Strolen\s Citadel content. 
Sonic - the God of Sound
NPCs  (Mythic/ Historical)   (Natural)
manfred's comment on 2007-07-01 06:45 PM
Perhaps the emphasis was more on the silly part, where a god who requires his followers to make noise is just right. (Btw, check the if the freetext is right. 'Silly' is already okay; or will there be more subs with 'Sorta silly'?)

But rightly noted, there is more potential. For a start, you could associate the god with bards, or at least make them close to the clergy. More generally, anything related to voice will of interest to them. And voice is a powerful thing.

A fun (and useful) power for his priests would be to force everyone around to produce sounds. No change for most people, all those sneaky thieves will find it quite annoying. The more powerful priests could actually make creatures like ghosts produce sounds when moving; the eldest of them could be able to cure muteness.

And the list could go on. Go to Comment
Sonic - the God of Sound
NPCs  (Mythic/ Historical)   (Natural)
Chaosmark's comment on 2007-07-01 02:25 PM
Well...interesting. I suppose someone had to do it, but I think you could perhaps have done a bit more with him... Go to Comment
Sonic - the God of Sound
NPCs  (Mythic/ Historical)   (Natural)
valadaar's comment on 2007-07-01 07:15 PM
The concept of a God of sound is an okay one - the myth of Echo, cursed by Hera to always have the last word, but never the first comes to mind.

I think this could have been a lot better. Go to Comment
Magnetic Bolas
Items  (Ranged Weapons)   (Combat)
manfred's comment on 2007-06-30 06:10 PM
This one is a little silly, but you could see it shaking things up on the battlefield. Actually, not as useful for mass combat, but a very interesting diversion in small-scale fights, like those your typical heroes will undergo any day. When your super-sharp sword becomes a clumsy hammer, you can bet the fighting ability will go down.

Of course, the negatives will also apply to the side using the Bolas, but that is a tactical issue one can adapt to, and base strategies on (like entangling own weapons with theirs, throwing the Bolas on them, then quickly drop the mess and grab a prepared secondary weapon while the enemy is surprised). Some groups, that use few metal weapons could definitely like it. ("Hah! Your steel weaponry is no match for us!")


I admit to know little about magnetism, so don't know if sufficiently strong stuff exists naturally - but that can be always amended by referring to fantasy materials, or, as usual, magic. :)

But particularly to this I feel is an extension necessary: some easy way to deactivate the magnetism, at least for a while. Strong magnets tend to be annoying precisely because of their power. A cantrip, or magical dust, something ought to exist.


As I said, it is a little silly, but it has a strong surprise factor if creatively used. Sounds like fun! Go to Comment
Magnetic Bolas
Items  (Ranged Weapons)   (Combat)
manfred's comment on 2007-07-01 05:37 PM
Duh. There you go about phantasizing magical solutions, and Wulf shows the most natural and easiest way how to make it work.

:) Go to Comment
Magnetic Bolas
Items  (Ranged Weapons)   (Combat)
manfred's comment on 2007-07-01 05:06 PM
Never said it is flawed.

It has its imperfections, and it is impractical for everyday use, but is just the right thing when you need a bit more edge, something unusual, and unexpected. The issues can be solved by some creative tinkering, or, hooray, magic. The applications are limited only by our imagination. :) Go to Comment
Magnetic Bolas
Items  (Ranged Weapons)   (Combat)
Siren no Orakio's comment on 2007-06-30 07:32 PM
Sufficiently strong magnets exist, however, they are generally very, very brittle. The real problem, in my eye, is this: How do you keep the bola ends from smashing into each other and just becoming one big magnet on a rope before you cast it? Maybe magical monopoles? I dunno.

