Yeah, I know...something with the gallery, I guess...I´ll try to fix it. The pic is drawn by my friend Johanna, who is a really talented artist. Hopefully, I´ll be able to post more of her stuff soon. /David Go to Comment
I enjoyed reading this a lot! She's the only thing that keeps the spirtis of the dream world from wrecking havoc on a city that has sprung around the mysterious gate-way into the world of dreams. What is there not to like? Kudos on that dark, gothic spirit that you have infused both this NPC with as wel as the mysterious, gloomy world she inhabits. Go to Comment
It invoked memories of "Planescape" and that woman in Sigil, whose name I no longer remember. That is good. There are too few personas like these here at the Citadel!
Well written and good grammar! (being a european I know how hard it is to match the grammar of these UK/US whiz kids!)
If you want to boost your score, well, let me tell you: Bold headlines and paragraphing goes a long way. Believe me! You have done fine in that regard, but for mastery you should study the user "valadaar". He is a masterful teacher of that art.
While I was one of the original proponents for plot hooks I think it is perfectly fine you don't include any. I love playtesting notes.
Too bad it didn't work out. By the way: Evil GMs are really GMs that want to challenge their players to rise to the occasion and excel. When, or IF the players do that the sessions become legends in themselves, memorable and with time nearly mythical. Go to Comment
I´m throwing this one out there, not quite, but mostly complete. This is a big one, and partly more story than NPC. If any of you think that does not belong on this site, please let me know and I´ll remove it.
Plot hooks, some links to as yet unfinished stuff and some final tinkering to be done. For now I need to distance myself for a day or so before I can come back to it.
The Moon was inspired by equal parts The Lady of Pain from Planescape and Empress Laseen from The Malazan Book of the Fallen. I do think that a solid backstory is necessary to understand motivations and so on. Quirks are important, but only when you present the reason for a character having them. I LIKE quirks...:-)
One thing I´ve never learnt to create is weak female characters. Dunno why, but I just cant do it - they all turn out to be tough. My damsels in distress turn around on their own volition and kicks their kidnappers in the nuts. Sometimes I think it would be nice if they asked me first if they could do that...:-)