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Crossbow Door Trap
Dungeons  (Any)   (Traps)
Ted's comment on 2011-04-29 07:29 AM


What sort of firing mechanism does this involve if it's totally unavoidable without some kind of magical precognition?


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Crossbow Door Trap
Dungeons  (Any)   (Traps)
Nafar's comment on 2010-09-27 09:13 AM
Only voted Go to Comment
Crossbow Door Trap
Dungeons  (Any)   (Traps)
Nuchiha101's comment on 2010-11-18 05:23 PM


This shall be expanded soon, I'm adding more submissions for linking, and I'lll described this better...



plus I'm getting more experienced and what - not


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Crossbow Door Trap
Dungeons  (Any)   (Traps)
Nuchiha101's comment on 2010-11-18 10:19 PM


Exploding seemed cliched to me, I see explosions in everything, but warped I didn't think about, I've never seen poison used before unless it's a one time thing in a spy movies, I know you aren't bashing, I hate it when you criticize something, and be accused of bashing...


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Crossbow Door Trap
Dungeons  (Any)   (Traps)
Dossta's comment on 2010-11-18 04:39 PM


I agree with Pieh -- this sub is short enough to include as part of a 30s list, but almost too short to stand on its own.  The one thing that stood out for me was the idea that the crossbow bolts could be aimed at pressure plates which will activate secondary traps.  Subtleness like that appeals to me.  Welcome to the Citadel!


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Thunderstone Door Trap
Dungeons  (Any)   (Doors)
Pieh's comment on 2010-08-26 08:12 PM
Short, concise, complete. Not bad, but it feels rather bland. Maybe spice it up with specific examples of traps that use thunderstones and how the elements of the trap effect each other. You hint at ways it could be used, but that doesn't have the same feel as a detailed trap.

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Thunderstone Door Trap
Dungeons  (Any)   (Doors)
Scrasamax's comment on 2013-08-04 11:51 AM
We need more little submissions like this, random door traps and problems for adventurers. Go to Comment
Thunderstone Door Trap
Dungeons  (Any)   (Doors)
Michael Jotne Slayer's comment on 2010-11-17 05:14 PM
Only voted Go to Comment
Thunderstone Door Trap
Dungeons  (Any)   (Doors)
Mourngrymn's comment on 2010-08-26 10:04 PM
Out of the two door traps this one actually made me stop and think about it some. I actually do not like the way it is written, bland as Pieh stated. However the idea of the thunderstones themselves make me pause and give this a second thought. Describe the stones a bit, where they come from, how they are made or brought out.

Perhaps they are the tears of the Thunder God or his laughter in solid form. Give it something unique that would make people go hmmmm, interesting. Go to Comment
Thunderstone Door Trap
Dungeons  (Any)   (Doors)
axlerowes's comment on 2012-02-05 06:42 PM


maybe the thunderstone or the magical device that makes this really loud noise is what you need to write up and then you can go through and add varous uses for it like a thunderstone door trap.


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Thunderstone Door Trap
Dungeons  (Any)   (Doors)
axlerowes's comment on 2012-02-05 06:43 PM


Okay so I just saw that you wrote up thunderstones...


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Thunderstone Door Trap
Dungeons  (Any)   (Doors)
valadaar's comment on 2016-04-11 01:26 PM
Only voted Go to Comment
Thunderstone Door Trap
Dungeons  (Any)   (Doors)
Ouroboros's comment on 2010-11-17 03:18 PM


Not a bad idea, but oh boy does this need fleshing out... Actually, I´d suggest placing this as a McGuffin (aka plot device) in another, larger sub. Perhaps a dungeon?



But hey, welcome to the Citadel, friend. Nice to have ya!



 



//David


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Thunderstone Door Trap
Dungeons  (Any)   (Doors)
Nafar's comment on 2010-09-28 09:03 PM
Only voted Go to Comment
Thunderstone Door Trap
Dungeons  (Any)   (Doors)
Nafar's comment on 2012-04-22 08:45 PM
Only voted Go to Comment
Thunderstone Door Trap
Dungeons  (Any)   (Doors)
Nuchiha101's comment on 2010-08-20 05:20 PM
Update: Accidentally messed up a little, Go to Comment
Thunderstone Door Trap
Dungeons  (Any)   (Doors)
Nuchiha101's comment on 2010-11-17 03:02 PM


Thank you,



I like the idea of tears or laughter of a divine being, that was a plan, but I don't know how it didn't go through, I had a name and stuff for the divine being but didn't go through :/



I may add the item Thunderstones soon to explain what they are in a separate topic so this can stay on topic to the trap...


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       By: ephemeralstability

THE GNOMES OF UDNALOR: Part II

Having left the hush of the upper halls, and crossed the depths of the Braeth (an underground river, which is not all that deep because bear in mind we're talking about gnomes here), you would find yourself in Wattling Street, the main road through Udnalor. It's actually a long, well-worn passageway which opens out eventually into the City Centre. The gnome-buildings branch off Wattling Street as small burrows or caverns with boulder-blocked doorways for privacy. You can find armourers and smiths (though their armour tends to be on the small side for humans to buy) and many other types of trader.

There are many streets, ginnels and cooies which run off Wattling Street, the most famous probably being Smell Street, the domain of the infamous gnomish alchemists, the eponymous smell being very distinctive: the stench of cooking fungus, the aroma of subterranean spices, the pungent reek of rotting carcasses (used in some of the more notorious experiments). An encounter with an alchemist can really be spiced up (excuse the pun) if you have a well-stocked herb cupboard, and actually make up the potions, elixirs and draughts as they are ordered by characters.

Ideas  ( Locations ) | May 4, 2002 | View | UpVote 0xp