Strolen\s Citadel content. 
Familiar Elementals
Lifeforms  (Third Kingdom)   (Any)
valadaar's comment on 2013-07-01 08:54 PM
This is really good - I like these little critters. Go to Comment
Familiar Elementals
Lifeforms  (Third Kingdom)   (Any)
Kassy's comment on 2012-04-15 06:46 AM


A neat little bunch.



I can imagine the Mage of a low level party starting out with a stonepal, with the joker of the party occasionally making a switch here and there. That would have been what a previous set of players I had would do. You cannot have a game without a touch of humour!


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Laughter of the Fallen
Items  (Melee Weapons)   (Cursed)
Scrasamax's comment on 2011-10-31 12:31 PM


Morbid and funny


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Laughter of the Fallen
Items  (Melee Weapons)   (Cursed)
Cheka Man's comment on 2011-10-30 05:41 PM


A weapon that is anything but funny.


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Laughter of the Fallen
Items  (Melee Weapons)   (Cursed)
Pariah's comment on 2011-10-31 12:30 PM


>:D



...that is all...



Okay, maybe not, I really like it, it's funny and happy and insane and did I mention happy? I'M SO HAPPY NOW!!! EVER SINCE I FOUND MY BEAUTIFUL DAGGER I'VE NEVER BEEN HAPPIER, EVEN IF THEY WON'T STOP LAUGHING, I'M STILL HAPPY!!!!!! >:D


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Laughter of the Fallen
Items  (Melee Weapons)   (Cursed)
valadaar's comment on 2011-11-01 11:32 AM


A neat item, but frankly someone who uses a dagger as a primary weapon for fighting undead is likely to join them quickly :)



Now, the part about breaking the curse is clear, but to me, who actually gets cursed, and how is not clear. Does the curse start when the weapons owner finally snaps or some point sooner? At what point are you considered cursed? 



Or do the spirits of those slain by the dagger get trapped?



 



 



 



 


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Laughter of the Fallen
Items  (Melee Weapons)   (Cursed)
Redgre's comment on 2011-11-01 11:20 PM


Quite strange.  Worth the read, and very tempting to use... if only to mess with a PC.


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Laughter of the Fallen
Items  (Melee Weapons)   (Cursed)
Dossta's comment on 2011-11-08 01:22 PM


Reminds me of hylandpad's Cult of Mortuel, to an extent.  I like the striking appearance, and the benefits are actually quite good.  Just tempting enough to offset the drawbacks . . . at least for a time.


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Olla-Taur The White Fang
Items  (Wand/Staff/ Arcane)   (Magical)
Scrasamax's comment on 2011-10-30 02:56 PM
Only voted Go to Comment
Olla-Taur The White Fang
Items  (Wand/Staff/ Arcane)   (Magical)
Cheka Man's comment on 2011-10-30 02:49 PM


A useful item to have in the cold wastes.


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Olla-Taur The White Fang
Items  (Wand/Staff/ Arcane)   (Magical)
axlerowes's comment on 2012-02-29 06:26 PM


This one has a classic feel to it, and the lore at the end was a nice Fire and Ice themed gaming entry (http://www.imdb.com/title/tt0085542/).  I am not suggesting it was based on this, just reminded me of it.  



However since the main body doesn't have a clear narrator it moves a lot towards a list of system stats  and game mechanics.   Which isn't bad, but it didn't fill me with the same excitement it did others.  


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Olla-Taur The White Fang
Items  (Wand/Staff/ Arcane)   (Magical)
valadaar's comment on 2011-11-01 11:36 AM


This is really good and my favorite of the quest subs so far!


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Olla-Taur The White Fang
Items  (Wand/Staff/ Arcane)   (Magical)
Moonlake's comment on 2015-05-24 12:14 AM
I agree with Axle on the main. Still, I like the twist to this item (which originally I thought was missing cos not explicitly singled out under a separate header) but really on second thought I like the twist a lot. Go to Comment
Olla-Taur The White Fang
Items  (Wand/Staff/ Arcane)   (Magical)
Dossta's comment on 2011-11-08 02:11 PM


A staff of nevermelting ice is already pretty dang cool, so adding in dragon lore just ices the cake for me.  I would like to know a little more about the item's creation, and the lore section could be cleaned up a bit, but other than that this is a great sub.  Well done!


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The Box
Locations  (TransWorld)   (Other)
EchoMirage's comment on 2011-08-18 04:25 AM


A little limited, needs to be expanded methinks. Also: add room for adventure, lest it is but a piece of color.


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The Box
Locations  (TransWorld)   (Other)
Cheka Man's comment on 2011-08-16 01:40 PM


3/5 and I like the idea.


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The Box
Locations  (TransWorld)   (Other)
Ancient Gamer's comment on 2011-08-11 06:31 PM


What PA said! 



A fine start, and needs a little more work. 


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The Box
Locations  (TransWorld)   (Other)
valadaar's comment on 2017-01-16 01:49 PM
Its a start - the comments have hit the relevant points. Go to Comment
The Box
Locations  (TransWorld)   (Other)
Dossta's comment on 2011-08-20 05:17 PM


I'd love to hear a little more about the philosophy behind this place.  Is it one of many hells, each dealing with a different phobia?  Or is it unique, created for some special purpose or by some twisted god?  (I would love to see the Hell created by and for your Occular deities, by the way).  Why the box concept?  Is there some special cultural significance or horror to the idea of being trapped this way?


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The Box
Locations  (TransWorld)   (Other)
PoisonAlchemist's comment on 2011-08-09 12:49 PM


I think this is an okay idea, but it needs a lot of expanding on.



What did the people do to deserve that hell? How did you arrive as a guest? How is it possible to leave? Can you leave if you are a guest? Why is it even possible for there to be guests? What is that thing in the sky? Why does it generate the dreams of being trapped? 


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The Death Priests

       By: Wulfhere

On some of the islands off the coast, the rites of the local fertility god revolve around ceremonial death and rebirth. The religion's priests have overcome this cycle, however: Each of them is actually undead, ceremonially slain and "reborn"! Their religion is otherwise unremarkable, being an odd offshoot of the mainland's religions. The priests vow to resist their undead cravings, seeing these as the "cycle of life" attempting to reclaim their spirits.

Ideas  ( Society/ Organization ) | May 30, 2007 | View | UpVote 3xp