The basics are in place, but I have to second Val. It feels unfinished. As it is now it is simply OK, but it has the potential to be very good. If this worked on I will update my vote accordingly. Go to Comment
Vote update. I think your update makes the submission more complete and better in its execution. I still think your mirror Golems are a few notches better than this though. Good job Pieh! Go to Comment
Nice to come back to the citadel and see something like this pop up fresh and new. Very interesting and quirky... The whip idea for the thorns are a nice added touch. For someone who likes simple and new items of mystery/ magic I give this a good job. Go to Comment
This is quite eye-catching. I love the idea of the quickly shifting thorns protecting inherently magical stones that possess nifty properties. The randomness of the stone effects is almost detracting from the idea, up until you remember that this tree only grows and thrives in areas contaminated with chaotic magic.
One thing I might like to see is the life-cycle of the trees. Do normal trees start slowly mutating into Augment Trees, or do seeds from normal and Augment Trees fall to the earth and soak up the contamination themselves, sprouting and growing as Augments instead of normal trees? Go to Comment
I don't think you understand how they work. They are two full-sized fighting staffs. They are magically bonded to each-other so that when you move one, the other moves in an opposite direction (relative to itself). They are not nunchucks. Go to Comment
These magical boots empower the wearer with several abilities at once. Wondrous leaping, water-walking, and even flying! Yet the boots possess an insidious curse upon them as well. A deep and almost unfathomable (by others) feeling of listlessness, boredom, and even apathy affects the boots' wearer at all times whenever they are donned. Magic will not dispel the effects.
And so while the wearer of the boots can perform great feats of action during combat or at other opportune times and key moments, they'll never really want to do so, complaining "Meh, what's the point of it all anyway?" or "I would fly up and save us all guys, but sigh, maybe uhm, soonish, mkay? Bit bored by this whole burning tower at the moment."
Naturally the boots wearer's fellow PCs will grow quickly frustrated with this arrangement. There have been numerous occasions when one angry PC literally tears off the boots from his companion's feet in anger, and dons them in turn, only to immediately suffer from the same effects.
The solution lies in constantly "motivating" the boots' wearer with successful rolls, involving threats, flattery, fiery speeches, or even bribery.