Strolen\s Citadel content. 
Casa de Vulva
Locations  (Establishment)   (Mountains)
MysticMoon's comment on 2012-03-31 09:33 AM
Works for me.

Besides, poor Harold never quite grew up to the point where he questioned his mother's views on the world. He has his restaurant and he can afford plenty of comics, so why would he need to learn about any of *that* kind of stuff? Go to Comment
Casa de Vulva
Locations  (Establishment)   (Mountains)
MysticMoon's comment on 2013-09-16 12:50 PM

You kids these days and your need for logic...

The restaurant has a fancy name but that doesn't mean they serve any of those fancy French dishes. Besides, I'm sure the cooks preferred to tell Harold they weren't up to the task rather than tell him the truth about the name (they've all tried it, of course, and they're all big fans, but the ingredients are too exotic, the preparation is too much, etc.) Still, he wanted it to have a fancy name and everyone was too skittish to tell him otherwise. Of course it doesn't make sense to everyone else. But it does make sense to Harold.

Go to Comment
Casa de Vulva
Locations  (Establishment)   (Mountains)
LadyElvan's comment on 2012-03-30 10:01 PM
Only voted Go to Comment
Casa de Vulva
Locations  (Establishment)   (Mountains)
Gossamer's comment on 2013-09-16 11:41 AM
Weird, to say the least, I thought it was a biography up until the point I read the word mutant. This was mostly backstory though, not a whole lot of information on the establishment in question, like what kind of food do they serve(pink tacos were suggested) maybe clams, how's the atmosphere/interior etc. And why would he name the establishment after a supposed dish, that he nor his chéfs know how to prepare? That's like having a House of Pancakes, which doesn't serve pancakes. Silly is fine, but I like a little method to my madness. Go to Comment
Casa de Vulva
Locations  (Establishment)   (Mountains)
Gossamer's comment on 2013-09-16 01:11 PM
XD You and your dry wit. Now I have to give you an extra .5. :P Go to Comment
Casa de Vulva
Locations  (Establishment)   (Mountains)
Gossamer's comment on 2013-09-16 01:11 PM
Only voted Go to Comment
Wipp
NPCs  (Minor)   (Domestic/ Craft)
Pariah's comment on 2012-03-07 05:16 PM


I like it!


Go to Comment
Wipp
NPCs  (Minor)   (Domestic/ Craft)
Murometz's comment on 2012-03-07 07:23 PM


I agree with montreve. He is deliciously usable, and yet i am left with some questions. I find it kinda weird that he comes to a humble town and sells this stuff for moderate coin. It seems that after some time, this town would become famous, and people would flock to either buy these amazing crystalline items, or as monreve says, steal them. Also, it would be interesting to know, what happened when the inevitable group of bad-asses stormed his mansion. Obviously there is more to know about Wipp and his strange crystals and his paste, and yeah, whats his race? :)



But its good. He has that certain je-ne-sais qoui quality to him, that I like. I think maybe slightly too much is left to the imagination however in this case.

Go to Comment
Wipp
NPCs  (Minor)   (Domestic/ Craft)
valadaar's comment on 2014-09-24 07:51 AM
A good character - lots of uses for this guy. Go to Comment
Wipp
NPCs  (Minor)   (Domestic/ Craft)
montreve's comment on 2012-03-07 02:34 PM


I think there would certainly be an adventure here in either trying to steal these goods or trying to prevent someone from stealing them.



This was a great story with a lot of depth and for me has a lot of room to grow, what is the crystal and can others learn to make it? What race is he? That sort of thing. Left me wanting more in a good way.


Go to Comment
Wipp
NPCs  (Minor)   (Domestic/ Craft)
MysticMoon's comment on 2012-03-07 11:40 PM


Golems



Many a curious mage and alchemist has pounded fruitlessly upon the door to Wipp’s abode. He ignores all such attempts at first. Most go away after a time. If they catch him while he is out tending his garden or if they are especially persistent, he will respond in exasperation by shaking his head and pointing toward the town. As a last resort, he will sick his hounds upon the interloper. The hounds first work to intimidate and will only attack if pressed.



