Strolen\s Citadel content. 
Inn Ye' Go
Locations  (Establishment)   (Any)
Murometz's comment on 2006-02-23 01:33 PM
thanks guys! I appreciate the feedback a lot!

Iain- yessir, Baduk is Go! (in Korean). "Go", some say, is the most cerebral of the four "brain games" 1-Go 2-Shogi 3-Chess 4-Bridge

Unquis is a lifelong bachelor. His wife is his inn, and his kids are his staff.

Mourngrymn- you made my day! After my Cloak of Hor..Horr..Hor, oh whatever, I thought you gave up on me. :) ;)

Your Splinter comments are funny! He's based on my friend Ajay, who despite being of ideal health, looks like a skeleton with some skin stretched over him. I guess it's fast metabolism or something, and of course his overbearing wife, hehe. I love the jilted contestant idea too! Like Stephen King's "Thinner".


CAN SOMEONE HELP ME! Why does every apostrophe, quotation, or ellipsis appear as a QUESTION MARK??!! I'm not the most technically advanced individual, but I didn't do anything different on this one, than my other posts, and yet all these DARN ???????'s Go to Comment
Inn Ye' Go
Locations  (Establishment)   (Any)
Murometz's comment on 2006-02-23 04:45 PM
thanks Scrasamax. I don't mean to sound coy, and I guess I could google it, but what is the Red Dragon Inn? Go to Comment
Inn Ye' Go
Locations  (Establishment)   (Any)
Murometz's comment on 2006-02-23 07:00 PM
i see. Wasn't sure. Don't want to assume. I'm new here. Go to Comment
Inn Ye' Go
Locations  (Establishment)   (Any)
Murometz's comment on 2006-02-23 10:34 PM
Ahhhhh. So simple. Why didn't I think of that! thank you!!!! but wait, no comment, no vote, from the Great One :( Go to Comment
Inn Ye' Go
Locations  (Establishment)   (Any)
axlerowes's comment on 2010-10-04 02:07 PM
Solid and complete Go to Comment
Inn Ye' Go
Locations  (Establishment)   (Any)
valadaar's comment on 2014-03-19 08:59 AM
Heh, interesting to see how Muro responded back in the days :) A good sub that certainly holds up well. A great inn for sure!

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Inn Ye' Go
Locations  (Establishment)   (Any)
Ramhir's comment on 2010-09-28 01:42 PM
Very good. I liked it a lot. Plenty of places for my players to interact with. It certainly goes into my campaign world. Go to Comment
Inn Ye' Go
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MysticMoon's comment on 2013-03-15 11:30 PM
I have some fond memories of that place. Haven't any characters end up there since '88 or '89. Go to Comment
Inn Ye' Go
Locations  (Establishment)   (Any)
MysticMoon's comment on 2013-03-15 11:33 PM
I must find a way to use this. Go to Comment
Inn Ye' Go
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PoisonAlchemist's comment on 2011-08-02 02:11 AM


This barkeep is fantastic. 


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Cloak of Horripilation
Items  (Clothes)   (Cursed)
Ria Hawk's comment on 2006-02-27 10:41 PM
As some of the others have said, I think this item would work better as an adventure or NPC idea. I do like the idea of a magical item that makes people nervous all the time, which could lead to some interesting situations if someone had the cloak and didn't know what they had. Maybe someone important suddenly becomes very, very paranoid... this could easily be a plot in the making. Go to Comment
Cloak of Horripilation
Items  (Clothes)   (Cursed)
Iain's comment on 2006-02-20 04:46 PM
Only voted Go to Comment
Cloak of Horripilation
Items  (Clothes)   (Cursed)
Nobody's comment on 2006-02-20 02:24 PM
Well I like it. Obviously it is not a revolutionary item that changes the game world, but one of those unique little things that adds a lottle bit of flavor now and then.

Contrary to what Mourngrymn says, I see no problem with the magical effects, although you should describe the cloak a little better even if only to say that it is made of wool and is worn at the edges. I think the story is fine, and an Item like this does not need an epic legend behind it.

However, Mourngrymn is right in that the cloak is still a good cloak. It causes goosbumps...so what? Does the cloak no longer function as a cloak of detect danger, and the thief has already replaced it?

