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Wishful Thinking
Plots  (Event)   (Encounter)
Murometz's comment on 2008-01-25 11:41 AM
I didnt love the idea as I started reading, but then it grew on me! Nice take on the the ol' wishing theme, Nobody!

5 is funny. Go to Comment
Wishful Thinking
Plots  (Event)   (Encounter)
Drackler's comment on 2008-01-25 04:01 PM
The possibilities are hilarious. I'll definitely use it in a future adventure. Go to Comment
Wishful Thinking
Plots  (Event)   (Encounter)
chilled's comment on 2008-02-24 05:15 PM
man this sub is waaaay good, im definatley gonna use it in my next campaign, ill finally have a new toy i can get the players fooling around with for a bit, nice 1 man Go to Comment
Wishful Thinking
Plots  (Event)   (Encounter)
valadaar's comment on 2008-01-24 06:44 PM
A nice article and a good treatment of wishes. Go to Comment
Wishful Thinking
Plots  (Event)   (Encounter)
valadaar's comment on 2008-01-25 12:15 PM
Have to add one of my favorite wish 'gotchas'

The monkeys's paw wish. You get what you wish for, though very evil means. Go to Comment
Wishful Thinking
Plots  (Event)   (Encounter)
valadaar's comment on 2008-01-29 08:39 AM
Thats a matter of interperation - a literal interpretation would be simply for the inanimate mouldering corpse to fall down in front of him. For it to be unnaturally alive in my opinion was a level of malignancy above a simple misinterpretation.

From the opposite direction, one could have his son newly reborn and dropped off by a stork, but then that would not have been as good a story :) Go to Comment
Wishful Thinking
Plots  (Event)   (Encounter)
dark_dragon's comment on 2008-01-25 10:25 AM
I wish I had one of those... :) Go to Comment
Wishful Thinking
Plots  (Event)   (Encounter)
Moonlake's comment on 2011-02-22 12:37 AM


A nice concept with good humour value.


Go to Comment
Dueling Towel
Items  (Melee Weapons)   (Magical)
Barbarian Horde's comment on 2007-07-27 11:51 AM
Definitely one for the "Silly" freetext... Go to Comment
Dueling Towel
Items  (Melee Weapons)   (Magical)
Nobody's comment on 2007-07-28 01:56 PM
Yeah, that was pretty much the idea. I don't know how that story got so serious. The ending isn't even close to how I imagined it.

Oh well. Go to Comment
Dueling Towel
Items  (Melee Weapons)   (Magical)
Scrasamax's comment on 2007-07-31 11:35 AM
well..I'm not sure what to say other than this seems about right. Go to Comment
Dueling Towel
Items  (Melee Weapons)   (Magical)
Cheka Man's comment on 2007-07-26 10:07 PM
positivly shocking. Go to Comment
Dueling Towel
Items  (Melee Weapons)   (Magical)
Murometz's comment on 2007-07-27 09:06 AM
This can obviuosly lead to all kinds of interesting (and funny) scenarios. I wish I had one of these in my high school gym locker!

"Stand back! Dont make me towel-snap you!"

Danger: deadly when wet :) Go to Comment
Dueling Towel
Items  (Melee Weapons)   (Magical)
valadaar's comment on 2007-07-31 10:46 AM
Okay, this is a wierd one. Go to Comment
Dueling Towel
Items  (Melee Weapons)   (Magical)
epsilon's comment on 2007-08-01 07:51 PM
Well I like it, its just the sort of buffoonery and left field things I like in my adventures. I also have kids on my party and this will go down like a treat. Go to Comment
For King and Country
Plots  (Event)   (Mini-Campaign)
Nobody's comment on 2009-12-17 03:36 PM
Update: Update 2 Intro Go to Comment
Sid's Bag of Treasures
Items  (Equipment Listing)   (Cursed)
MoonHunter's comment on 2007-04-26 12:21 AM
The additional work has improved the piece. I am not overly thrilled with it, but it is a solid piece.

Sid's section should be included, but in an abbreviated form. Sid should have his own submission.

I think the "hook" is almost too obvious. So you need to include why people have not taken Sid out yet. You also should include a few "plot hooks" on how Sid uses the bag without making it obvious.

