Very, very deep. The idea is for Strolenites to put together ideas that can be quickly grabbed by any gamer and used.
The theory is: You only have X amount of creative time/ energy to spend on a campaign and a given session. Most of that is spent on "the big things", leaving very little for those special details that help bring a campaign alive. Strolenites create solid complete pieces for people to grab. These are usually done with more detail than most people have the time and effort to do for their campaign. They provide more versmilitude and depth for the campaign than the normal material the GM had the time/ effort to do.
So we like it when people make minor characters or extras and lavish attention on them. (Or other things which can plug and play or just be added to the campaign). We want material that people can use in their everyday campaign. They can (and want to) make up their own grand npcs and villians, but do they have the time to create an interesting book binder? Go to Comment
Old Grafton is a well done NPC, the sort of character that thoughtful PCs would encounter regularly as they attempt to gather information. I could see him contacting wizard characters, hawking rare and unusual volumes of magical lore...
... I am glad to offer the original notebooks of the Void Magus Knallin to you, but I must warn you that other wizards, (perhaps less scrupulous than yourself) have expressed interest in these unique volumes. Please contact me immediately if you are interested in this opportunity...
This gets interesting if the message is delayed, so that the PC discovers that the book is gone, sold to some sinister magus. Go to Comment
Thank you! I do find that it's often best to leave NPCs sort of basic, unless someone wants to take them and develop them further. I have an unfortunate tendency to want to elaborate endlessly, until they've evolved into major characters. I need to cut back on my coffee intake. Go to Comment
I like Grafton. He seems more like a sage to me. I plan to include him in my campaign.
Re. what MoonHunter said, this is the most important part of this site to me, pulling out all the books, potions, weapons, etc that are already detailed enough to use in the campaign so I can spend my time making up other things, which will then be put on Strolen's. Go to Comment
When you sleep, your soul briefly returns to the place where it was created/goes to when it dies, and seeks nourishment. Everybody's soul is created with a little link (or you could say a greater entity calls it back) to that place so that it can return easily, but upon death, the soul returns via that and annihilates the link as if returns.
Also, as an added thingy, you could say the entity supplying the link, or residue of the links themselves, (whichever) is the source of all arcane power.