Strolen\s Citadel content. 
The Strolenati Mountain Sheep
Lifeforms  (Intelligent Species)   (Mountains)
Ramhir's comment on 2010-11-05 03:09 PM
By all means, please do. I would love to be a part of it, even peripherally. That's where the Dreamers came from, I guess. What would you like me to rename them to? Go to Comment
The Strolenati Mountain Sheep
Lifeforms  (Intelligent Species)   (Mountains)
Ramhir's comment on 2010-11-05 03:32 PM
I like it, a lot. Thanks for including me in.
Could you let me know when you do some more rework? I'd like to stay informed. Go to Comment
The Strolenati Mountain Sheep
Lifeforms  (Intelligent Species)   (Mountains)
Ramhir's comment on 2010-11-06 05:05 PM


Oh, I don't know. No-one ever said that the Dreamers were human; maybe they were Llamas, using the Mountain Sheep as a focal point for data-collection in this dimension. After all, the Llamas have much more important things to do with their time than hang around collecting bits of data from humans and dwarves! (After all, sheep are just mentally challenged members of the herd, or so I've been told by llamas!)


Go to Comment
The Strolenati Mountain Sheep
Lifeforms  (Intelligent Species)   (Mountains)
caesar193's comment on 2013-06-30 11:45 AM
You should put this in the Drunken Writer's Guild. You may not have been boozed-up, but the outcome is somewhat similar. Go to Comment
The Ska'ag
Lifeforms  (Intelligent Species)   (City/ Ruin)
Cheka Man's comment on 2010-10-25 06:38 PM


Well done *claps*


Go to Comment
The Ska'ag
Lifeforms  (Intelligent Species)   (City/ Ruin)
Murometz's comment on 2010-10-26 06:12 PM


Light-sensitive, brainy weasel clans living below the old mage school. Can be played for laughs or straight. Surprising the PCs with the fact that the weasels are smart is key. Not bad!


Go to Comment
The Ska'ag
Lifeforms  (Intelligent Species)   (City/ Ruin)
valadaar's comment on 2010-10-28 12:22 PM


I get a feeling of the Secret of Nimh on this one and that is good one, for that was awesome.  



 



To adapt it to other worlds would in my opinion not be too bad, you simply substitute some other magical disaster overtaking the makers.

Go to Comment
The Ska'ag
Lifeforms  (Intelligent Species)   (City/ Ruin)
olontur's comment on 2010-10-25 03:18 PM


not overly original, but has a nice flavour.

:)


Go to Comment
The Ska'ag
Lifeforms  (Intelligent Species)   (City/ Ruin)
Dossta's comment on 2010-10-25 09:33 PM


Interesting critters.  They fit very well into your campaign setting, but would need some finagling to set within a more traditional one.  Me likes.


Go to Comment
The Ska'ag
Lifeforms  (Intelligent Species)   (City/ Ruin)
Ramhir's comment on 2010-10-25 07:08 PM
Thank you, sir. Your perspicacity is exceeded only by your appreciation. (Or in other words, glad you liked it!) Go to Comment
BattleSteeds
Lifeforms  (Intelligent Species)   (Plains)
Pieh's comment on 2010-10-20 04:22 PM


I agree with Muro's first post, and what Axle said about idea breaking points. This is a decent submission, but seems to lack anything to mark it as special. They are just the Catfolk's super horses.



I don't have a problem with the odd breeding habits, but the Catfolk monopoly on awesome horses feels strange. Might be because I don't like Catfolk to begin with, but trying to imagine a humanoid cat (maybe?) riding the best horse ever is odd to me, especially after reading the words "the only time you will ever see one is under the rump of a Catfolk archer or lancer." I can only picture a cat ass stacked on top of a horse ass. And that makes me feel unclean.


Go to Comment
BattleSteeds
Lifeforms  (Intelligent Species)   (Plains)
Scrasamax's comment on 2010-10-23 10:25 AM


Okay, after some reading, and some supplemental reading (Axle's linkages) I am left with a question. When you say these horses have human level intelligence, why do you say that? How do these animals demonstrate superior intelligence to mundane horses? Do they have music? Do they have a communicated language, just because humans and catfolk (ick) dont understand horse, that doesnt mean that said horses could not communicate complicated ideas between each other with a vocal language. Do they have art or music?



I ask these things as I own horses, and have had a lot of experience with them.