(Sid's write up should have a number of plothooks and places/ events he can be found in).

I am still holding my vote until this all gets put together. Go to Comment
Sid's Bag of Treasures
Items  (Equipment Listing)   (Cursed)
Nobody's comment on 2007-04-25 08:52 AM
My first complaint is the grammatical set up of the post.

A: I need more specifics. I don't know what you mean. I will look over it again.

Secondly, assuming this item is mass produced it would quickly become known as defected or regarded as cursed when similar instances of theft began to take place among the holders of this brand of bag (assuming that the exquisite quality is a constant that consumers can identify the craftsman by).

A: Not true. Sid doesn't mass produce them. The creation of them is highly dangerous. There are probably a few hundred in the world, not a few thousand per city. Bags of holding are still expensive, and only travelers tend to have use for them, so unless all the adventurers of the world are getting together to discuss containers...

And if they spot it as cursed, it's just another bag of devouring. Not linked to Sid at all. A good adventurer will disenchant the bag and be on his way. It's just another cursed item. They exist.

Also, other than good craftmanship, there is nothing to distinguish Sid's bags from any other. If somebody did an in depth magical analysis, they could find a few call signs, but it is very rare to look that hard. Sid might not even sell many of them, preferring to leave them for people to find.

And last, rogues (at least in my games )target PC's just like anybody else. It isn't that far fetched to have something stolen unless special precautions were taken.

Next, Sid, if I presented this story to my party and omitted the bits about him stealing they would still instantly know, and moreover stage an assault on him to steal his bag.

I wholeheartedly disagree. Sid reads as a very wealthy trader who is on the non-lawful side. Given his frequent travel, it would literally be impossible to pin down a source of wealth, even if he was on the up and up. PC's might assume that he wasn't buying all of his merchandise, or maybe that he was running a shady bussines on the side, but I think it would be a stretch for them to assume that he was reaching through bags of holding and taking people's possesions.

As for assaulting Sid, good luck. As a powerful trader, Sid is an asset to everybody who is interested in rare things, and his contacts and allies span the world. That aside, the PC's would have to track him down first. He doesn't exactly hold still. Even if they find him, you have to assume that the PC's aren't the only brigands that Sid has ever handled. He wasn't rumored to have a philosopher's stone because he has a large inventory, and he does take precautions.

Sid shouldn't be presented alongside the bags of holding. They should be separate stories, not linked at all.

I don't see why people don't reach through there bags into his chest, if it is a two way street it seems like the first thing I would do.

There isn't anyting to reach into. It's just an extra-dimensional space that Sid also has access to. The evidence of that connection is MAGICAL, not physical. Imagine a room. In this room are two magical portals that only open up when somebody is reaching through. How would one person know that the second portal existed unless they were specifically looking for it.

Besides, you can only reach outside the chest...into what? Thin air? He doesn't put his own stuff into the chest. There is nothing to take.

I know that if my party just spent X days/weeks/months questing down a distinctly important piece of gear just to have it stolen by this guy they would think I set it up just to keep this item just out of their reach.

Did you?

I should add this to my list of DM tricks to keep overpowered items out of PC hands. The point is, that as the DM, it's your call as to what gets stolen. If you don't want the PC's to lose their favorite stuff, then don't let it happen.

Besides, it is usually in Sid's best interest not to take something that will be noticed.

---------

I really don't think that this scenario is that far fetched. If you have any more questions or commments, please let me hear them.

Thanks for the input,
-Nobody Go to Comment
Sid's Bag of Treasures
Items  (Equipment Listing)   (Cursed)
Nobody's comment on 2007-04-25 02:01 PM
Updated: Replaced Sid's name with a few pronouns

Comment: I will be giving Sid his own sub pretty soon. I just have to do some work first.

Question: Should Sid's section just be removed entirely from the post? Go to Comment
Sid's Bag of Treasures
Items  (Equipment Listing)   (Cursed)
Nobody's comment on 2007-04-26 07:31 AM
Now you just have to beat Sid. Good luck. But I do have to commend good, clever thinking. Give that player a cookie.

Thanks for the help,
-Nobody Go to Comment
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