E'scatonia's chest may be little, but it certainly held my interest. (But, then I've always appreciated a well-displayed chest.)
I can think of a lot of ways that I could use this; this could take a campaign off in 20 different directions, from political intrigue ("My, that IS an interesting fetish the duke enjoys! I wonder what the Dutchess would say, if she knew?") to cat and mouse with the daughter (Daughter may want her birthright...) to contact with the three-tongued one. Go to Comment
This is genius-level stuff, Muro. Rife with detail and a perfect back-story. You find yourself liking this girl, demon-loving though she is. This is going on my Favourite list, and up on HoH tomorrow. Brilliant job! /David Go to Comment
Quotes are usually leftovers from your word processor when you copy and paste it. The processor you use uses non-standard quotes which aren't recognized by the encoding I use. Microsoft, no? You have to hand replace them, no way around it. If it is 'Word' then turn off smart quotes. Do a search on it, there are a couple different places you have to do it. Go to Comment
Found myself laughing a couple times reading it. The buttons could have been a write-up of their own. Nice colorful characters and an arcing explanation of the place that can be threaded into a campaign even if the PCs never actually visit there.
Can be talked about by any number of people as any quip the GM has could be echoed by the NPC saying "I heard that one at Inn 'Ye Go" to the point where the players have to visit the place just to see what is being talked about so much. Go to Comment
I like this. Enough depth to make it memorable. I like the four major characters you've described. Just the kind of funky regulars an offbeat place like this needs. (I wonder what would happen if a person with no sense of smell hooks up with Dogbreath.) Could make an interesting home base for pcs. Go to Comment
Another good post. I like the whole story competition - could be great if the PCs arrive then and listen to it, a chance to slot in all sorts of legends, myths etc. about the world, some of which might be significant later in the campaign.
I assume that Baduk, the black and white stones game is Go (if you use your hook of making the PCs play it)? I thought of backgammon first, but there's no way someone can always win that, due to the luck element.
Question: does Unquis have a wife or any children? If so, are they involved in the inn? Go to Comment
Aside from a web site (which is probably NOT what Scras meant)?
C'mon... It is the stereotypical fantasy tavern, where the Barbarian hits on the voluptous barmaid and then gets into a fistfight. Sailors lie drunken outside if the tavern is at the docks. Over the fireplace the owner, who was an adventurer in his younger days, has mounted the head of the small red dragon he killed in single combat.
This was slow going for me at first but it picked up speed and tempo toward the end. I wasn't expecting the challange to be directed toward Uncle, but that makes a good sense.
The flavor you gave the judges, while short, and to the point it is definately colorful. One question, is splinter skinyn because of his wife? Does she eat the food from his plate? Worry him so much he eats little? The victim of some bad vote he gave to a contestant one year and they cursed him or did something to him so he has no appetite or never gains weight. Just curious.
The magic button idea is classic I love it. I always look for the odd and mundane things to throw at people.
Good Job. The cloak of Hor... wasn't that bad really, just a bit... Um. It was a solid post. I like Splinter, I know a lot of people like him. Hanging around with the Comp Sci kids and all. Go to Comment
As always, a good long description and story packed with detail! Cute name, and I really loved all the names and descriptions of the regulars, particularly Dogbreath. Euck. The joke system could be a little hard to work into gamaing rules, but it works great for pure roleplaying purposes, as well as for world-building, to stuff into a small town to really give it flavor. To pick out something I really liked here -
"the one about the baker's wife, the bag of flour, and the spatula."
I love how you didn't explain the joke itself - it works much better this way, allowing us sick people to cook up our own endings. Again, great stuff! Go to Comment
Fell in love with this one. I can see a few uses for it in my campaign. Get the players there, have them enter the contest and tell a story so they can try to win the prize. That would make for some great RP. And, if they are smart, perhaps they will think to ask him about his maps. Perhaps they will find that rare old one they will need...
All the NPCs are brilliant. Funny, unique, but real, too. Excellent job. Go to Comment