Very sinister location. Giving players the top part can just get you wondering what the hell is going on there. I almost didn't want to read the rest because I sort of enjoyed the suspense of not knowing what it is. I very much liked the creature and it didn't leave any questions on what was going on. Beautifully descriptive and I wish I had a game to use it in! Go to Comment
This is freaking awesome. I love it. It feels like a mix of the Mortuary in Planescape, the steampunk-ish feel of China Mieville's books, and a certain eerie, creepily morbid touch special to it. The visual image of it hanging on the skyline like a diseased, rotting tree stump is arresting, and the way the interior is described gives a good feel for it.
The aspects of how the Caretakers feel soiled, and some strive to absolve themselves somehow, gives it a more real feeling, as well, with ordinary folks trying not to let their job get to them... Go to Comment
Ah, the latest addition in an expanding setting! A great one as well, I should mention that I will GM a session in the Locastus setting tomorrow and the tower will be one of the locastions featured. This write has what I expected of it when I read the headline. But I feel that it is missing something, that little extra. Hmmm(need to think about that), but still- a great submission that recives a high score from me. Go to Comment
A zombie factory chock full of lovely detail! I like the bit about the Caretakers feeling "soiled" and seeking to be absolved. Also like the Body Praxis detail. You know, I kinda agree with Mike. There is something "sexy" missing, but I dont know what it may be.