I enjoyed this adventure, and can appreciate the work that went into the atmospheric descriptions. It nicely complements your other quest submission. I will, however, agree with Pieh about the hopelessness for the PCs at certain parts. The snakes, especially, are a difficult conundrum, and I would probably omit them if I were going to run this.
An excellent submission, I echo the praise of the others. I don't really have any questions after reading this. It seems like any of the pocket realms would be easy enough to devise of your own, but I do look forward to reading more of this setting.
Oddly enough I read this two days ago and seemed to not have voted or commented on it at all. I like it, the backstory is quirky and detailed enough from a single perspective it reminds me of why I love backstory. Even though it might not be a story that the players will ever find out it is still a much needed bit of context to any sub I think. Kudos to you.
Interesting. Liked the idea of the Tower creation leading to the city's end and the quest by the Wizard-Lichs to free their torment.
Question though, would this mean that there are towers in every pocketworld? In my mind the tower(s) act as gates from one world/dimension to another. As I followed the plot I expected the characters to end up at one of these towers, not a hill. Or, is the tallest hill that dimensions version of the tower?
Pretty much everything has been said already; it's an interesting premise and a solid submission. I especially liked the writing for the internal dialogs of each character, because they really make it come alive. I actually feel bad for the wizards, though my normal inclination would be to dismiss them entirely as arrogant fools. Well done!