Ancient, I agree with you (from 2006). It's sort of romanticized high fantasy, yes. Sometimes I want a grittier, more realistic cabal of thieves in my game, and then I wouldn't use this post. But when I want dashing, magical, psuedo-honorable thieves, then this sub is exactly what I'm looking for.
That's sort of how I try to judge subs. The 'Would I use this if I was running the type of campaign this sub was designed for?" question.
Just my two cents. The greatest strength (and weakness) of the Citadel is that everyone judges subs according to a different set of criteria. Go to Comment
Oh, this is fun. I liked how you went the extra mile by adding a bunch of sample guilds into the mix, and especially liked the descriptions of the various events. It could stand another revision for awkward phrasing and clarity, but this is still an excellent piece. Would love to throw the party into the situation, even as undercover city guard or as spies for the authorities (if not playing a thief-centric game). Well done! Go to Comment
I like it... I might change some things about it (might make the frogs something a bit more sinister :D), but I like it.
Perhaps, given the right conditions, Awan might be reborn... AS A HORRIBLE TENTACLED MONSTROSITY Go to Comment
True, a very gentle feeling of something Lovecraftian has guided me while reading the post. It is not a hidden evil that waits lurking on its future victims, it is quite benign. (And after the years, who knows if the god was really one of lunacy and madness?) Maybe it is only the sadness of his (its?) passing away that eats on the sanity of those residing around.
Also the custom of every villager being named Awan is interesting. Should anyone start to worship the god again, will he/it awake? The fact they are all carrying his name should give him quite an influence over them. Go to Comment
This is wonderful. I love the semi-Lovecraftian overtones. Kind of like the Jim Henson version of Dunwich or Innsmouth. As far as I can tell, the inborn madness isn't something overtly malevolent; this could easily be played as a kooky, yet overly harmless place (kind of like the Addams family), or the home of the sinister reborn cult of Awan. Or possibly both. I think, right now, the only reason that the populace is fairly harmless is that they don't know about Awan. Or do they... Plus, I'm just a big fan of hereditary, environmentally caused insanity. Go to Comment