Go to Comment
BattleSteeds
Lifeforms  (Intelligent Species)   (Plains)
Scrasamax's comment on 2010-10-24 03:55 PM
How do they communicate these complicated and useful ideas? Telepathy, spoken language? Go to Comment
BattleSteeds
Lifeforms  (Intelligent Species)   (Plains)
Murometz's comment on 2010-10-20 12:01 PM


Good, solid equine race, well described. Nothing fancy, but quite usable. I bet that 80 IQ can get them and their riders in some interesting situations (read: trouble)



Love the name Forevergrass!


Go to Comment
BattleSteeds
Lifeforms  (Intelligent Species)   (Plains)
Murometz's comment on 2010-10-20 02:15 PM


 






































IQ Range


Classification



140 and over

Genius or near genius

120-140

Very superior intelligence

110-120

Superior intelligence

90-110

Normal or average intelligence

80-90

Dullness

70-80

Borderline deficiency

Below 70

Definite feeble-mindedness 


Hmm, perhaps the issue can be simply resolved by tweaking their IQ # a bit :)

Go to Comment
BattleSteeds
Lifeforms  (Intelligent Species)   (Plains)
Murometz's comment on 2010-10-20 10:15 PM
I must say, this line makes good sense

Also, they look like horses, which means, since they cannot talk, that the other races will *treat* them like horses Go to Comment
BattleSteeds
Lifeforms  (Intelligent Species)   (Plains)
axlerowes's comment on 2010-10-20 01:34 PM


This obviously part of a larger stream of information.  The question always comes up, where do you break off things into discrete posts.  If you have a society of wizards that carries glass daggers filled with poison, do you make a post just for the glass daggers?    Maybe this should be just folded into a discussion of the cat people.  If not this bare bones list of facts should be developed to really be a whole image of how battlesteeds work and interact with Catpeople (Furrys).  There is obviously a culture that goes with the battlesteed breeding.  



Perhaps a love story, a battle steed has an arranged mating with another battlesteed, it all seems perfect, their children will add strength to the Catfolk (Furrys) fur generations. But instead, the battlesteed falls for donkey. 



 



Or what if the battle steed fall for his Catfolk (Furry) master, Robert Silverberg handled that one. 



http://escapepod.org/2007/07/05/ep113-ishmael-in-love/



 

Go to Comment
BattleSteeds
Lifeforms  (Intelligent Species)   (Plains)
axlerowes's comment on 2010-10-20 02:05 PM
I don't know the Catfolk (Furrys) may love their Battlesteeds, but there seems to be unwritten rule that they are second class citizens. Why can't they be full members of the clan?

But sverigesson is right, they breed to regular horses which they in turn respect less. This is one hell of a caste system you have here.

Perhaps there is a plot where a young Battlesteed refuses the saddle. Despite his father's request that he honor the Battlesteed tradition he runs off the human lands and get a job as an accountant. Then some liberal human writes a fictional book called "Mr. Ed's Stable" about a stoic and kind hearted Battlesteed who is ridden to death by his Catfolk (Furrys) senior tribesmen. Soon Battlesteeds start staging protests, and yelling (through snorts and neighs of course) that they ARE NOT GOING TO PULL THE CABOSE OF SOCIETY ANY LONGER!! Go to Comment
BattleSteeds
Lifeforms  (Intelligent Species)   (Plains)
axlerowes's comment on 2010-10-20 02:33 PM
IQ testing is just another way the MAN (or the CAT) tries to keep the Battlesteeds down. Everybody knows segregation is damaging to the IQ scores.

Go to Comment
BattleSteeds
Lifeforms  (Intelligent Species)   (Plains)
axlerowes's comment on 2010-10-20 04:03 PM
If you are really interested in putting a quantitative stamp on Intelligence perhaps you should try using Howard Gardner's 8 forms of intelligence.

http://www.infed.org/thinkers/gardner.htm


I think investing in more grey area and implied abilities and less concrete "facts" will improve the presentation of the idea and allow readers to meet the idea halfway. Or you could just say Battlebeasts are like Smartsharks.

http://www.imdb.com/title/tt0149261/
Go to Comment
Total Comments:
111

Join Now!!




Fatal error: Call to undefined function top_menu() in /home/strolen/public_html/lockmor/application/views/citadel/vfooter.php on line 2