This has a very old fae tone about it, combined with some of the more banal tastes from japan animie and modern fantasy work. The idea that a woman (person) could be given denied touch to something common and mortal is one of the older themes in the farie myths I have read and remember. But a naked sixteen year old (looking) girl who flys across the water and suffers from a near supernatural shyness...that has japanimie written all over it.
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I could see this certainly holding a parties attention and being ground for much discussion. A fun quest NPC or red herring.
What Pieh said. And slartibartfast's idea is a good one! Can picture the bottom littered with tiny statuettes...
Half (or more) of the fun of course, would be watching PCs or gold-hungry despots trying to fish out the gold.
Another idea that i get as I read this is maybe the gold turns to water(!) after a long period of time (weeks, months, years?). This could be part of the strange inherent nature of the pool. This way the pool is never too over-crowded with gold, and those managing to take some gold away, will be shocked later when their golden statues and items revert back to H2O. Just a thought.
Not bad, but there would need to be some limitations. For example, if a dragon happened to find it, well, his treasure would be immense. He'd simply dip all his live victims in the drink, and then fish out the treasure.
Even humans, once they found out about it, would find a means to harness it. Many kings would simply march enough prisoners that you could simply reach in and grab the most recent ones. Taboo only goes so far.
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An interesting pool although I fear most intelligent characters will quickly capitalize on the pool to become incredibly rich. (Immersing copper or iron cookware to make all but the handle gold would be fairly simple, as would immersing weapons up to the hilt) Also, with the inclusion of magic, fishing bodies from the depth would be fairly simple. (using levitation magic especially)
Perhaps changing things so the item has to be fully immersed for the change to take effect would help? (although then smart characters would immerse a small hand sized rock let go of it until it turns to gold then pick it back up)
The idea of gold items turning back to water is a good one, although I would change it to make the gold effect a temporary enchantment that would wear off as soon as the item sufficiently dried off, or after x # of days.
This could lead to short term wealth gain to near by merchants that later comes back to bite them in the ass when the merchants treasure turns back to normal items. (If it turned to water the merchant would likely think he only got robbed.)
(of course after rescue the newly re-fleshed person would come with considerable complications/plothooks for their suitor to deal with.) Go to Comment
It can also lead the more kind hearted characters to devise a means to rescue the poor saps who had been turned into gold at the bottom of the lake. (Especially if one or more them was an attractive member of whatever sex the characters found appealing) "Thank you for saving me, I'm forever in your debt brave adventurer!"
I agree; original and fun little trap/environment. I'm assuming all the statues are life-sized? Might be a dead giveaway; perhaps another property of the pool would be to shrink immersed items as well? Might make it even more interesting to try and get things out.
A couple of thoughts to add to the others. What if the water flowed in and down rather than up and out? That would pull in any wayward attempts to retrieve the statues. I like the idea of the shrinking statues. Add in a remote and difficult to reach location, and the greedy would easily believe they were the first to find it, without any being the wiser.
As an added twist, you could always have someone who had figured out a way to retrieve the pool's contents, but only living flesh made real gold while any other material became fool's gold. It would make sense to leave a few statues behind as bait and spread rumors around...
Anyway, just a few thoughts you inspired with this sub.
I like it. I saw the original, and this is a huge improvement. Sverigesson summed up both the original and the update very nicely. I really like the 'Phantom Attack' idea, very usable for any creature that exists in multiple times or realities at once. Good work, I hope sveri and mike get around to updating their votes.