Strolen\s Citadel content. 
Snow Devil
Lifeforms  (Intelligent Species)   (Any)
Scrasamax's comment on 2014-03-28 11:50 PM
Fun monster of the week. I like the presentation, it is good without dragging to excessive length. For fun, I would give the Snow Devils a few more tricks, such as the abilitiy to pick up some class based abilities, which would open the door to create a whole rogue's gallery of snow devils.

The most obvious choices are druidic and magic user types, with again obvious emphasis on elemental and cold based magics. Ranger, rogue, and hunter types can be equally deadly without being as obvious. These beings could carve out petty kindgoms in the north, demanding tribute and sacrifice from those under their thrall, and with such support structures, these beings who can live into the centuries would certainly have time to become dangerous magi, summoners, warlords with rimebound minions, and all of that. Go to Comment
Snow Devil
Lifeforms  (Intelligent Species)   (Any)
Dragonlordmax's comment on 2014-03-28 08:19 PM
As a life form, I think this is a pretty nice entry. I think there are a lot of ways that such a monster could be brought into play, and it could definitely make for some interesting play. Definitely could be nice for a pseudo-horror scenario (you know, horror trappings, but more positive, maybe).

From a Monster-of-the-Week perspective, I am a little concerned about the... lack of connection between the three states of the monster. If it was just the old man and one of the other ones, it wouldn't be a problem, but I feel like having both the ghoul and the fiend might be bit tricky to manage. Maybe if there was bait more of a connection, like it has to be the ghoul until it accomplishes something, or it has to gradually work to bring down temperatures until it can safely take fiend-form.

But all said and done, I like it, and there's plenty here to work with. Go to Comment
Snow Devil
Lifeforms  (Intelligent Species)   (Any)
valadaar's comment on 2014-10-16 12:44 PM
A good critter, though I would play up the strengths and weaknesses of each of the three forms.

Has a good Old-school feel as a monster-of-the-week
Go to Comment
Snow Devil
Lifeforms  (Intelligent Species)   (Any)
Kassy's comment on 2014-03-27 12:48 PM
3.5/5

Short, chilling *waves to dismiss groaning*, and easily adaptable.

Thank you MM :) Go to Comment
Snow Devil
Lifeforms  (Intelligent Species)   (Any)
MysticMoon's comment on 2014-03-27 08:00 AM

Good questions

  • Yes, each of the forms bleed.
  • If the tall, skinny albino is too much of a giveaway, feel free to change things up and turn that form into something less obvious. That form should be the last one that anyone suspects of being capable of the killings, so make whatever changes are necessary for that to happen. (I'm not sure why, but I kind of had Bruce Spence in mind when I wrote that part.)
  • The Cadaverous Old Man is the least affected by warmth. In fact, with his "ill health" he may appear to be constantly cold and seeking to be warm. He may even be the most vocal about how the cold weather "hurts his bones" and appear to avoid going out into the storms for any reason.
Go to Comment
Snow Devil
Lifeforms  (Intelligent Species)   (Any)
eleclipse's comment on 2014-03-27 02:52 AM
I really like it.

Some questions:

-Does the cadaverus old man bleed ? If one know the monster it's really easy to be suspicious of the local albino, if it exist, so since it's a spirit a common test may be some cut to see if it bleed.

-Can it live, in the cadaverus old form, in warm or even hot zone? Go to Comment
Monks of the Bearded Moon
Society/ Organizations  (Mystical)   (Regional)
Murometz's comment on 2014-01-20 08:39 PM


It's great. Evocative and full of stimulating imagery (some kind of image/pic would be pretty sweet with this one actually!), particularly the chin-scarred (or whatever it may be) Moon itself. And the ritual of wax-and-wane shaving is awesome! The moss gathering is good too.



Plothooks 3, 4, 5 are great!! 1 and 2 are unnecessary, I think. We read that they are healers and knowledge gatherers. Those seem ubiquitous.



I really like this! If i would add any tiny thing, it would be maybe one extra little weirdness or mystery about the moon/entity or the order, but that's nitpicking, nice work here!

Go to Comment
Monks of the Bearded Moon
Society/ Organizations  (Mystical)   (Regional)
valadaar's comment on 2014-01-21 09:55 AM
This great, given the fairly restrictive premise - moonbeard. Of course I am a little biased towards it.

I echo the need for slightly more wierdness or perhaps darkness. Perhaps more strongly lean on the madness aspect of the moon - lunacy.



