I disagree : ) . Although Luck points might seem to step on the toes of luck or fate type players, their abilities, which are almost always renewable, are still very valid. Those dice rerolls every encounter are a much more efficient way to gain the same +6, rather than cleaning up after the party for 3 sessions in a row. Thats the important thing here. Luck Points are measured in sessions, not encounters, not game days.
Also, Luck points aren't about real luck. They are about Fate tipping luck in your favor. Fate, not luck. And who can argue with the idea that more than one Fate is on their side supporting them? Go to Comment
Absolutely! In fact, roleplaying is an in-game activity that is designed to be rewarded with luck points. My only reason for not rewarding more in-game style luck points, is that most of the best in-game behavior tends to have in-game rewards built in. However, Luck Points are fundamentally designed to be as flexible as possible. It's what YOU think they should be awarded for that matters the most. Go to Comment