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Volcano Trees
Lifeforms  (Flora)   (Mountains)
Renlim's comment on 2013-10-03 04:02 PM
Very cool, a good addition to characters/ races that are made of fire as well. Go to Comment
Volcano Trees
Lifeforms  (Flora)   (Mountains)
Aralias's comment on 2013-10-08 09:48 AM
This could easily be some sort of sci fi alien plant as well. It actually sounds quite plausible from a biological standpoint. Go to Comment
Dry Ice
Items  (Materials)   (Campaign Defining)
Nobody's comment on 2013-10-03 04:23 PM
1) It could bleed off heat in any process the GM wants. Water is an easy, and thematically appropriate way to handle, but certainly not the only way. I have made no provisions for other ways to bleed off heat.

2) I will add in my post that it could be held, but you would want to wear gloves. It's kind of like real life dry ice in that respect. The heating, and cooling is gradual enough that it shouldn't be usable as a weapon.

3) It can absolutely be shaped, worked into other materials, used for decorations. It's a mineral. The whole point of simple materials like this, is to blur the annoying line between magic and mundane, in an almost believable way. Go to Comment
Dry Ice
Items  (Materials)   (Campaign Defining)
Scrasamax's comment on 2013-10-03 12:24 PM
Once it is thermally saturated, can it bleed off this heat in another process? Can it be handled by hand, or is it dangerous to touch? Can it be shaped into tools, or decorations? Go to Comment
Dry Ice
Items  (Materials)   (Campaign Defining)
Cheka Man's comment on 2013-10-04 12:14 AM
You forgot the - symbol. Go to Comment
Dry Ice
Items  (Materials)   (Campaign Defining)
valadaar's comment on 2013-10-09 01:34 PM
No, he didn't - the material becomes internally very hot by absorbing heat from the surrounds - cooling them.

Go to Comment
Dry Ice
Items  (Materials)   (Campaign Defining)
valadaar's comment on 2013-10-10 09:59 AM
I like magical materials, but something seems off using them to create hot springs.

So access to the correct substances essentially disables its physics-bending features, turning it into simply really hot stone. This heat would transfer to the local liquid, heating it. This would continue until the stone was out of latent heat and matched the water's temperature. Unless the water was subsequently removed, it would not gain any additional heat and everything would return to normal until the water left in some manner.

Now, if the algae were killed when the water got too hot, and began to grow when it cooled off again, then I could see a sustained cycle occurring, keeping the water at the desired temperature for the algae.




Go to Comment
Dry Ice
Items  (Materials)   (Campaign Defining)
FirsthandTuna's comment on 2013-10-09 08:37 PM
Only voted Go to Comment
Jirix, City of Ice
Locations  (City)   (Tundra/ Arctic)
Strolen's comment on 2010-05-25 02:04 PM
Very unique. I enjoyed the idea of the ice being so clear that they need to put up hangings to give themselves privacy. The lighthouse was a neat idea for the location as well. Go to Comment
Jirix, City of Ice
Locations  (City)   (Tundra/ Arctic)
Maggot's comment on 2010-05-13 07:36 PM
Would possession of this city be very lucrative? Given the highly valuable nature of the ice as an export commodity, I'm surprised that no local ruler or warlord has tried to bring the city under his sway. Also, would it be correct to assume that only the gnomes are citizens with humans and others being merely resident aliens? Go to Comment
Jirix, City of Ice
Locations  (City)   (Tundra/ Arctic)
Nobody's comment on 2010-05-13 11:07 AM
You set a fire and a chimney, like everybody else in the world. That ice isn't going anywhere. Go to Comment
Jirix, City of Ice
Locations  (City)   (Tundra/ Arctic)
Nobody's comment on 2010-05-14 04:29 PM
Will make an edit Go to Comment
Jirix, City of Ice
Locations  (City)   (Tundra/ Arctic)
Nobody's comment on 2010-05-14 05:23 PM
I would say that the difference between citizen and resident alien is moot. Go to Comment
Jirix, City of Ice
Locations  (City)   (Tundra/ Arctic)
Cheka Man's comment on 2010-05-13 10:46 AM
How do those who live there avoid freezing when sleeping at night? Go to Comment
Jirix, City of Ice
Locations  (City)   (Tundra/ Arctic)
valadaar's comment on 2010-05-17 07:07 PM
Not a bad location, though to me the Dark Origin seems tacked on and not very well integrated with the whole. They almost seem like two unrelated subs joined together. I think the sub would stand well on its own without the stated origin.





Go to Comment
Puppet Familiars
Lifeforms  (Constructed)   (Any)
manfred's comment on 2010-01-26 06:28 AM
And that is how simple farmers have defeated the largest and darkest of all armies. I like it.

Most puppets of the old war have been destroyed, but others were made in their place, thus people and puppets live together to this day.

Oh, and if one were to learn to communicate with them, they would surely know many interesting things... Go to Comment
Puppet Familiars
Lifeforms  (Constructed)   (Any)
Nobody's comment on 2010-01-27 11:05 AM
To mimic:

I think, that whenever you create an item, you shouldn't stop there. You should think about how other people use it. How others percieve it. How people interact with it.

I find that when I think about how something will indirectly affect others, or how non-adventurers will use something, that these things take on a life of their own.

Honestly, if I had the time, I could have rambled on forever about the puppet parades, and how the people dress up like puppets and reenact battles, and how some puppets take to adventuring, or how men are often jealous of juju because he can get away with things that they get slapped or scolded for.

I mean, this stuff just writes itself. Go to Comment
Puppet Familiars
Lifeforms  (Constructed)   (Any)
Scrasamax's comment on 2010-01-23 07:39 PM
I like this submission, I can see the progression of the puppets, from the hastily assembled to those that were prepared with care and time. Kudos for taking a good submission and drawing something great from it. Go to Comment
Puppet Familiars
Lifeforms  (Constructed)   (Any)
Ancient Gamer's comment on 2010-01-27 01:30 PM
Nice one, Nobody! Go to Comment
Puppet Familiars
Lifeforms  (Constructed)   (Any)
Murometz's comment on 2012-12-06 09:33 AM
Puppet Familiars. Awesome. Go to Comment
Total Comments:
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