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Cult of the Red Pantheon
Society/ Organizations  (Religious)   (Regional)
axlerowes's comment on 2006-10-04 03:02 PM
Not overly drawn out. They are solid one dimensonal villians that a group of heroic PCs could really sink their teeth into. Go to Comment
Dugfar's Dangerous Dwarven Drilling Dirigible
Items  (Transports)   (Magical)
Strolen's comment on 2008-04-20 09:02 AM
I like the names. Especially if it was named by its inventor who knows he annoys the elders and continues to do so with the name. Imagine the flourish of introducing the newest invention to the counsel. :)

Mabye a little too much for my light magic taste but a fun submission to think about! Go to Comment
Dugfar's Dangerous Dwarven Drilling Dirigible
Items  (Transports)   (Magical)
MoonHunter's comment on 2005-12-08 05:02 PM
Silly. Why would they, the technical people, call it a Dirigible? Illiteration is cute, but in this case annoying... to me. Go to Comment
Dugfar's Dangerous Dwarven Drilling Dirigible
Items  (Transports)   (Magical)
Pieh's comment on 2005-12-11 11:40 PM
It's just a snazzy name for the submission, they would probably just call it a Tunneling Machine, or something practical like that. Go to Comment
Dugfar's Dangerous Dwarven Drilling Dirigible
Items  (Transports)   (Magical)
Scrasamax's comment on 2005-12-05 03:08 PM
I absolutely love the name, and the fact that it was not automatically palmed off onto the mechanically minded gnomes. (Shakes fist at gnomes). The idea seems fairly well fleshed out, and has a plausible backstory. Even Dufgar (who is never described) seems easy for me to imagine. (A young dwarf not yet grown into his beard)

Now for the axe. There are several grammatical and capitalization flaws that need to be ironed out, but nothing that inspires the wrath of the average reader.

Good luck with this, I don't how others will respond to the normally non-magic using dwarves having a magical tunneling machine. Go to Comment
Dugfar's Dangerous Dwarven Drilling Dirigible
Items  (Transports)   (Magical)
EchoMirage's comment on 2010-10-09 06:16 AM


What Strolen said: Dugfar would have been exuberant at his first major creation, overflowing with poetry and joy. It's Dugfar's, it's Dangerous, because that's awesome, of course it's Dwarven, it does Dig, and man, for one last D... Dirigible! Tadaaa.


Go to Comment
Dugfar's Dangerous Dwarven Drilling Dirigible
Items  (Transports)   (Magical)
Ancient Gamer's comment on 2005-12-07 06:15 PM
Only voted Go to Comment
Dugfar's Dangerous Dwarven Drilling Dirigible
Items  (Transports)   (Magical)
Roack's comment on 2005-12-07 06:14 PM
I love it, enough said. The name is brilliant, the idea even more so. Regardless of the grammatical errors, 5/5! Go to Comment
Dugfar's Dangerous Dwarven Drilling Dirigible
Items  (Transports)   (Magical)
Murometz's comment on 2006-12-02 03:37 PM
Only voted Go to Comment
Dugfar's Dangerous Dwarven Drilling Dirigible
Items  (Transports)   (Magical)
valadaar's comment on 2006-12-04 12:34 PM
I think this is quite amusing and helps explain how the Dwarves can have so many blasted tunnels! :)

I don't have a problem with spell-using dwarves - the Norse dwarves were pretty magical.

Good Job! Go to Comment
Dugfar's Dangerous Dwarven Drilling Dirigible
Items  (Transports)   (Magical)
Stephie's comment on 2008-06-21 06:07 PM
I love dirigibles and I looove the name! Go to Comment
Dugfar's Dangerous Dwarven Drilling Dirigible
Items  (Transports)   (Magical)
Gossamer's comment on 2013-07-18 09:28 AM
I don't subscribe to the whole dwarfs and gnomes invent a bunch of steampunk stuff. But if you do and that works in your campaign, then this is probably something you would enjoy. (The hypothetical reader of this comment). I do like the title though, right up my alley. Go to Comment
The Furry Tree-Zombies
Lifeforms  (Constructed)   (Forest/ Jungle)
CaptainPenguin's comment on 2005-11-24 09:34 AM
What's wrong with zombies having newfound dexterity? If you ask me, even the current incarnation of zombies are a joke- they're just slow, stumbling things for the heroes to chop up into bits. If zombies could actually move, they could be decent monsters. But as they are, they're ridiculous.

On the other hand, they are rather far-fetched. ;) Go to Comment
The Furry Tree-Zombies
Lifeforms  (Constructed)   (Forest/ Jungle)
MoonHunter's comment on 2005-11-23 10:39 AM
Updated: updated free-text Go to Comment
The Furry Tree-Zombies
Lifeforms  (Constructed)   (Forest/ Jungle)
Pieh's comment on 2005-11-23 10:18 AM
Ok, thanks. I touched it up a bit and it should be good to go. Sorry about the reanimator referance, I've never done anything like that in one of my posts before and decided to try it. Anyway, thanks for the feedback. Go to Comment
The Furry Tree-Zombies
Lifeforms  (Constructed)   (Forest/ Jungle)
Iain's comment on 2005-11-23 10:21 AM
This is definitely quite funny. I can imagine FTZs becoming an ongoing campaign joke, if used in the right way. Go to Comment
The Furry Tree-Zombies
Lifeforms  (Constructed)   (Forest/ Jungle)
Mourngrymn's comment on 2005-11-23 10:09 AM
Ok, I attempted to read the chat room conversation when you had it up.

I liked part of it then and I like it now. The mold is an interesting idea and something I may use for area specific creatures. The history is muddled a bit but understandable.

Tighten up a bit on grammer. Spelling is good, but the use of some words in some areas make having to read a sentence or two twice. Type in Word and it will tell you when there is a conflict of words.

Its interesting. I would like to know more about the Kalanori before they were brought back.

Oh one point I didn't like was the reference ot the Reanimator. Even though the concept was derrived from that, it still is out of place. Go to Comment
The Furry Tree-Zombies
Lifeforms  (Constructed)   (Forest/ Jungle)
Zylithan's comment on 2005-11-24 09:19 AM
I like the post, I like the random mutations because of potions, etc. I like the fuzzy mold. I like the histroy. BUt it seems off-kilter just a little bit the whole way to me. Things like zombies having a newfound dexterity, and a powerful necromancer chilling out with barbaric halflings for so long... why not use a different race, or why wait so long if you could just cast a massive death spell. I'm not saying the idea is not there or not good, just that I don't think it's all been written up or fleshed out completely. I think the underlying idea is both funny and potential a great monster/conflict for players. Go to Comment
The Furry Tree-Zombies
Lifeforms  (Constructed)   (Forest/ Jungle)
Murometz's comment on 2007-01-02 09:00 PM
interesting...and not bad. Go to Comment
The Furry Tree-Zombies
Lifeforms  (Constructed)   (Forest/ Jungle)
Kassy's comment on 2014-05-29 10:26 AM
3.5/5

Neat. Silly. Fun :) Go to Comment
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