Few test the mettle of Wipp’s hounds, for they are the size of bulls and made of animated crystal. One is of dark amethyst, the other formed of rose quartz. Both are well armored, with abnormally hard crystalline hides, and well armed, with teeth and claws like unbreakable glass daggers. They are always on guard and cannot be fooled.



These hounds are a type of golem created from the larger of Wipp’s sculptures. With the proper powers and incantations, these finely detailed sculptures can be brought to animated life. A passing wizard managed to broker a deal through the town merchants, giving him a statue of his own in exchange for animating the hounds, one of the very few trades of this sort that Wipp has ever done.



Crystal golems are of low intelligence and will follow only the simplest of commands. They are, however, completely loyal and immune to any enchantments which affect the living. Once animated, their finely sculpted forms come to fully to life. They are perfectly mobile and display no jerkiness in their motions.

Go to Comment
Wipp
NPCs  (Minor)   (Domestic/ Craft)
MysticMoon's comment on 2012-03-07 11:46 PM


Origins



Though none know of Wipp’s origins, there has been no end of speculation among the townsfolk.



Some believe him to be a man cursed by the gods to understand only his craft and nothing else. Such folk believe that that is why the gods took his speech; one does not need to speak in order to work. Many a fanciful tale has been spun to fit this idea. Perhaps, they say, he was a craftsman who became too proud of his own skill and tempted the wrath of the gods by comparing himself to them. What better punishment than to make him incapable of anything else? One variation on this theory is that he was once a minor god who showed disrespect to the greater gods and was banished to the mortal world for his hubris.



Others find it more likely that he is but a strange alchemist whose forays into the understanding of his crystal art led to a mutation of his physical form. Perhaps, these say, he was always so devoted to his craft that the compounds he constantly works with destroyed his ability to speak and then twisted his mind so that he can no longer connect with other men.



There are those who believe he is a bastard child of some giant race mixed with human blood. The theory goes that a bizarre combination of human curiosity and giant affinity for stone gave him a unique perspective on mineral life but no way to understand either his giant or human sides. Others say that rather than being a mix of giant and human, he is actually a demigod, and they spout off half-a-dozen gods whose essence could mix with humanity to produce such a creature.



Speculation remains limited to Ulanta, as few in the outside world have any notion of Wipp. The local merchants are well aware of what a goldmine they have in him. When they carry his wares to trade with the wider world, they make up tales of exotic merchants from far away and bemoan the high cost of purchasing these phenomenal works of art.


Go to Comment
Wipp
NPCs  (Minor)   (Domestic/ Craft)
MysticMoon's comment on 2012-03-07 11:48 PM


Sample Pieces



Enchanted




  • Earrings in the form of doves which have been magicked to make the wearer more appealing to others.


  • A small rose which clears the air of foul odors while filling the room with the subtle scent of spring flowers.


  • Scrying stones of numerous shapes and sizes.


  • A lyre that is fully functional. It provides no more magical effect than the fact that strings of crystal make beautiful sounds when strummed.


  • A ring which adds to the power of any mage when worn.


  • A pendant which protects the wearer from ethereal attacks.


  • A chalice which neutralizes poisons.


  • A staff cap which will illuminate items of magic within a small radius. It is a fantastic thing to walk into a dark room with such a staff and watch a few items here and there begin to glow as if a lamp shone upon them whilst everything else remains in darkness.



Artistic




  • Full sized statues detailing all the gods, heroes, and monsters of the Shallantean Epic.


  • A set of small statues exactly matching that of a royal family living hundreds of miles away that Wipp could not possibly have met.


  • A miniature village, complete with buildings, people, and animals.