Anyway, I will give it my standard Small Items Vote of 3.0. Not everything has to get a 4.5 or 5.0, and I yhink that this is a good solid idea. Go to Comment
Cloak of Horripilation
Items  (Clothes)   (Cursed)
Nobody's comment on 2006-02-24 02:28 PM
Well now that you explained that calling it the cloak of horripilation was a practical joke, I think it is hilarious. Subtle humor. We just didn't catch it thats all.

-Nobody Go to Comment
Cloak of Horripilation
Items  (Clothes)   (Cursed)
Scrasamax's comment on 2006-02-20 03:33 PM
Interesting, a cloak of danger sense that is always sensing danger. A defective charm to say the least. This isn't a bad idea and it could be used in the realm of other items, such as Boots of Leaping that make every step a bounding leap... Go to Comment
Cloak of Horripilation
Items  (Clothes)   (Cursed)
Mourngrymn's comment on 2006-02-20 01:54 PM
Ok, since I have never commented on one of your submissions before, ( I dont think I have anyway) I will let you know. Anything I say in here is not bashing, harrassing, or down right mean. I am very up front with everyone and try to bring the same type of thought to every comment I make. So if I seem to harsh, forgive me bluntness. I am just trying to help after all.

I am not entirely sure what this submission is about. While this is an item, it seems more of a plot to me. More focus has been spent on the actual, getting rid of the clock, then the item itself.

And while Horripilation, is an actual medial term, I really don't think the name fits for an item. Whether it suits it or not. The name made me think of some horrible illusion or nightmare, perhaps a demon would spawn from it when I read the title. As I didn't know what Horripilation was until I looked it up.

The items description, while fits its not unusual looking nature, needs much more definition. It briefly, one sentence, mentions it has magic properties before. What were they? The danger sense it spoke of all to briefly as well? If so... why would lightning affect it any? I would think if magic was altered it would revert to the exact opposite of it's ability. Not sense danger until it passed or something along those lines.

Why would a feeling of gooseflesh be unnearving? I get cold chills all the time and it doesn't affect me. It feels weird to have it al lthe time I am sure, but nothing that I would be in such a rush to get rid of. It still functions as a cloak after all.

I would think that if this did do what you intend, the gooseflesh would have to be more than just natural. It would be chilling to the bone and unearving to the point where they can not function. It isn't on all the time, but happens at the worst times. When stressed, or under pressure.

I don't know but this lacks a lot of me to vote on and it seems more a plot than an item.

But that is just my opinion and thats it. Go to Comment
Cloak of Horripilation
Items  (Clothes)   (Cursed)
Mourngrymn's comment on 2006-02-24 02:56 PM
Ok, I am sorry that I am stil lvoting a little low on this as everyone else seems to like it a lot. I try not to let others sway my voting at least.

Thinking now about the cloak in that it would be like it was detecting danger all the time seems to be a wonderful idea. Especially if it gave the impression that the wearer turns to look and sees a few people turn away. Everytime. So it seemed someone was watching/ tracking/ stalking them. Go to Comment
Cloak of Horripilation
Items  (Clothes)   (Cursed)
Roack's comment on 2006-02-27 10:25 PM
Once again it my be my bias to well named background names, but I love it. It has great writing too. Go to Comment
Cloak of Horripilation
Items  (Clothes)   (Cursed)
Pariah's comment on 2006-02-23 10:21 PM
Good Job. Nice, but horripilation? I know now that it's a medical term, but I thought it was like the demon of pain and apathy when I first saw it. Go to Comment
Cloak of Horripilation
Items  (Clothes)   (Cursed)
fenixphire's comment on 2006-03-02 05:53 PM
I actually like this cloak a great deal. This is just the sort of item I like to give PCs in my campaign. Something that will make them think a bit, and just add a bit of flavor and role play to the game.

Not eveything needs to be awesome and of high magic. It has been my experience that it is those little items that really make the game. I mean sure, give someone an awesome sword or great armor, and they will appricate it and have fun with it. But, when they look back at the campaign, what they will really remember is the litte silly stuff that made it fun.

"Ha-ha..remember when so-and-so got that cloak, and it made him jump at every little thing. How long did it take us to figure that out?? And all the time it was right in front of us!"

I have the feeling that this will be showing up for my PCs rather soon...

Oh, and I have the feeling it take a real dry, tounge-in-cheek sence of humor to get what you were doing with the name. That is the curse of those of us with a Britt sence of humor..no one else gets it. Been there many a time myself. ;) Go to Comment
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