Very cool and dark, in that way that it is. A LOT of story and detail, capped off by a great goody bag at the end. I don't know about anyone else, but I was kind of disgusted by the ring of abrasions...*imagines deep bruises appearing as the ring is dragged across skin, shudders*. To reiterate Ria in a way, I also liked how it explored another alley of roleplaying, the seedy harems and dames that hide in almost every good dirty city, and how it used demons in a way that completely fit the mood without turning it into another "endless hellfires of eternal torment" submission. In other words, good work! Go to Comment
Quite nice. Not sure it is useable for me, but..maybe. I think I may try to come up with an event around it. Though I think I will use Loviatar in it somehow. (She is a goddes of pleasure through pain.) Go to Comment
I haven't really thought about what 'type' of demon Poggodin is. I will actually be doing an entry on the various demons of my world, *slurpy* included. I can visualize him, but its not a pretty picture :)
Ria- I love your idea about another madame being able to open the chest! Poggodin does love the ladies so that would make sense! p.s. my wife likes the hairpin too! hahaha
Andidmia- you know, herbs and balms for various umm, profession-related problems...cold sores, rashes, unwanted pregnancies, and worse ailments *shudder*. The green jars hold remedies of various kinds. Go to Comment
E'scatonia's chest may be little, but it certainly held my interest. (But, then I've always appreciated a well-displayed chest.)
I can think of a lot of ways that I could use this; this could take a campaign off in 20 different directions, from political intrigue ("My, that IS an interesting fetish the duke enjoys! I wonder what the Dutchess would say, if she knew?") to cat and mouse with the daughter (Daughter may want her birthright...) to contact with the three-tongued one. Go to Comment
This is genius-level stuff, Muro. Rife with detail and a perfect back-story. You find yourself liking this girl, demon-loving though she is. This is going on my Favourite list, and up on HoH tomorrow. Brilliant job! /David Go to Comment
Quotes are usually leftovers from your word processor when you copy and paste it. The processor you use uses non-standard quotes which aren't recognized by the encoding I use. Microsoft, no? You have to hand replace them, no way around it. If it is 'Word' then turn off smart quotes. Do a search on it, there are a couple different places you have to do it. Go to Comment
Found myself laughing a couple times reading it. The buttons could have been a write-up of their own. Nice colorful characters and an arcing explanation of the place that can be threaded into a campaign even if the PCs never actually visit there.
Can be talked about by any number of people as any quip the GM has could be echoed by the NPC saying "I heard that one at Inn 'Ye Go" to the point where the players have to visit the place just to see what is being talked about so much. Go to Comment
I like this. Enough depth to make it memorable. I like the four major characters you've described. Just the kind of funky regulars an offbeat place like this needs. (I wonder what would happen if a person with no sense of smell hooks up with Dogbreath.) Could make an interesting home base for pcs. Go to Comment
Another good post. I like the whole story competition - could be great if the PCs arrive then and listen to it, a chance to slot in all sorts of legends, myths etc. about the world, some of which might be significant later in the campaign.
I assume that Baduk, the black and white stones game is Go (if you use your hook of making the PCs play it)? I thought of backgammon first, but there's no way someone can always win that, due to the luck element.
Question: does Unquis have a wife or any children? If so, are they involved in the inn? Go to Comment