This isn't what you usually see on Strolen. ;)
I really like it, though personally in a modern game, I'd prefer a psychopath to a cultist, and that would fit the Monster quest even better, but that's just my personal opinion...
Good work!
I agree with Strolen, that this would be a bit difficult to fit into an existing campaign, but I think that it could make a fun stand-alone adventure. The imagery of this one is great, and I can see Brent singing the song you posted.
This has a lot of flavor and makes me wish I was running a Cthulhu-esque game. I like it, especially the dark god aspect.
I think it could work well as either a Koontz thriller or an episode of Buffy the Vampire Slayer.
Pieh owns the Moon Razer and wrote this on the night of a full moon, such the abrupt ending. The writing ended but the killing began!
A new take on werewolves perhaps.
I just got back to this piece, and I can't remember for the life of me what comes after "It can." We will go with Strolen's interpretation, as I can't seem to recall what I did last night and my breath stinks of carrion.
I wonder who made the razor? Maybe a tribal shaman who wanted revenge for his tribe being pushed off the land.
*Beats the dead horse*
...it can what...? ;)
Pieh, I like this. Its short, but well executed, it has some nasty visuals and is highly useable. All in all, a quality submission.
Good work!
I like the use of a 'Moon Razor' as the item of choice in this piece. Adds a proper sinister connotation. So I have to ask, is there something after "It can--"? Otherwise I like Strolen's take. :)
A well-written take on werewolves. Liked the victim's thoughts/reaction to his curse. Well done.
That is a great idea and excuse for PC pushing. Could be as simple as being manipulated by some local kook that uses a little mind control and limited info about the group to the full world manipulators. Either way those PCs that may be more distrustful of others now have some fodder to work with.
An interesting idea with solid write-up. But, I still need to ponder more before voting.
I've read this over now several times, and the idea keeps growing on me with each repetition. As a general rule, I need to have a reason for something before I try using it in a story, and this really does help explain the mysterious helpful stranger. I like it rather a lot, actually. Excellent work, Pieh!
NPCs (Scenario Based) (Religious)