Oh, I don't know. No-one ever said that the Dreamers were human; maybe they were Llamas, using the Mountain Sheep as a focal point for data-collection in this dimension. After all, the Llamas have much more important things to do with their time than hang around collecting bits of data from humans and dwarves! (After all, sheep are just mentally challenged members of the herd, or so I've been told by llamas!)
Light-sensitive, brainy weasel clans living below the old mage school. Can be played for laughs or straight. Surprising the PCs with the fact that the weasels are smart is key. Not bad!
I get a feeling of the Secret of Nimh on this one and that is good one, for that was awesome.
To adapt it to other worlds would in my opinion not be too bad, you simply substitute some other magical disaster overtaking the makers.
Interesting critters. They fit very well into your campaign setting, but would need some finagling to set within a more traditional one. Me likes.
I agree with Muro's first post, and what Axle said about idea breaking points. This is a decent submission, but seems to lack anything to mark it as special. They are just the Catfolk's super horses.
I don't have a problem with the odd breeding habits, but the Catfolk monopoly on awesome horses feels strange. Might be because I don't like Catfolk to begin with, but trying to imagine a humanoid cat (maybe?) riding the best horse ever is odd to me, especially after reading the words "the only time you will ever see one is under the rump of a Catfolk archer or lancer." I can only picture a cat ass stacked on top of a horse ass. And that makes me feel unclean.
Okay, after some reading, and some supplemental reading (Axle's linkages) I am left with a question. When you say these horses have human level intelligence, why do you say that? How do these animals demonstrate superior intelligence to mundane horses? Do they have music? Do they have a communicated language, just because humans and catfolk (ick) dont understand horse, that doesnt mean that said horses could not communicate complicated ideas between each other with a vocal language. Do they have art or music?
I ask these things as I own horses, and have had a lot of experience with them.
Good, solid equine race, well described. Nothing fancy, but quite usable. I bet that 80 IQ can get them and their riders in some interesting situations (read: trouble)
Love the name Forevergrass!
IQ Range |
|
140 and over | Genius or near genius |
120-140 | Very superior intelligence |
110-120 | Superior intelligence |
90-110 | Normal or average intelligence |
80-90 | Dullness |
70-80 | Borderline deficiency |
Below 70 | Definite feeble-mindedness |
Hmm, perhaps the issue can be simply resolved by tweaking their IQ # a bit :)
This obviously part of a larger stream of information. The question always comes up, where do you break off things into discrete posts. If you have a society of wizards that carries glass daggers filled with poison, do you make a post just for the glass daggers? Maybe this should be just folded into a discussion of the cat people. If not this bare bones list of facts should be developed to really be a whole image of how battlesteeds work and interact with Catpeople (Furrys). There is obviously a culture that goes with the battlesteed breeding.
Perhaps a love story, a battle steed has an arranged mating with another battlesteed, it all seems perfect, their children will add strength to the Catfolk (Furrys) fur generations. But instead, the battlesteed falls for donkey.
Or what if the battle steed fall for his Catfolk (Furry) master, Robert Silverberg handled that one.
http://escapepod.org/2007/07/05/ep113-ishmael-in-love/
Lifeforms (Intelligent Species) (Mountains)
Could you let me know when you do some more rework? I'd like to stay informed. Go to Comment