A long long time ago, in a galaxy not so far away, My brother and I were watching some saturday morning cartoons. Nothing was particularly strange that morning, ntil we happened upon some old reruns of the D&D cartoon. Naturally we wanted to know what the hell this "Dungeons & Dragons" thing was about, and I was delighted to find that my brother had went out and bought the 2nd edition AD&D boxed set with his own money, an epic feat for a ten-year-old!
That very same day I had created, Roack, a second level magic user. Being eight, I had little to no concept of backstory, but Roack would later evolve and change thousands of times, appearing in multiple incarnations, from sorceror, wizard, fighter, rougue, psion, and even a druid at one point. His story has fluctuated like some great ad ever-changing river, but always his name has remained the same.
Of course, beggining my career as a GM did not end Roack's long-standing legacy, and he became used as a play-testing character. This, I still feel, was not enough for my baby, and so in addition to his title appearing on almost everything I have an excuse to use it for, he makes occasional cameos in-game, though only two of my veteran players ever figured out who he was. Go to Comment
My first real character was Dozus the Windward. I've never actually used him for desktop RPGs, just freeform online ones. He started as just a pirate mercenary, a half-elf, half dragon sailor with two swords and a cigarette. I eventually gave him an epic past, and future.
His father, Damiel, was once a member of the High Council of Dyressendel, an High Elvish nation, until he was captured in battle. He was forced to become a slave and gladiator, and eventually met another High Elf, a woman named Eccaia. They fell and love and had a son, Dozus, who has scales on parts of his body. Then Eccaia disappeared (turns out she was a leviathan, a water dragon... go figure), Damiel is killed brutally in combat before his son, and Dozus is raised by his fellow gladiators. He eventually is purchased by Baron Alaan Alios, a famous swordsman and politician, who trains him in combat. Dozus escapes and joins a mysterious mercenary group. He soon learns the mercenary group is noneother than an arm of the Guild, a worldwide criminal organization. Dozus jumps ship (literally), washes up on shore, is taken care of by an old woman, and eventually joins another merc group, the Iron Wolves. He eventually becomes captain of the Wolves and leads them on many noble and adventerous quests. Then he quits the Wolves, goes off to settle down and treasure hunt, et cetera et cetera, and eventually finds himself trying to save the world in a battle to end all battles. In the end, he fakes his own death and becomes a fisherman.
Looking back, it's all silly schlock, but it's fun schlock. Wouldn't make a good RPG or novel, but a decent comic book, I reckon. Go to Comment
Moonlight was named moonlight for a reason. During the day she was a normal every day girl. The girls name was Amber. An the named suited her when she was young. She would take ballet lessons she took tennis lessons. She was everything her mother and father wanted to be. That was in till the moonlight came around her 16th birthday. It was not a full moon nor was it a half. Nothing truly different about the moon or so many had thought. Alone sleeping in her bed the moonlight seeped into her window as it did every other night. Amber was sleeping but then again she was awake to the soft singing.
There where no words only a soft soothing sound. On it lifted her out of her bed and outside to the cool night air. Her amber hair no longer its honey brown color. It was turning almost white golden blonde. Her skin was tanned from the sun was now cream as if the moonlight clamed her owned her. Opening her eyes to the world around her she could see the song taking form and it spilled from her pink lips….
Her hair was forever golden blonde, her eyes one brown the other a green/blue, and her skin would never turn a golden brown. Every night she would walk into the moonlight. An she could never be found innless she wished to be. For as soon as the moon was out she could disappear into the moon’s light and reappear anywhere in the world as long as the moon was out in that place she wished to be. She held a kind of mystery in her eyes for one could see what every one could see and the other could see with in the mind. After her 16th she was never the same. No longer was she the little girl Amber.
~She was Moonlight~
~There where many kind of people like Moonlight. There where called Drifters. There are Drifters of the wind, water, fire, sunlight, and moonlight. Moonlight, Amber, was the last of the drifters of the moonlight and so she took on the name moonlight. Each of there kind took some sort of form of name from the kind of drifter they where. There was Acea of Wild Fire, Derock of Deep Waters, Valissa of Cold Wind, an then there was Silvia also known as Sunset and Moonlight or could be called Amber.~
Acea age 22
Derock age 22
Valissa age 19
Silvia age 18
Amber age 18
That where there ages of when they all set eyes on one another for the frist time. But that is a different story. Go to Comment
My first character was Mud of K-Awce, the half-elf ranger. I started playing him in an impossibly hard dungeon that turned out to be an illusion, the final test to graduate from an adventuring school. Because of this, he never had a history he remembered and never found his homeland of K-Awce. During the six years I played him, he brought down a tyrrant government, completely demolished a innocent subterranian dwarfen town by accident, rescued the innocent princesse of the swan people, split up his party sending them to different worlds in search of artifacts to bring down a litch, and burned his own body to stop the spread of a highly contageous disease. He was reincarnated by a benevolent god but then my dm graduated high school and left town for college. Go to Comment
The first character that I can remember was an elf. I don't recall his name, but I remember that he was a thief-ish type of guy. The high point in his career was when, while exploring a dungeon, he found and took a few silver coins that were lying on the floor. Yes, I know, very prestigious. Go to Comment
My first character, was not too long ago ... only four years at most. (Yes, I'm relatively new to D&D)
It was a Gnome Barbarian, named, Four. He was about 3 ft tell and about 3ft wide, as he had inmense strength. Though Four had amazing strength for a gnome (or an Orc, or anyone else for that a matter), he wasn't the best equiped in the brains departments. Four was as high as he could count, and that was what ended up being his name.
