lairs of miscreants and rabble.

There are always rumors about an off the record battledrome somewhere being found still stocked with thermonuclear weapons.

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Standard Template Construction Installation
Locations  (Fortification)   (Any)
Scrasamax's comment on 2017-11-12 08:57 AM

STC Elevated Superiority Platform

Also known as an Iron-Top or 'Rig, STC ESP bases provided military forces the ability to garrison an area without being immersed in it. Built in a manner similar to an offshore drilling rig, the ESP is a fortification that sits well above the surrounding terrain. The legs are armored, and protected by walls and fences. There is also a bit of arrogance, as the presence of an ESP means that the military planners do not believe that any local forces have the ability to buckle even a single leg. The rest of the ESP is very similar to a terrestrial version of an Estuary Tower and the main differences are all based around the structure not being in the water.

Class 1 - Capitol class ESP

Has a staff of several hundred, a multi-tier system, naval grade defensive weaponry, and can house thousands of infantry. These are regional hubs for military activity and can service warships, house command and control facilities, and host a mechadrome at their base. The existing Capitol ESPs are all long established and regionally famous Forts, well away from actual combat. There are decommissioned Capitols, but they are mostly destroyed, in very poor condition, or are in the hands of regional warlords and would be bandit kings.

The most infamous Capitol ESP is located somewhere in the North American DMZ. Fort Cobra served as a central command during the dissolution of the United States, and was badly damaged and then written off as lost after a terrorist dirty bomb attack irradiated it and most of it's host city. It is now the ceremonial home of Amerikka Command. The fortress has been completely repaired and hidden under a dome of ECM protection. Should it's location be discovered, a joint strike force of Federation and Coalition ships will launch from the JOSH-Annex 1 andwill engage and destroy the facility.

Class 2 - Estate class ESP

Half the size of the Capitol class, the Estate lacks naval grade firepower, and fleet tending abilities. It's staff and infantry complement are also much smaller. Estate ESPs were relatively uncommon, as anything important enough to warrant an Estate technically warranted a Capitol, so more of those were raised. The Estate served a lesser role in being a relay for military forces and communications. This was done to such an extent that the majority of the Estates built were technically armed and armored communications towers.

There are quite a few surviving Estates across the wastelands and many plains and steppe parts of the world. These structures avoided military attacks and terror strikes, and were just abandoned by their crews. As with almost anything left behind in the wastelands, these forts became the homes of badlands nobility, and raider flags and corpses hanging from an Estate is almost the universal symbol for wastelander territory.

Class 3 - Manor class ESP

Non-military in nature, the Manor ESP was built to please industrial investors and the wealthy. These structures rose while the arcologies did, but where one was a communal structure, the Manor was a familial structure, no intended for the masses. While similar in size to the Estate, it had much more available interior space, and could house more people, but most were built for low occupancy. In the second dark age almost all of the Manor ESPs were destroyed, and those who did not flee them in time were strung up and murdered because of their wealth and the collapse of the governments and economies.

The ideal behind the Manor ESP is still in use, with the ultra-wealthy having their personal residences moved to remote places. Thus, the Manors of the Cosmic Era are not on armored stilts, they are aerostats and podvadoms on the bottom of the sea, or habitats in space.

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Cataphract Assault Platform
Items  (Armor)   (Combat)
Scrasamax's comment on 2017-11-13 02:03 PM
On its and it's I'm going to blame autocorrect. Go to Comment
Cataphract Assault Platform
Items  (Armor)   (Combat)
EchoMirage's comment on 2017-11-13 05:53 AM
My first comment is just a trivial grammar issue, one that I note throughout your subs - you confuse its and it's.

Its = belonging to it ("The Cataphract focused its terrible weapons on the arcology.")
It's = it is ("The Cataphract opened fire upon the arcology. It's terrible!")

Another is spelling of foreign words. As above, this applies to multiple articles. Sometimes, it's an established word like "centripetal" that's misspelled. Here, the internet or a spelling checker can help.
At other times, it's a word that is part of a novel composite made up by you. Here, it's up to you to check the component words for optimal spelling.

