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30 Questions to ask your players
Articles  (Character)   (Players)
Scrasamax's comment on 2017-10-08 07:08 AM
Back in the day! Go to Comment
30 Questions to ask your players
Articles  (Character)   (Players)
Cheka Man's comment on 2017-10-04 10:57 AM
Only voted Go to Comment
30 Questions to ask your players
Articles  (Character)   (Players)
Murometz's comment on 2017-10-05 12:19 PM
Great list! I loved doing this with my players back in the day! Go to Comment
30 Questions to ask your players
Articles  (Character)   (Players)
axlerowes's comment on 2017-11-02 06:42 PM
I always did the same thing, slightly different list, but was part of my Gamemasting since I bought the shadowrun manual when I was 15
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30 Questions to ask your players
Articles  (Character)   (Players)
axlerowes's comment on 2017-11-02 06:42 PM

1) Appearance, posture attitude presence.

2) Response to people (what kind of interaction or relationship does the character prefer to have with people) and how does this effect the above topic?

3) What does your character admire in other people?

4) Does your character possess these qualities?

5) How does your character want to present himself to others and what is your character default view of others?

1) What are your characters strengths of personality?

2) What are your character weaknesses?

3) Does your character feel like a completed person?

4) Do you forsee or wish to explore any major changes in the character’s personality?

5) What is your characters primary ambition or vision of him or herself in the future? What is your ambition for this character?.

1) Who have been the major influences in your character’s life?

2) Who does your character love?

3) Who does your character hate?

4) What does your character enjoy?

5) What does you character detest?

1) How does the character feel about violence?

2) What is the character afraid of?

3) What is your characters opinion of other forms of life?

4) What is your character opinion about killing?

5) How will your character react when confronted with his or her own death, does your character know they will react that way and what contributes to that reaction.

What is your character alignment?

What is your character’s name?

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30 Questions to ask your players
Articles  (Character)   (Players)
valadaar's comment on 2017-10-05 11:02 AM
Excellent list. Great for exactly what you say its for. Good stuff! Go to Comment
30 Questions to ask your players
Articles  (Character)   (Players)
falcon's comment on 2017-10-05 08:42 PM
These are great for roleplaying! Go to Comment
30 Questions to ask your players
Articles  (Character)   (Players)
BeatDropGaming's comment on 2017-10-04 10:29 AM
this is interesting. my players HATE to give me any backstory because they know I'll turn it against them or work it into the story. these will be fun to ask them. Go to Comment
30 Questions to ask your players
Articles  (Character)   (Players)
BeatDropGaming's comment on 2017-10-04 10:29 AM
Only voted Go to Comment
Temple Order: Kord
Society/ Organizations  (Religious)   (Area)
Cheka Man's comment on 2014-07-22 01:24 PM
Very interesting for any world. Go to Comment
Temple Order: Kord
Society/ Organizations  (Religious)   (Area)
Dozus's comment on 2016-10-04 09:47 AM
I like the Q&A format of this. It would be a handy primer to any religious institution. Go to Comment
Temple Order: Kord
Society/ Organizations  (Religious)   (Area)
valadaar's comment on 2016-10-03 09:29 AM
Good job! The Phys ed. teacher of the gods :P
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Temple Order: Kord
Society/ Organizations  (Religious)   (Area)
Kassy's comment on 2014-07-21 08:21 AM
I'm liking this series. Thumbs up! Go to Comment
Temple Order: Kord
Society/ Organizations  (Religious)   (Area)
The Bull's comment on 2014-07-22 08:56 AM
Just love it. Another great add-on to any campaign world. Go to Comment
Temple Order: Vecna
Society/ Organizations  (Religious)   (Area)
Cheka Man's comment on 2014-07-13 12:21 AM
I love original stuff. Go to Comment
Temple Order: Vecna
Society/ Organizations  (Religious)   (Area)
Kassy's comment on 2014-07-14 11:22 AM
Only voted Go to Comment
Temple Order: Vecna
Society/ Organizations  (Religious)   (Area)
The Bull's comment on 2014-07-13 12:38 PM
Love to steal it and looking forward what you are going to bring up! Go to Comment
Temple Order: Vecna
Society/ Organizations  (Religious)   (Area)
Stork's comment on 2014-07-16 09:40 PM
What a great "drop in" to any campaign.

This is the best reason to have PC's come up with a deeply guarded secret for their characters. The plot hooks could really hit home to the characters.

Cant wait for more Nobody! Go to Comment
Luck Points
Systems  (Technical/ Mechanical)   (General)
Nobody's comment on 2013-10-03 05:38 PM
I disagree : ) . Although Luck points might seem to step on the toes of luck or fate type players, their abilities, which are almost always renewable, are still very valid. Those dice rerolls every encounter are a much more efficient way to gain the same +6, rather than cleaning up after the party for 3 sessions in a row. Thats the important thing here. Luck Points are measured in sessions, not encounters, not game days.

Also, Luck points aren't about real luck. They are about Fate tipping luck in your favor. Fate, not luck. And who can argue with the idea that more than one Fate is on their side supporting them? Go to Comment
Luck Points
Systems  (Technical/ Mechanical)   (General)
Nobody's comment on 2013-10-19 12:38 AM
Absolutely! In fact, roleplaying is an in-game activity that is designed to be rewarded with luck points. My only reason for not rewarding more in-game style luck points, is that most of the best in-game behavior tends to have in-game rewards built in. However, Luck Points are fundamentally designed to be as flexible as possible. It's what YOU think they should be awarded for that matters the most. Go to Comment
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Don't go to Behar!

       By: Murometz

In the province of Behar in India, there is a bizarre custom that persists to the present day. Young men are kidnapped at knife (gun) point, and forced into marriage. If they refuse or cause trouble upon meeting their blushing bride-to-be, they are told that their family members will come to harm or even be killed if they resist. Some manage to fall in love or accept their fate. This scenario can be adapted to any rpg, ideally with a pc in the role of the abducted future husband!

Ideas  ( Society/ Organization ) | February 22, 2006 | View | UpVote 1xp