A neat little bunch.
I can imagine the Mage of a low level party starting out with a stonepal, with the joker of the party occasionally making a switch here and there. That would have been what a previous set of players I had would do. You cannot have a game without a touch of humour!
...that is all...
Okay, maybe not, I really like it, it's funny and happy and insane and did I mention happy? I'M SO HAPPY NOW!!! EVER SINCE I FOUND MY BEAUTIFUL DAGGER I'VE NEVER BEEN HAPPIER, EVEN IF THEY WON'T STOP LAUGHING, I'M STILL HAPPY!!!!!! >:D
A neat item, but frankly someone who uses a dagger as a primary weapon for fighting undead is likely to join them quickly :)
Now, the part about breaking the curse is clear, but to me, who actually gets cursed, and how is not clear. Does the curse start when the weapons owner finally snaps or some point sooner? At what point are you considered cursed?
Or do the spirits of those slain by the dagger get trapped?
This one has a classic feel to it, and the lore at the end was a nice Fire and Ice themed gaming entry (http://www.imdb.com/title/tt0085542/). I am not suggesting it was based on this, just reminded me of it.
However since the main body doesn't have a clear narrator it moves a lot towards a list of system stats and game mechanics. Which isn't bad, but it didn't fill me with the same excitement it did others.
A staff of nevermelting ice is already pretty dang cool, so adding in dragon lore just ices the cake for me. I would like to know a little more about the item's creation, and the lore section could be cleaned up a bit, but other than that this is a great sub. Well done!
I'd love to hear a little more about the philosophy behind this place. Is it one of many hells, each dealing with a different phobia? Or is it unique, created for some special purpose or by some twisted god? (I would love to see the Hell created by and for your Occular deities, by the way). Why the box concept? Is there some special cultural significance or horror to the idea of being trapped this way?
I think this is an okay idea, but it needs a lot of expanding on.
What did the people do to deserve that hell? How did you arrive as a guest? How is it possible to leave? Can you leave if you are a guest? Why is it even possible for there to be guests? What is that thing in the sky? Why does it generate the dreams of being trapped?
More information on Shabow Boxing and Masters of the Shadow-Physical Arts -
Well, it seems one of our students is a bit more interested in Shadow Boxing and, in particular, its relation to the Longstrider Technique.
You see that the Shadow-Physical Arts rely on using Shadow as an extention of yourself. With Shadow Boxing, you touch someone with your Shadow and cause then harm. With the Longstrider Technique you are extending your Shadow in a very similar way but then, and this is a very difficult Technique to master and use quickly, force your physical body to travel the legths of your Shadow. As it is being used as an extension of yourself, it is often considered related to Shadow Boxing, but in truth Shadow Boxing is only the first step towards learning Longstriding. The proper name for this area of study is Shadow-Physical Arts and I am sorry for misleading you.
An interesting look into an under-used spell component. I enjoyed the lecture format, though Shadow-Boxing could be a little better defined before going into the applications of it. For example, it's not clear how Longstriding and Shadow-Boxing are related.