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Sword of Belwar
Items  (Melee Weapons)   (Magical)
Barbarian Horde's comment on 2003-09-22 10:04 PM
Imagine if someone used it then though: "hey im gonna learn to use it properly so ill be better than amazing." That would be a laugh. Go to Comment
Sword of Belwar
Items  (Melee Weapons)   (Magical)
Strolen's comment on 2002-05-28 03:13 PM
All the math on this one should be done by the DM. Let the wielder suffer for a little as he rolls a 19, misses, and his thief friend rolls a 17 or something and hits. Isn't messing with players fun? Go to Comment
Sword of Belwar
Items  (Melee Weapons)   (Magical)
Ria Hawk's comment on 2002-12-29 06:15 PM
Maybe a person starts off using this sword (knowing nothing about it, of course), and quickly gains a reputation as a great swordsman (due to the sword.) Imagine their surprise when they use another sword and discover that they use another sword and discover that they're really extremely bad. Go to Comment
Sword of Belwar
Items  (Melee Weapons)   (Magical)
Agar's comment on 2003-09-23 01:42 AM
Imagine how much funnier it would be if they did find out how it worked. "Sir Gawain, would you do me a favor and strike my head with this club?" Go to Comment
Sword of Belwar
Items  (Melee Weapons)   (Magical)
Ancient Gamer's comment on 2006-01-03 03:54 PM
Well, this did not stand the test of time all too well. Back in the day it was cool and great, but times change and so do the ratings. This feels like watching a 70's movie ;) Go to Comment
Sword of Belwar
Items  (Melee Weapons)   (Magical)
Mourngrymn's comment on 2006-01-04 02:13 PM
I think the .5 on it is a little bit to friendly.

I do like the idea of it being easier to use for someone unskilled, but the way it was done and brought up lacks any desireable effect at all. Go to Comment
Sword of Belwar
Items  (Melee Weapons)   (Magical)
Mourngrymn's comment on 2006-06-10 01:59 PM
This sounds very similar ot a weapon I read in a book titled very similar. Go to Comment
Sword of Belwar
Items  (Melee Weapons)   (Magical)
valadaar's comment on 2014-01-20 09:02 AM
I found this amusing - the idea is reasonably complete though relies too much on gamespeak.

Nearly as old as it gets, it could make a good entry on a list of mildly cursed weapons.

AD*D Powergamers with such a sword would simply need not take the specific proficiency for this weapon, though that would be rather unlikely.

Go to Comment
Sword of Belwar
Items  (Melee Weapons)   (Magical)
Moonlake's comment on 2013-06-22 08:19 PM
Lack of history, while not necessary for it being incorporated in game, is the reason of my vote. Go to Comment
Sword of Belwar
Items  (Melee Weapons)   (Magical)
Moonlake's comment on 2013-06-22 08:20 PM
DId you notice when the book was published? Could it be that the author is Nimblefinder? Just curious Go to Comment
Angered Sprite
Plots  (Travel)   (Side-Quest)
ephemeralstability's comment on 2002-10-01 04:00 AM
There's always the age-old possibility that the sprite was confined for a good reason and that letting him out will have bad consequences: maybe he was a thief or murderer. Maybe the sprite is a carnivorous scavenger and wants the mage to fall into the gorge and die providing him with a tasty meal. Go to Comment
Angered Sprite
Plots  (Travel)   (Side-Quest)
manfred's comment on 2001-08-17 04:38 PM
Back to the plot!
Combine that comment above with another plot on this page...
After freeing the spirit it will be so thankful that it becomes the mages unwanted companion, helping where it can (thievery included). Solve this. Go to Comment
Angered Sprite
Plots  (Travel)   (Side-Quest)
Ria Hawk's comment on 2002-10-02 01:12 AM
Maybe the original mage isn't all the way dead. Go to Comment
Angered Sprite
Plots  (Travel)   (Side-Quest)
Agar's comment on 2003-02-02 10:39 AM
What exactly was the lesson the sprite was supposed to learn? Also, consider the possibility that the sprite can't read, or at least can't read the scrolls the mage had. The sprite could become a companion, at least for the trip to the bottom of the gorge, for some time.

What killed the mage? Yes, there's undead at the bottom of the gorge, but are they really so powerful or numerous to have overwhelmed the mage? There could be a more nefarious force that killed the mage - A magic poor area. The victim mage blundered into the undead and tryed to use his spells to destroy them, only to find his magic unavailable. Even simple skeletons and zombies could overpower a magicless mage. Go to Comment
Angered Sprite
Plots  (Travel)   (Side-Quest)
MoonHunter's comment on 2004-10-01 08:44 AM
This seems like part of an adventure, rather than an adventure itself. Do we have an encounter section? Right we do. This should be there. Go to Comment
Angered Sprite
Plots  (Travel)   (Side-Quest)
Melvins Cat's comment on 2003-07-28 09:06 AM
What about the scroll? Has it survived all these years, or is it useless? Maybe the magic on the scroll is differnt in essence from common-day magics?
What about the sprite, it might bot be alive after all these years (even if he thinks he is alive) & can never truely leave the area. Go to Comment
Angered Sprite
Plots  (Travel)   (Side-Quest)
Cheka Man's comment on 2004-09-30 05:44 PM
I really like the idea. 5/5 Maybe when the sprite tries to leave the area it'll find itself ageing at the rate of one year for every second. Go to Comment
Angered Sprite
Plots  (Travel)   (Side-Quest)
valadaar's comment on 2011-04-26 09:37 AM


I think the original author meant spirit :) Seems to make more sense to me that way.



 



 





 


Go to Comment
Angered Sprite
Plots  (Travel)   (Side-Quest)
Kassy's comment on 2011-07-26 08:31 AM
Only voted Go to Comment
Angered Sprite
Plots  (Travel)   (Side-Quest)
Moonlake's comment on 2013-06-22 08:12 PM
Besides this plot seemingly being submitted for the wrong category (I agree this is more of an encounter as opposed to a side-quest but then possibly the author has his own interpretation of what constitutes a side-quest), I think this is a solid submission. Not that original and refreshing in itself but then it did spark nice inputs from others that have added a great deal to it. Go to Comment
Total Comments:
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