Very interesting. Nice unseemly element mixed with the supernatural/religious. It would be cool at times to leave out the oracle (such as times when there just isn't one present, say from one dying and not yet having been replaced.)
This lets an aspiring querant have to crawl through a slimy passageway (or some other unwholesome path), going through hardships, perhaps a loss of status, to get to the creature - but then there should be more upright alternatives, this last option kept as a last resort, especially if the toad's hallucinatory visions are known to be more accurate, if at first puzzling.
This way, the player goes through the whole sordid ordeal, and the GM gets to play with them a bit. Just a suggestion. Go to Comment
Two paws up. Well constructed, very complete, has some really nice details. You could of broken all of these up into a couple of posts (would of been my prefered format, but all is good). I am linking this to the Order of Order codex for you. Go to Comment
well...I feel remiss in not having commented or voted on this submission. I particularly enjoyed the styles of armor as presented and the incorporation of the luzeroint. This is really nice work Roack. Go to Comment