Go to Comment
Wipp
NPCs  (Minor)   (Domestic/ Craft)
MysticMoon's comment on 2012-03-08 12:04 AM


Hopefully the added ideas will help answer some questions. (Well, except for race :P )


Go to Comment
Castle Kaukenn
Dungeons  (Other)   (Rooms/ Halls)
Strolen's comment on 2012-03-06 12:28 PM


Honestly, Haukagaron was my favorite part of this. I would have been willing to learn much more about him! I feel similar about the difficulty of the location but it is easy enough to pull out of the abyss and use it as is in some other random location. Enjoyable location. Would be willing to visit but wouldn't spend the night.


Go to Comment
Castle Kaukenn
Dungeons  (Other)   (Rooms/ Halls)
Mourngrymn's comment on 2012-03-10 05:40 PM


 



I echo Strolen in saying I like Haukagaron the most out of it and learn little to almost nothing about him, which is fine because it is about the castle not him. But the castle seems to bland. Nothing about it jumps out at me. Ok, so this noble becomes a lich, you've mentioned it now so tell me how? Sure the marble it is made from is cool, the elemental torches are really niffty (I wil luse that) but nothing screams at me that it is outrageous. Its like there are at least three to four subs linked together and all are incomplete.


 


Im not saying it isnt a good sub but I would have described how the castle was pulled down into the abyss. I think that is an intergal part of the castle itself. Which sounds like if fleshed out it could make it into a different form of Hell or whatever that sub was.


 


I would have described how the castle is now affected by the abyss, how has it changed, has it affected the surrounding creatures any? You said, "If there is a god in this realm, Haukagaron has not met him. Perhaps a liche registers no more here than any of the other dead." Perhaps make it to where the denziens see Haukagaron as a deity and they flock to the castle.

Go to Comment
Castle Kaukenn
Dungeons  (Other)   (Rooms/ Halls)
Murometz's comment on 2012-03-10 06:20 PM


In the old forest that Kaukenn was originally built under, such a pattern acted as simple camouflage among the sun-dappled shadows thrown by towering trees. Each marble block holds an enchantment subtly enhancing that effect, causing the veins to undulate slowly in a breeze or the colors to darken or lighten to match the ambient light.



A deceptively simple yet evocative detail!


Go to Comment
Castle Kaukenn
Dungeons  (Other)   (Rooms/ Halls)
montreve's comment on 2012-03-05 03:19 PM


An interesting story and location, but just based on location it would be difficult to put into many games, but I suppose that was probably Paravella's intentions.


Go to Comment
Castle Kaukenn
Dungeons  (Other)   (Rooms/ Halls)
MysticMoon's comment on 2012-03-31 09:39 AM
I've been mulling your comment over and perhaps this would be better split out into different subs (Haukagaron, Abyssal Realms, and Kaukenn.) This was supposed to be about the castle but I got lost in the peripheral details. Time to put it "in work."

Thanks for the thought-provoking feedback. Go to Comment
Paravella, The Builder
NPCs  (Mythic/ Historical)   (Domestic/ Craft)
Pariah's comment on 2012-03-06 09:46 PM


I'm going to start this out by saying that this is a solid sub, it checks off all of the right boxes: the humble origin, the call, the regret, the weird past adventure and potential enemy, and all that jazz; however, on finishing it I didn't really feel anything but "Meh" about her.  Unfortunately for the constructive criticism department I can't actually pinpoint exactly why I feel this way about it, so I'm leaving you with some plot hooks instead... :/



Potential Plot Hooks:

Haukagaron survived his jaunt to the nether realms, and succeeded in clawing his way out, now he's hunting for Paravella and she hires the PC's to either protect her from Undead Ninja Assassins, or she heard about his escape and hires the PC's to pre-emptively end him.



An old enemy of hers resurfaces, her dyes drove the Elven Artiste Laffsleafpink out of business and he's spent the past decades working on a dye that would put her to shame.  You can imagine how angry he was when he found that she had the gall to switch job fields before he could show her her rightful place.  So, like any logical humanoid, he hires a group of overpowered hitmen.

Go to Comment
Total Comments:
374

Join Now!!




Fatal error: Call to undefined function top_menu() in /home/strolen/public_html/lockmor/application/views/citadel/vfooter.php on line 2