It's an interesting version of an entangling weapon, it's just ... not very practical. Go to Comment
Magnetic Bolas
Items  (Ranged Weapons)   (Combat)
Pieh's comment on 2007-06-30 07:05 PM
Yeah, I don't know much about magnetism myself either and I agree with all your points. Some sort of magical powder that temporarily kills the magnetism would be useful but I doubt it would make a great stand alone submission. So, yeah it's a little silly and a little flawed, but arent all the greatest things in the world? Eh? Whatcha got to say to that? Go to Comment
Magnetic Bolas
Items  (Ranged Weapons)   (Combat)
Scrasamax's comment on 2007-06-30 08:20 PM
I can see these being used by bounty hunters, not so much to tangle weapons or make them heavier, but against a warrior in iron plate armor, a couple of these can tangle up his joints and make life very difficult. Well done. Go to Comment
Magnetic Bolas
Items  (Ranged Weapons)   (Combat)
valadaar's comment on 2007-06-30 08:04 PM
I have a couple very strong magnetic spheres only 3/4" in diameter - I think large ones would do as you suggest - being an impediment, but siren's concern is absolutely valid.

Not sure the end is worth the hassel. But as pure magic would make these better. Go to Comment
Magnetic Bolas
Items  (Ranged Weapons)   (Combat)
Wulfhere's comment on 2007-07-01 05:14 PM
In order to make something like this work, perhaps only one of the bolas' weights would be magnetic, with the other ends made of a non-magnetic material like bronze. The bola would tend to tangle when it hit, so the target would still end up with a clumsy, tangled mess clinging to his blade or armor. Go to Comment
Dusk Cheese
Lifeforms  (Flora)   (Underground)
Scrasamax's comment on 2007-06-28 10:56 PM
For some reason, this submissions sounds like an inside joke or some obscure innuendo. Since it is a slime mold, is it really a cheese? Go to Comment
Dusk Cheese
Lifeforms  (Flora)   (Underground)
Wulfhere's comment on 2007-07-01 12:59 PM
While this has some promise, it isn't on the same level as other submissions we have seen from the wildly creative mind of Pieh. It could use fleshing out to expand on its unusual power of granting improved night vision. Go to Comment
The Necronautilus
Items  (Transports)   (Magical)
manfred's comment on 2007-06-18 05:27 PM
It reminds me of The Shadow of Iron Hills, but I would never thought of using a whale! Good thinking. Turning her into self-sufficient danger of the seas is also nice... there is at least one genuine killer whale now.

As it can actually make a useful transport, someone smart could get in and take a ride. If it only was a simple affair. :)


Good work, ###### Pieh. Necromancy was always my favourite. (ONLY in writing, of course.) Go to Comment
The Necronautilus
Items  (Transports)   (Magical)
manfred's comment on 2007-06-21 04:01 PM
Of course! Never said anything else. Hey, look what's over there! *runs away* Go to Comment
The Necronautilus
Items  (Transports)   (Magical)
manfred's comment on 2008-05-31 07:56 PM
I would say it doesn't 'need' the crew, but that is how it was created, and with its drive to consume victims it simply happens.

If there are any actual duties for the undead, or if it simply 'feels better' with crew onboard, I can't really say. But if it was seriously attacked, they would be surely released. Go to Comment
The Necronautilus
Items  (Transports)   (Magical)
MoonHunter's comment on 2008-07-01 06:07 PM
Two thumbs and a tail up for this one.

It has lots of fun elements and is well written to boot. Argh, it shivers me timbers. Go to Comment
The Necronautilus
Items  (Transports)   (Magical)
Iain's comment on 2007-06-18 05:53 PM
I like this, particularly the idea of the stomach acids raising the dead. Go to Comment
The Necronautilus
Items  (Transports)   (Magical)
Scrasamax's comment on 2007-06-19 03:28 AM
I can imagine the look of incredulity on the faces of a group of world savvy PCs as they see the scabrous and rotting head of the beast breach the surface of the ocean, zombies and skeletons spilling from it's jaws to attack their ship. RAAAAAWR! Go to Comment
The Necronautilus
Items  (Transports)   (Magical)
Cheka Man's comment on 2007-06-18 09:52 PM
Ewwww, yuck, I like it. Go to Comment
Total Comments:
1303

Join Now!!




Fatal error: Call to undefined function top_menu() in /home/strolen/public_html/lockmor/application/views/citadel/vfooter.php on line 2