Even though my focus right now is on pure fantasy, your work is so evocative that it makes me want to read through all the Locastus subs.
There are so many ways the mayhem these critters cause could bring about difficulties and misunderstandings, that they are sure-fire conduits to adventure.
I have a soft spot for techromancy, and this could have great applications in a steampunk game. "Oh no, we need this device to run and save the town! But it's infested with cog devils!" I don't know why I think of these little things as adorable, but I do. While they don't really need an origin story it would be nice if there were some theories.
"He who speaks with his fists" Love it. Great character. Person of depth who has no speaking lines. Awesome littel enigma without a real answer. Great job painting and picture and I love the quotes scattered. Really put it all together and gave me enough to want to stay the hell away from him. Too bad PCs will have to learn the hard way!
Lifeforms (Ethereal) (City/ Ruin)
There's a game I play called Iron Grip: Warlord, where almost all technology is steam-based (I believe that they're a little more advanced than the Locastans, but don't have access to magic). The nation of Atelia is fighting for its freedom from the neighbouring nation of Fahrong. So, just imagine this: an Atelian warfleet (in steam-powered airships) appears in the skies over Locastus, currently in the midst of a great battle with a larger Fahrongian warfleet. After a few hours, during which the cannon shells that missed rained down from the skies, destroying buildings at random (the Atelians are much better marksmen, so most of those stray shells are from the Fahrong vessels), the Atelians are victorious. Setting down near the center of Locastus, they ask for permission to dock and have the local engineers make repairs to their vessels so as to escape home. The Locastan leadership reluctantly allows this, but only if the Atelians permit Locastan units to stay stationed around their vessels to prevent any monkey business. The Locastans do a fine job with the vessels, but within a few days of reaching home, it becomes clear that the vessels have been infected with Cog Devils! Soon enough, the infection spreads throughout the warfleets, and even ground vehicles, such as the hard-hitting tank battalions whose bold counter-attacks against any Fahrongian attack are holding the front together-barely. In desperation, and with their hearts burning for vengeance, the Atelian High Command sends the PC's, who are semi-disgraced officers trying too regain their honor, and their units aboard the single uninfected vessel back to Locastus. Once there, they are once again guarded by the elite units of the Locastan military, but now the situation has changed greatly. You see, the annual fete is in town, and the Bloated Moon herself has come out to watch the festivities... and her new "guests." Under constant supervision by both the Locastan soldiers AND perhaps the most powerful sorceress in the world, the PC's must formulate a plan to kidnap one or more Locastan mechanics and shuttle them back to Atelia so they can figure out how to save the most important pieces of their defense network. What could make this even more interesting would be if then, the PC's were then ordered to go on a mission to infect the Fahrongian fleet with the Cog Devils, then return the Locastan mechanics to their home city without being butchered by the Locastan troops or the city's all-powerful patron.
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