Go to Comment
Monks of the Bearded Moon
Society/ Organizations  (Mystical)   (Regional)
MysticMoon's comment on 2014-01-20 09:00 PM

I have valadaar to thank for the shaving and moss ideas. I was stuck on where to go with the whole bearded moon thing until he threw out some ideas in chat.

Glad you liked it. I will ponder what kind of mysterious little bits I might add.


Go to Comment
River Horses
Lifeforms  (Ethereal)   (Water)
Cheka Man's comment on 2014-01-14 12:26 PM
Pretty creatures, impossible to catch. Go to Comment
River Horses
Lifeforms  (Ethereal)   (Water)
Murometz's comment on 2014-01-13 11:08 PM


It started off as...classic Hippocampi meets rushing, foamy, wave-horses from LotR. Best take-away from the first part was--to stop is to die. That was nice.



But the Abilities and Weaknesses gets to all the good stuff and some original bits, especially the--messages across great distances!



They are indeed flavorful, well-rendered creatures, though I've come across their ilk quite a few times. Still good though!

Go to Comment
River Horses
Lifeforms  (Ethereal)   (Water)
valadaar's comment on 2014-01-14 09:02 AM
A great submission MM! The LOTR imagery is strong here, but they are an excellent elemental spirit.

Nicely done!

Go to Comment
River Horses
Lifeforms  (Ethereal)   (Water)
MysticMoon's comment on 2014-01-18 06:59 AM
I was definitely aiming for high fantasy and that surreal feeling. Glad it came through :)

Anything above water is horse and anything below is fish. This means that as they move up and down in the water parts of them change to accommodate this, which should add to their surreal nature. Go to Comment
River Horses
Lifeforms  (Ethereal)   (Water)
Gossamer's comment on 2014-01-18 06:51 AM
Beautiful imagery, though definately high fantasy. That ever river is tied to these watery horses running by would give the world a sort of surreal feel to it, I think.

One sentence left me wondering;

"Look under the water! They're fish! " Do the horses have fishtails or? Go to Comment
Adventures Beneath the Waves
Plots  (Crisis)   (Mini-Campaign)
Strolen's comment on 2014-10-20 07:25 PM
Fun set of adventures that are easy to mix and mash. Seems that the two kidnappings would be better served together and then blend in the bombs with those to twine them all together or you could play each one separate depending on time. Good options for the scenario, nice and compact and easy for an evening or couple days of fun. Go to Comment
Adventures Beneath the Waves
Plots  (Crisis)   (Mini-Campaign)
axlerowes's comment on 2014-03-12 10:16 AM
well organized and well thought out...

lets just hope you have a bunch of pro-establishment PCs who don't mind working for the man. Go to Comment
Adventures Beneath the Waves
Plots  (Crisis)   (Mini-Campaign)
valadaar's comment on 2014-01-15 07:25 AM


A very organized and detailed plotline! It is hovering around the edge of being pre-scripted, but that is probably the only way to keep the text from becoming immense.



Also, being underwater tends to put strong controls on where and what you can do.



Great job!

Go to Comment
Adventures Beneath the Waves
Plots  (Crisis)   (Mini-Campaign)
Silveressa's comment on 2014-10-16 05:25 PM
I especially like trio of adventures, they have a nice pick up and play feel to them, with all the relevant information able to be easily printed for the table at a moments notice. The ease with which these adventurers can also be adapted to space faring sci-fi campaigns is an additional plus. Nicely done! Go to Comment
Winter's Gem
Items  (Jewelry)   (Sentient)
Shadoweagle's comment on 2013-09-15 05:17 PM
A rich tale you have spun, Moon! This gem is definitely not something you would want to give to low level pc's; in fact, all the gems seem better off as a plot device as opposed to something they can use.

If the pc's found a cave system of some sort, will that allow them travel in relative safety? Go to Comment
Winter's Gem
Items  (Jewelry)   (Sentient)
Chaosmark's comment on 2013-09-15 07:32 PM
I'll echo SE here and applaud the richness of the tale you've woven. I like the item, and the explanation given for the storm is just the kind of "independent actors doing what feels appropriate to their personal story" that happens in the real world.

I do think that this would be a bit hard to use, but it would make for a good piece of world background. The storm has always been there, as long as anyone can remember. Nobody knows its secrets, for nobody has ever made it to the heart of the storm. I can see it being exactly the sort of dangerous refuge entered by a party on the run hoping to deter pursuers that we see in great literary tales. Go to Comment
Total Comments:
384

Join Now!!




Fatal error: Call to undefined function top_menu() in /home/strolen/public_html/lockmor/application/views/citadel/vfooter.php on line 2