Strolen\s Citadel content. 
Dry Ice
Items  (Materials)   (Campaign Defining)
FirsthandTuna's comment on 2013-10-09 08:37 PM
Only voted Go to Comment
Jirix, City of Ice
Locations  (City)   (Tundra/ Arctic)
Strolen's comment on 2010-05-25 02:04 PM
Very unique. I enjoyed the idea of the ice being so clear that they need to put up hangings to give themselves privacy. The lighthouse was a neat idea for the location as well. Go to Comment
Jirix, City of Ice
Locations  (City)   (Tundra/ Arctic)
Maggot's comment on 2010-05-13 07:36 PM
Would possession of this city be very lucrative? Given the highly valuable nature of the ice as an export commodity, I'm surprised that no local ruler or warlord has tried to bring the city under his sway. Also, would it be correct to assume that only the gnomes are citizens with humans and others being merely resident aliens? Go to Comment
Jirix, City of Ice
Locations  (City)   (Tundra/ Arctic)
Nobody's comment on 2010-05-13 11:07 AM
You set a fire and a chimney, like everybody else in the world. That ice isn't going anywhere. Go to Comment
Jirix, City of Ice
Locations  (City)   (Tundra/ Arctic)
Nobody's comment on 2010-05-14 04:29 PM
Will make an edit Go to Comment
Jirix, City of Ice
Locations  (City)   (Tundra/ Arctic)
Nobody's comment on 2010-05-14 05:23 PM
I would say that the difference between citizen and resident alien is moot. Go to Comment
Jirix, City of Ice
Locations  (City)   (Tundra/ Arctic)
Cheka Man's comment on 2010-05-13 10:46 AM
How do those who live there avoid freezing when sleeping at night? Go to Comment
Jirix, City of Ice
Locations  (City)   (Tundra/ Arctic)
valadaar's comment on 2010-05-17 07:07 PM
Not a bad location, though to me the Dark Origin seems tacked on and not very well integrated with the whole. They almost seem like two unrelated subs joined together. I think the sub would stand well on its own without the stated origin.





Go to Comment
Puppet Familiars
Lifeforms  (Constructed)   (Any)
manfred's comment on 2010-01-26 06:28 AM
And that is how simple farmers have defeated the largest and darkest of all armies. I like it.

Most puppets of the old war have been destroyed, but others were made in their place, thus people and puppets live together to this day.

Oh, and if one were to learn to communicate with them, they would surely know many interesting things... Go to Comment
Puppet Familiars
Lifeforms  (Constructed)   (Any)
Nobody's comment on 2010-01-27 11:05 AM
To mimic:

I think, that whenever you create an item, you shouldn't stop there. You should think about how other people use it. How others percieve it. How people interact with it.

I find that when I think about how something will indirectly affect others, or how non-adventurers will use something, that these things take on a life of their own.

Honestly, if I had the time, I could have rambled on forever about the puppet parades, and how the people dress up like puppets and reenact battles, and how some puppets take to adventuring, or how men are often jealous of juju because he can get away with things that they get slapped or scolded for.

I mean, this stuff just writes itself. Go to Comment
Puppet Familiars
Lifeforms  (Constructed)   (Any)
Scrasamax's comment on 2010-01-23 07:39 PM
I like this submission, I can see the progression of the puppets, from the hastily assembled to those that were prepared with care and time. Kudos for taking a good submission and drawing something great from it. Go to Comment
Puppet Familiars
Lifeforms  (Constructed)   (Any)
Ancient Gamer's comment on 2010-01-27 01:30 PM
Nice one, Nobody! Go to Comment
Puppet Familiars
Lifeforms  (Constructed)   (Any)
Murometz's comment on 2012-12-06 09:33 AM
Puppet Familiars. Awesome. Go to Comment
Puppet Familiars
Lifeforms  (Constructed)   (Any)
valadaar's comment on 2013-05-25 09:21 PM
This is really cool and can lend itself to so many ideas. Nicely done! Go to Comment
Puppet Familiars
Lifeforms  (Constructed)   (Any)
mimic12455's comment on 2010-01-23 04:33 PM
I didn't realize my submission could be inspirational. Thank you for the credit. *thumbs up*

Excellently done, very good. The right twists used and subtle culture changes made this very well done. I can see the people trying different methods to duplicate the way one kingdom had. The puppets here remind me of small voodoo dolls. Nice way of adding culture to these things as well. I would not have thought of that in such detail. I should consider giving my post a look over to see if it can be done.

I give this submission 4.5 out of 5. Great stuff, but still has room for a bit more. Again, awesome work there. Go to Comment
Puppet Familiars
Lifeforms  (Constructed)   (Any)
mimic12455's comment on 2010-01-26 09:36 PM
Like how many times Juju groped women on his spare time? lol Go to Comment
Puppet Familiars
Lifeforms  (Constructed)   (Any)
herrozerro's comment on 2010-10-25 08:37 AM


Only Voted


Go to Comment
Ambrosia
NPCs  (Major)   (Combative)
Strolen's comment on 2008-08-03 09:15 AM
I lost where she decides who or "evil" in her eyes. It sort of says that she just travels and attacks cities with women and children. Does she somehow think that all cities are evil or something so is she intent on destroying the world so evil cannot be committed...accept by her? Her motivations confuse me a little. Go to Comment
Ambrosia
NPCs  (Major)   (Combative)
Maggot's comment on 2008-07-30 08:16 AM
This is an excellently written sub. Kudos for unelashing the self-loathing pentinential necromaner that seeks to eradicate sin and with it, the whole of humanity! That said, I'm afraid the backstory dosen't really explain exactly how Ambrosia became a necromancer. To be hoenst, in compaririosn with the rest of the sub, it was a bit of a let down. Go to Comment
Ambrosia
NPCs  (Major)   (Combative)
Maggot's comment on 2008-08-01 06:54 AM
The peices fit nicely together now and I will give this completed sub the HOH it deserves. Well done! Go to Comment
Total Comments:
278

Join Now!!




Fatal error: Call to undefined function top_menu() in /home/strolen/public_html/lockmor/application/views/citadel/vfooter.php on line 2