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The Assassin's Scroll
Items  (Books and Scrolls)   (Magical)
Victor-N's comment on 2007-10-03 08:34 PM
I have been working on some assassination-like campaigns at the request of the people I play with. This item could definately work for me. Excellent sub. Go to Comment
The Arch-Angel Zeviah
NPCs  (Mythic/ Historical)   (Combative)
Barbarian Horde's comment on 2003-11-28 08:58 AM
Like it, espescially the plot idea. Would like to hear more about the nature of Zeviah? If he hates all that is Evil, he should be the virtue of all that is good? Doesn't drink, doesn't swear etc. etc.

I also would enjoy if he had something special. Like some kind of mark in his nature that he would be recognized by? Like always saying the same word in every sentence...? Something. Go to Comment
The Arch-Angel Zeviah
NPCs  (Mythic/ Historical)   (Combative)
Pieh's comment on 2003-12-04 06:35 PM
For some odd reason (not a big problem) i cant edit or delete that last comment of mine, so just pretend its not there ok? Go to Comment
The Arch-Angel Zeviah
NPCs  (Mythic/ Historical)   (Combative)
Pieh's comment on 2003-12-03 05:02 PM
Heh heh heh... I just looked at the status and it says: Farmer.
I think thats hilarious! Go to Comment
The Arch-Angel Zeviah
NPCs  (Mythic/ Historical)   (Combative)
Jakel's comment on 2003-12-02 07:34 AM
Thats a pretty good character and i have to say i love the sword. Go to Comment
The Arch-Angel Zeviah
NPCs  (Mythic/ Historical)   (Combative)
Michael Jotne Slayer's comment on 2006-01-09 06:32 AM
I love "mythic, maybe one day in a hundred years we, the PC's may meet it" beings.
But this one is a little bit shallow compared to the impact it might have on the PC/world.
It's a good basis though and shows some definite promise. Go to Comment
The Arch-Angel Zeviah
NPCs  (Mythic/ Historical)   (Combative)
valadaar's comment on 2013-05-06 07:36 PM
Only voted Go to Comment
The Angel's Seal
Items  (Melee Weapons)   (Combat)
Barbarian Horde's comment on 2005-11-13 01:16 AM
Hmmm.. It's interisting how the sword "does no not hit Good creatures." Go to Comment
The Angel's Seal
Items  (Melee Weapons)   (Combat)
Strolen's comment on 2003-11-27 05:33 PM
I may not use this item exactly how it is but the silver body cover and the magical mark on those that are evil are pretty cool ideas.

This item may work well against the Arrow of Personal Hell Go to Comment
The Angel's Seal
Items  (Melee Weapons)   (Combat)
CaptainPenguin's comment on 2003-11-30 07:29 PM
....I don't like using angels or angel-related items. The whole Judeo-Christian theme just kind of turns me off. Not that there's anything wrong with it, but I don't think it fits into a fantasy setting. Go to Comment
The Angel's Seal
Items  (Melee Weapons)   (Combat)
CaptainPenguin's comment on 2003-12-01 12:59 PM
Yeah.
I mean, the whole concept of "planes" comes from Michael Moorcock and his Elric series (I think). While I'm not saying that Moorcock's ideas were not good, they tend to take away from the "mythical-ness" of the setting.
Still, Pieh, it's a very good item. Go to Comment
The Angel's Seal
Items  (Melee Weapons)   (Combat)
Ylorea's comment on 2003-11-28 01:27 AM
Hmm, this sounds like a relic and typicaly the kind of item that your cleric would want to have ;+))

It is fairly powerfull though, so I won't be giving it to my cleric just jet..... Go to Comment
The Angel's Seal
Items  (Melee Weapons)   (Combat)
Ylorea's comment on 2003-12-01 10:24 AM
I do not understand the problem with having archrivals like angels and devils in a fantasy setting.

For me it is not very much a Judeo-Christian theme, it is just a name that one gives to a certain kind of creatures. After all, the whole concept of planes gets me in more trouble then is good for me, so following the logic of our dear captain, I should be wary of anything that is called a outsider, be it evil or good.... Go to Comment
The Angel's Seal
Items  (Melee Weapons)   (Combat)
Pieh's comment on 2003-11-27 05:42 PM
You know what... I didnt even think of linking this to that whole thing. Bravo Strolen, thats a great idea. Go to Comment
The Angel's Seal
Items  (Melee Weapons)   (Combat)
Pieh's comment on 2003-11-30 07:31 PM
Ill keep that in mind Penguin. Go to Comment
The Angel's Seal
Items  (Melee Weapons)   (Combat)
Pieh's comment on 2003-12-01 11:04 PM
Alright then, i use "planes" in my campain worlds so it works out. If you dont (im pretty sure thats what your saying Captain) im sure you could come up with an alternate item history to fit in you world, if you want to use it of course.
... And i would think that alternate planes of existance would add more mythical-ness to a campain world, but hey every campain world is different. Go to Comment
The Angel's Seal
Items  (Melee Weapons)   (Combat)
Zylithan's comment on 2005-11-13 06:25 AM
I like how it inscribes a rune on victims' foreheads. Many other aspects are sort of standard (although why would an angel need a sword that allows him to sprout angel wings? and how likely is it that a sword for killing demons would think it would be worthwhile to convince a demon to not be evil anymore?)

I have no problem with angels and demons; I'd go a step further and say it's silly to call it Judo-Christian. These appear in hindu and buddhist religions as well, in addition to ancient Persian cultures. Even the Greeks had Daemons. Go to Comment
The Angel's Seal
Items  (Melee Weapons)   (Combat)
valadaar's comment on 2006-09-07 11:48 AM
Well, even Thieve's World (whose religious system was most definitely _not_ Judeo-Christian, God of Rape being a State religion!) has Demons (Snapper Jo, for example).

And personally, I think pseudo Judeo-Christian campaigns (Arthurian for example) done properly can be pretty cool.

As for this item, it does appear rather strongly tied to D20/D&D - but the sprout wings and Rune-marking are interesting. Go to Comment
The Circle of Hell
Plots  (Crisis)   (Mini-Campaign)
Barbarian Horde's comment on 2007-10-05 04:26 PM
More mystery = better time for me as a player at least. Go to Comment
The Circle of Hell
Plots  (Crisis)   (Mini-Campaign)
Strolen's comment on 2003-11-27 05:29 PM
I like the idea but would get rid of the treasure and make it more of a mystery instead of pointing them straight to the forest. Let the PCs be the first to successfully interrogate the crazies and get coherent information. They could use magical means the town doesn't have or the crazies will only talk to strangers or something, anything.

One arrow an hour doesn't set well with me either. Why one an hour? If I was releasing my demon god then I would spare no expense to try and get rid of those that may ruin my plans.

For my game I would instead find a way to give the PCs better protection from the arrows. They could discover what they are and get a protection spell from a cleric (there has to be some other good cult that knows about these Hell dudes and have some protection from them) or something. The arrows are less effective but still do their thing with proper failing saves. So the PCs have more hope fighting them but it is still gut wrenching whenever they get hit and have to save.

I like the idea of using this Hell cult as a growing cult in the world and maybe the shakers behind the evil. I would want to build up the pressure of them to a climax of discovering the ritual and foiling it. I would probably draw the Hell thing out for a long time, slowly introduce it to the compaign with madness slowly building through the country, the occasional conflict with the cult and their arrows until they become true enemies of the PCs culminating perhaps with this plot.

I like the Arrow Of Personl Hell A LOT so would want to draw it out as long as possible. Go to Comment
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