Hope this helps. Go to Comment
Cataphract Assault Platform
Items  (Armor)   (Combat)
EchoMirage's comment on 2017-11-13 05:57 AM
An idea: from the above, I understand that the Cataphract finds itself often in combat with anti-gravity vessels. It could have a weapon that shorts out anti-gravity drives; this device, while highly efficient at damaging the drives of modern warships, it is never mounted on one, as it would damage the drive of a ship firing it as well, even more so than the target's.
So, there would be quite the irony that the anti-gravity ships that made the Cataphract obsolete are highly vulnerable to it. What do you think? Go to Comment
Cataphract Assault Platform
Items  (Armor)   (Combat)
EchoMirage's comment on 2017-11-13 01:37 PM
I like the idea of something so huge being out of sight; of something useless suddenly being a thorn in someone's side. It resonates well with the mecha and kaiju genre, and is right up there with the heli-carrier when it comes to absurdity. As for the imagery, my brain delivered something akin to a Borg cube on tracks, with a huge gun on top - dunno whether that's what you intended. Anyways, solid. Go to Comment
Cataphract Assault Platform
Items  (Armor)   (Combat)
Cheka Man's comment on 2017-11-10 08:03 PM
Only voted Go to Comment
Cataphract Assault Platform
Items  (Armor)   (Combat)
axlerowes's comment on 2017-11-11 07:16 PM
I found the begining of this tough to read. The text did not describe the subject visually, your use of passive voice made the sentences boring and rote, But the idea of these ancient machines being cloaked and used by Amerika Command is cool. I like the idea of these dangerous hidden fortresses, but I would prefer and description of the location and then all this history stuff as a footnote.

Anyway, it is a solid idea. Go to Comment
Anti-Robot Warfare
Systems  (Combat/ Warfare)   (Specific)
Cheka Man's comment on 2017-11-06 04:45 PM
Well written. Go to Comment
Anti-Robot Warfare
Systems  (Combat/ Warfare)   (Specific)
BeatDropGaming's comment on 2017-11-06 10:20 AM
nice i love this but it needed something. i can't tell what but i just feel like it is unfinished. so 4/5 Go to Comment
Magnagog Manifest
Lifeforms  (Constructed)   (Any)
Scrasamax's comment on 2017-11-15 01:39 PM
Sega Genesis game called Beast Wrestler Go to Comment
Magnagog Manifest
Lifeforms  (Constructed)   (Any)
BeatDropGaming's comment on 2017-11-15 09:38 AM
so im gonna go out on a limb here and say that this was inspired by Pacific Rim? Good list if i could vote on this: 4.5/5 Go to Comment
Terraforming Megastructures
Locations  (Other)   (Any)
Scrasamax's comment on 2017-11-08 06:51 AM
One of the things discussed was injecting sulfer dioxide into the upper atmosphere, mimicking the cooling potential of large volcanic eruptions without the actual eruptions. This aerosol plan would conceivably cool the planet several degrees F but no one is seriously pursuing it because terraforming and geoengineering are somewhere between taboo and science fiction. Go to Comment
Terraforming Megastructures
Locations  (Other)   (Any)
EchoMirage's comment on 2017-11-08 05:38 AM
a) you ma like the Terraforming Mars board game
b) you manage to turn everythign dark, including the noble endeavour of terraforming (this is a compliment)
c) any thoughts on how a mundane-tech version of the cooling tower may work? Or some other tech that would fulfill its function? E.g., solar shades? Go to Comment
Terraforming Megastructures
Locations  (Other)   (Any)
Cheka Man's comment on 2017-10-17 12:42 PM
Only voted Go to Comment
Terraforming Megastructures
Locations  (Other)   (Any)
valadaar's comment on 2017-10-24 11:09 AM
I wonder how many of these will come to pass in some form or another.

I like the last sentence :)
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       By: Scrasamax

The heroes stop in a small town ready to restock their traveling supplies and feed for their animals. All of the villagers are starving, and there is no food to be had. If the PCs are quick witted, their noble steeds might be slaughtered for food.

Ideas  ( Locations ) | April 5, 2005 | View | UpVote 1xp