When seperated from the flock and certain nerves are pinched a Bahara'hara'raha will become nearly comatose. Also, as mentioned, they don't think to look up, and considering Ylfharn hunters attack from above.... Go to Comment
I especially like the journal!! Perfectly evokes distant exotic lands. One question- why are two meter piranha/gorilla hybrids with teeth that can cut through steel and rippling arms of muscle so weak and easy to kill individually? Go to Comment
While interesting I find it lacking in substance. As a lifeform I feel it should have a few things that should be standard among submissions. I am confused as to its purpose and the reason (no pun intended) behind an insatiable hunger for life not not have a desire to feed.
The concept itself of a emotionless etherial killer is nice, but it needs a purpose and a fulfilling nature. Which I understand are its desire for food. But why do they only desire that? WHy are the desired by mages? What is the purpose behind anyone wishing to own one or covet one so?
The Reason feeds off emotion, making its target, while far wiser, a cold, emotionless, and most likely insane shell.
In their feeding do they make the source more intellilgent. By reading this line it confused me. They feed off emotion yes, but what is the by product and how does it affect the source?
I think it has promise but I also feel it needs some fleshing out. Go to Comment
The adventure can take place in a slightly shifted reality, where everybody has a totem (an animal guardian). The totem should be chosen randomly and not by the player, it is ok if "Gorflin the Large," a gigantic and aggressive barbarian, has a mouse for a totem.
These totems will assist the characters in small way. It is up to the characters to determine how to get the assistance; the animals won't solve mysteries for the characters only supply the clues. The character may even have a dream where his or her totem actually speaks to them and reveals some sort of clue.