The little guy had a warhammer, wonderfully dubbed, Thor's Hammer as had a sonic boom and lightning on it. There is still a giant out there that only has 9 toes because of his encounter with Four. Go to Comment
My first character was with basic D&D, an old cowardly and greedy 1st level wizard (so greedy he was looting goblins for arrows to sell later).
Spent most of the time hiding. Did excel himself by figuring out the crystal statue was animated and convinced the others to throw out the warlock's tower.
Then, at the top of the tower, eager to be the first to get his hands on the loot or battle the warlock (the one magic missile had been saved for the final enounter) he ran first up the stairs, sprung a trap that fired a poisoned arrow at him and failed his save. Never got cast a spell or engage in combat. He died a greedy death on his first adventure. Go to Comment
My very first character that I remember was back around 1982, when I was in 8th grade. My friend and I were just learning the rules for D&D, which I had gotten for Christmas. I created a fighter named Marcus, and a halfling named Pierre (who would be Marcus' sidekick).
My friend wanted to take me through Keep on the Borderlands, but we almost never made it to the Caves of Chaos. For several sessions, we would begin with my fighters in the Keep, and I would always find a way to get into trouble with the local guards. Our entire session would be spent with the guards chasing me all over the keep. The concept of alignment had not hit me, and I had no qualms about having Marcus slay any guards that got in his way...
While Marcus and Pierre were my first characters, they were hardly my favorites, and they were never really developed. Go to Comment
My first really developed character was a human thief named Sharky Mulligan. It was about 1984, and my family had created an elaborate campaign world for us to play D&D in. Sharky was going to be my charismatic womanizer with sticky fingers.
Sharky had red hair, a bushy moustache, and ruddy skin. He had a 16 charisma (I still remember all his abilities!), and I loved roleplaying with him in urban environments. As he rose in ability and accumulated wealth unscrupulously, I eventually had him build a "tavern" of sorts.
I called his business a "Gentlemen's Club", not realizing in my youth was a gentleman's club actually refers to. Sharky's Club was his passion, and every coin he earned went into his business. Even though he never turned a profit, he could always find money through other means (adventuring).
Eventually, Sharky hired a young lady named Sunnie to be his serving girl, and he started to fall in love, an emotion he was never comfortable with. Every time he would find himself drawn to Sunnie, he would leave town for many days to seek adventure and spend time with loose women, because only then did he feel like he was truly within his element.
I never did get to finish roleplaying Sharky Mulligan, because after several years our campaign went by the wayside as I went off to college, etc. I had always intended for him to one day give in to his heart and proclaim his love for Sunnie and ask for her hand in marriage, but I guess I'll never know if he indeed did or not.
By the way, my favorite adventuring memory with Sharky took place in the module "Night's Dark Terror". Sharky had obtained a flying rug (he rented it, we weren't very realistic), and was chasing Golthar, an evil magic-user, through town. Golthar was using his Ring of the Ram to blast holes in walls of buildings and fly through, while Sharky would follow. Golthar's "fly" spell eventually wore off, and Sharky captured the wizard and took his magical ring.
For many adventures after that, Sharky would use the Ring of the Ram in combat and other, less noble, purposes. Go to Comment
My first char was back when I was around 13 (I'm 28 now btw) and the only gal at the after school D&D game held in the library. (a friend convinced me to join him) She was a fighter wizard called Crystal that the gm made sure wound up getting a cape of living bat wings that enabled her to fly but required her to wear only the most minimal clothing necessary to limit weight penalties for some bizarre reason.
I never developed her personalty much given the rest of the playing group was more interested in killing things then talking to npc's. (or each other for that matter)
She met her ignoble end when she flew over the town one evening and got holed by the town guards arrow volley. They were convinced she was a succubus with a little help of the another players rogue Timli screaming about the "winged devil woman." (The rogues player just didn't like me for some reason) Go to Comment
I don't even remember the name of my first character. It was a second edition D&D wizard, back in the summer of 2003. I know, real recent in comparison to most of you.
At any rate, he was a wizard of little note, moderate abilities and absolutely horrible luck. I remember being blown onto a roof by a crate of 'goblin dungbombs', and being captured in a brothel where apparently every single woman was a knife wielding maniac.
That DM had some sort of complex where everything we did had to be an adventure. Go to Comment
I had my first character about 4 years ago when i had just been introduced to the fantastic world of roleplaying. I will always love my first PC, she was a Mercenary who fought for Barely anything, not seeing that much point in paying for things when she could just have taken them anyway, (she wasn't exactly very ladylike), but was quite efficient in the field.
She met her rather untimely end fighting for her life in the gladiator pits of Karthoria having been captured by a group of slavers and sold to the pits. the only things she was allowed to keep were her clothes armour and broadsword. She had to buy her way out of there and the quickest way was to fight the most dangerous creatures, and so, foolishly she did.
A bit of a shame really when you look back and think on it. Go to Comment