Maybe we need to stop looking at it as an organisation of drug-dealers, and see what it is: a religious group.
But there is more:
- "all the other gods were merely his slaves" is a powerful insult. If you believe your god is one of the top guys, and somebody claims it is just a stray slave, that can make the people... angry.
- While this may not be readily admitted, the Cult has clearly distinct powers no one else has access to. They may be actually right... on the other hand, their powers do not make them much formidable in combat. They make a good target.
- Lastly, the gods themselves would likely be not above supporting this movement. Go to Comment
Once I noticed this, I had to check it out. I must say that I like it (I found it through your forum link by the way). Your writing is excellent and the organization is very useful (plotwise) and, I must add, realistic. Nothing like sound logic and excellent material to get me in a jolly good mood. Go to Comment
Sorry it took me so long to reply to the questions about my own group.
Okay, the reasons why the Order exist have pretty mcuh been covered. Fear, the insult (persieved or otherwise) of someone saying your god(s) are only slaves/lackeys, and the fact that the Nectar gives back something that the gods themselves took away.
But fear is the only one that the Order really needs to play up to get its job done. Tell the people that this group threatens their ancient and 'rightous' way of life and you'll have people flocking to them, escpecially with some of the "reasons" that the Order tends to conjure up.
The 'addict muggings' are (usually) just something that gets played up by the Order, ocasionally when they don't get enough of them happening and they neeed to speed it up they'll have some fake witnesses saying Poor Old Mrs. McCormick got attacked by an addict and killed the poor widow. But it isn't really the Dreamers, or anyone addicted to the tears, that do these muggings, it's generally just a mugging. And again, it's just fear that the Order needs to use, if you get the people afraid that their precious child will get attacked next, and then they find out where those vile muggers are hiding, well let's just say you'd hate to be living within a block of them.
And lastly, this Order does have the support of the clergy, openly or not, because like Manfred said, "the gods themselves would likely be not above supporting this movement." Go to Comment
This is extremely good, imnsho. It's a creative use not of the shards, but rather, of the concentrated wrongness that is the Desert of Divine Despair. Remember, this is a place where not one, but two Gods laid on the edge of death.
It may not be in line with the quest, but I can't be complimentary enough to the creative use of the story surrounding the quest. Go to Comment
Well, by itself I think this is really a brilliant post. The difficulty of creating the mixture, along with the aforementioned maladies from excess or even moderate use definately outweight the massive bonuses granted by the potion.
On the other hand, as a quest item, it isn't very Shardy, and I may be wrong here but I think that the shards would be metallic in nature. But, being the weapons of the gods, I think that distinction would be up to SnO Go to Comment
OK - in of itself a fun little balm with plenty of potential for creating plot complications - kudos for that
One big question though - Why do the Wild Elves made this stuff?
After all it's quite difficult to make (how do you ensure that your goat eats only the right plants and nothing else), and it takes a long time (goats can live for several years). So what do the elves get in return?
Pretty good but downgraded it a little because it's hard to see why it would be made?
No, I don't really think of it as one of the shards of the Storm, it is more a 'remenant' of the Blades of the Mad One. When hey shattered they kinda disintigrated and evaporated, forming the Desert/Madlands. The rest of the potion is to slow, if not stop the madness that sets in after drinking the water that flows through the lands.
I had this idea flying around the back of my mind for a while but couldn't ever think of a way to make it make sense, when I reread the Shards of he Storm/Desert of Divine Despair threads I kinda figured out what I was missing.
Why do the Wild Elves made this stuff? Because they're elves, they have a rather low breeding rate and when one of their hunters gets gored on the hunt they need a way to heal him without having to drag one of their healers around with them all the time. They know the side effects of drinking from the waters that flow through the madlands and as such only use them sparingly, and even then only in a diluted form. Go to Comment
It feels a little under-developed, but it's basically solid. A false eye with the essence of a god implanted in it becomes a pale reflection of the eye of that god, especially since it must be a small, and thus 'weak' shard - But what inspires a person to put a sword-tip in an eye? Go to Comment
Bleh. Underdeveloped is right. I think I might've thought of this about 1130 to 12 at night, and typed it up then. No notes on this sucker anywhere, which means it got developed for a total of 10, maybe 15 seconds. Okay, I'm guessing that it would be because he could feel the power emenating off of it, figured out the it was a piece of one of Her swords, and figured that this would help his brother, maybe even allow him to 'see' out of the glass eye. Go to Comment