I like this nebulous lovecraftian entity. First of all, great name! Second I like that "he" is generalized, and though you add nice details on the priests, everything can be recalibrated per campaign needs. Third, I like the time-consuming hook.
I like your option manfred and I would like to add it to the main submission, with your permission of course.
Question: Why do you say the priests are uber-powerful? Devil's advocate for one second... doesn't an AD&D cleric of the same level have 3x the tricks and almost all of them are more useful? I agree combining this with wizardry could be a deadly combination but on it's own... it's not that impressive to me. If anything I was thinking they would need an upgrade. However, time magic is always tricky... either too powerful or too weak.
I'm sure the devil is in the detail on this one. Additional clarification most certainly would have helped. Perhaps I submitted it too early in a desire to meet the quest deadline.
I like your ideas with special note on your Time Knots idea. This idea adds a great deal of purpose to the cult I was still stewing over. My original intention was actually more of a side quest with a second part or a problem that was to be 'trickled' into the campaign and become increasingly important as the adventure progressed. I think it could now be much more... I will be updating this submission soon and will be making reference to your additions. Thanks a lot for your ideas. Go to Comment
I quite like the write-up of this family of Gods and the setting when you explained the inspiration for them. But I think some of the background needs to be expanded eg. who tempered with the contract b/w Retir & Dharina and why.
btw, I think the bracer thing that you mentioned are called armguards
F.Y.I. There is more... I just wanted to give a summary and see how well it's received before fleshing the rest of it out for you. Let me know what you would like completed as a individual entry. Thanks for your attention. Go to Comment
This isn't the complete batch of deities. I guess I can see why you thought it was complete. This submission is only a single family and a summary at that... to give you, the folks at Strolen, a chance to decide if fleshing out the whole world here, is worth it. Making the myths is more difficult as all original deities how ever many that might be, could be included in each myth. I'm seeking collaboration on this and was unsure which direction I should go with submission types etc. and I figure that a future codex of all contributions might be best. Go to Comment
This was going to be huge... I was going to flesh out each deity, their priesthoods, and their dogma in separate submissions. Lack of interest convinced me drop the project. I have to admit that Retir & Dharina where more developed than most. Thanks for giving it a look, Moonlake. If this is something that would be used, I might pick it up again. Go to Comment
The origin concept is pretty cool, the gods are okay.
I know it's a first draft, feels like it. I think the myths need some more detail and the composition needs tightening up, but it's a nice first pass, a good overall concept and a good reason for very different gods to be thrown together - in fact I'm surprised they aren't more different. Go to Comment