The basics are in place, but I have to second Val. It feels unfinished. As it is now it is simply OK, but it has the potential to be very good. If this worked on I will update my vote accordingly. Go to Comment
Vote update. I think your update makes the submission more complete and better in its execution. I still think your mirror Golems are a few notches better than this though. Good job Pieh! Go to Comment
Nice to come back to the citadel and see something like this pop up fresh and new. Very interesting and quirky... The whip idea for the thorns are a nice added touch. For someone who likes simple and new items of mystery/ magic I give this a good job. Go to Comment
This is quite eye-catching. I love the idea of the quickly shifting thorns protecting inherently magical stones that possess nifty properties. The randomness of the stone effects is almost detracting from the idea, up until you remember that this tree only grows and thrives in areas contaminated with chaotic magic.
One thing I might like to see is the life-cycle of the trees. Do normal trees start slowly mutating into Augment Trees, or do seeds from normal and Augment Trees fall to the earth and soak up the contamination themselves, sprouting and growing as Augments instead of normal trees? Go to Comment
I don't think you understand how they work. They are two full-sized fighting staffs. They are magically bonded to each-other so that when you move one, the other moves in an opposite direction (relative to itself). They are not nunchucks. Go to Comment
Mages/ wizards and such use cards (playing cards or tarot cards) as training tools. The patterns created by certain layouts of cards are mnemonic devices to teach key elemental associations and paths. With such interesting names as the Tree of Life, Phoenix's tail, Rythm of Heart, and Balance of the sphere, there pattern represent the matrices used by magic users to focus and present power. Spell processes can be represented by a sequence of cards.
So mages will often be seen handing around hands of cards.
Wizards will have a deck of cards with them. Since cards were used to train wizards in legerdemain, Since they have cards with them, they frequently know how to use them. Guild magic users often have a knack for fancy shuffles, palming cards, and a variety of card tricks and games.