Cool item. If I may comment on the Rolemaster question on slam.
Just treat them allowing a Huge Bash attack with an OB set to your desire. Given the downsides on the item, a +30 OB may be fine.
The weight penalty would be like carrying 40 lbs of weight (20 lbs per glove).
As this is inorganic matter, this will cause problems for some casters :)
The crumble attack could be a medium bash using thrown spear range. Go to Comment
I'm not going to be using these in a game, not because I don't like them (I do!) but because my players would hate me after I inflicted all the annoying collateral goofiness that they inspire... Go to Comment
There is quite an array of non-humans running around in this village. You might want to consider toning down the non-humans and turning this into a mythical place that may or may not really exist...just some thoughts. Go to Comment
I think I would make the arrow dissappear on impact. Hate for anybody else get their hands on it, not to mention it opens up more possibilities.
I would also make this cult, while not peaceful, not wanting kill anybody either. Thier lot in life would be to put the fear of hell into others. They would have successfully caused fear of their area for all that go near it catch the stinging hell of their arrows. I would say that they would also go out on 'missions' where they would go out and search down certain people to shoot them with the arrows. The group would probably make awesom assassins if they ever chose to actually kill anybody, but their mission, and perhaps promise to the demon that gave them the power, was to cause pain in the world.
The arrows could make normal people appear possessed and cause a Salem Witch Trial type thing which may be their purpose. They could cause high ranking people to be distrusted because of a sudden madness, especially if the cult ranged farther then normal where nobody has heard of these arrows so the witnessed results would be a mystery. A whole village could be inflicted...
Lots of possibilities for this cult and item and lots of results that could come from it. Would like to see a write-up for the cult. Go to Comment
I need to put in the obligitory plug that this is not a D&D specific site.
That said I actually like the item. Perhaps to aid those not familiar with the D&D 3.0, you could describe the difficulty of avoiding the blindness and deafness. Like "Very hard" or "Easy".
I could see using this item as a way of hunting down rouge that refuse to join the guild. They would send out an ambush team and snipe the lone rouge, making him an example of what happens when you defy the guild. Go to Comment
Seems a pretty expensive item, as the save DC's are pretty terrible.
I do ponder on the duration. I can hardly imagine they cause lasting blindness and deafness. I would assume that this would be based on the spell used and thus from the DC I can derive the caster level.... ehhr no, I still need the Inteligence or Charisma bonus of the creator.
I appreciate all your comments seeing as how I'm new to the site and always open to tips that can help me out... And yes i realized this was not a Dnd speficic site and i would have used terms to apply it to other games but i was a) half asleep and b) i havent played many other rpgs, Ive played Dnd and a little Palladium so i apologize for any confusion caused by my lack of thought. Thank you all for your support and critisism, it helps me out alot. Any tips on what a good description could be? I also meant to put in a duration but forgot. Go to Comment