And people reading over my shoulder gave me more...
43) There’s always a taller mountain
44) You can’t drink soup with a knife (or sword)
45) Do not measure others by your own values
46) Wolves don’t eat wolves
47) Words are like sparrows. When they fly out, they cannot be contained
48) Blessed is he who expects little, for he’s rarely disappointed
49) As dull as dishwater
50) As big as a moose
51) Not everyone who wears a cowl is a monk
52) He who trust no one is trusted by no one
53) When you die, the house remains behind and you're still dead Go to Comment
86) There's anger in an open laugh.
87) Red-hot ashes are easily rekindled.
88) A black hen lays white eggs.
89) As cunning as the fox
90) The cat is his own best adviser
91) To be old and decayed dishonors no-one
92) Woe to him whose betrayer sits at his table
93) Every finger has not the same length, nor every son the same disposition.
94) It's difficult to choose between two blind goats
95) A scholars ink lasts longer than a martyrs blood
96) Firelight will not let you read fine stories but its warm and you wont see the dust on the floor.
97) A narrow neck keeps the bottle from being emptied in one swig.
98) Its for her own good that the cat purrs.
99) To the raven her own chick is white
100) You never miss the water till the well has run dry.
101) Everyone praises his native land.
102) If you put a silk dress on a goat he is a goat still. Go to Comment
But that aside... It seems a bit unfocused, and for all the information here, we learn very little about what the creature actually is, looks like, how it behaves. I suppose it's dead, but I'd still like to know about it. Go to Comment
In contrast to the other comments, I think this works fine the way it is; the lack of a description fits the way it functions, a malignant and murderous presence, existing as a kind of personification of near-mindless rage and sadistic hatred. Go to Comment
This would be a 3/5 vote for me, but the presentation gave it an extra point. I found it enthralling. the aspect of the beast is interesting, and since only two people, now dead, know what it looked like, the DM is free to evince an undead horror (humanoid) best tailored to scaring the crap out of his players, but I cannot escape the image of hungry and malevolent eyes left in a half decayed face. Go to Comment
Shinedown being complete drivel that sold out to a mass movement of 'specialness' aside, me mishearing those lines while I was half asleep helped break a month's worth of writer's block, so I decided that it would be only fitting to put the lyrics in.
*Refrains from saying GM's discresion* I don't know much about my own creation CP, but I'll try to fix your problem. This thing is just senseless rage and sadism personified. It's equiped with an animalistic cunning and a need to torture anything that moves. That cover your question? Go to Comment
Having left the hush of the upper halls, and crossed the depths of the Braeth (an underground river, which is not all that deep because bear in mind we're talking about gnomes here), you would find yourself in Wattling Street, the main road through Udnalor. It's actually a long, well-worn passageway which opens out eventually into the City Centre. The gnome-buildings branch off Wattling Street as small burrows or caverns with boulder-blocked doorways for privacy. You can find armourers and smiths (though their armour tends to be on the small side for humans to buy) and many other types of trader.
There are many streets, ginnels and cooies which run off Wattling Street, the most famous probably being Smell Street, the domain of the infamous gnomish alchemists, the eponymous smell being very distinctive: the stench of cooking fungus, the aroma of subterranean spices, the pungent reek of rotting carcasses (used in some of the more notorious experiments). An encounter with an alchemist can really be spiced up (excuse the pun) if you have a well-stocked herb cupboard, and actually make up the potions, elixirs and draughts as they are ordered by characters.