Strolen\s Citadel content. 
Blackrose Academy
Locations  (City)   (Water)
Mourngrymn's comment on 2005-10-19 11:02 AM
Ironically, the game group just heard some rumors regarding the Academy, tides of possible war, destruction and someone desires it downfall. They came up with the same few reasons I gave, which in part has some truth to it but is on a much grander scale.

One of the players still thinks it is mearly a test, but another one of them ran into someone he knew and they had personal information about them that they think is true. Doubts and questions and a few fingers are being pointed now. Making it all a nice mess on their part. They don't know what to think. Go to Comment
Blackrose Academy
Locations  (City)   (Water)
Mourngrymn's comment on 2006-01-05 11:53 AM
Last session we played one of the players did in fact die. They have not returned just yet but are questioning what will happen. To make things worse, they left the body were it was thinking it was all a test. Well see. Go to Comment
Blackrose Academy
Locations  (City)   (Water)
valadaar's comment on 2012-12-07 01:30 PM
Good - and would be greatly helped by some plot ideas - perhaps ones that have been played out by your group. Go to Comment
Blackrose Academy
Locations  (City)   (Water)
punkcasher's comment on 2009-03-12 05:13 PM
Very interesting. Very rich in detail. I like it.

:) Go to Comment
Amber Rose
Lifeforms  (Flora)   (Any)
manfred's comment on 2005-11-17 10:15 AM
You could keep all the powers and add more... for myths and legends. The actual efects should be limited of course. :)

With an unknown reason, aren't there guesses or fairy-tales? What if the goddess ____ (of nature, healing, etc) touches the world each spring, and where she does, an Amber Rose will grow. Hence, only ten roses grow each year in the whole world! That sounds more like rarity. Go to Comment
Amber Rose
Lifeforms  (Flora)   (Any)
manfred's comment on 2005-11-17 12:02 PM
See, much better! :) Go to Comment
Amber Rose
Lifeforms  (Flora)   (Any)
manfred's comment on 2005-12-24 07:41 AM
I would say no.

First, it would be very diffilcut to destroy all roses in the whole world - even searching for them would take a few lifetimes. And second, this being a gift from a deity, the god in question would likely take measures to prevent his gift to be misused.

But in a way, you are right: once the story gets around, roses will be much more popular, and many gardens will have a bush or few, just in case. Go to Comment
Amber Rose
Lifeforms  (Flora)   (Any)
CaptainPenguin's comment on 2004-12-11 06:01 PM
Just one question- if we took this rose and put it into a fantasy novel, how would it's powers transfer over out of non-game stats (besides the non-aging)? Would a character suddenly feel stronger, or more skilled at something? Would they gradually find the benefit?

3.5/5. Go to Comment
Amber Rose
Lifeforms  (Flora)   (Any)
MoonHunter's comment on 2005-11-06 05:48 PM
I like it. Two paws up. Go to Comment
Amber Rose
Lifeforms  (Flora)   (Any)
Ancient Gamer's comment on 2004-12-09 03:01 PM
I like flower and fauna and use them extensively in my setting. This is an alright flower, it's powers might be a bit overdone but then again it is so rare that it doesn't matter overly much, at least not when taking into consideration it's a one use item.

Nice mythic flower that will make the PCs drool. 4/5 (borderline 3/5)
(I'd strip it of the anti-ageing power though) Go to Comment
Amber Rose
Lifeforms  (Flora)   (Any)
Ancient Gamer's comment on 2005-11-30 05:28 PM
Better! I reserve the true 5.0 for original, complete and mind stunning content. 4.5 is close but lacks something. For me this herb is not new, but it is the best execution of such a herb that I have ever seen. That means 4.5 is the best grade you will ever get, but also that this herb is excellent! Well done Mourngrymn.

Now some feedback: You say: "If taken more than once the effects maybe be reversed or harmful".

I am sorry but that sounds like an artificial limit imposed by the GM. I suggest you either rationalize this, or remove it.

Oh, and in Folklore, first paragraph, second last sentance, there is a word missing. Go to Comment
Amber Rose
Lifeforms  (Flora)   (Any)
Exodus_storm's comment on 2004-12-09 01:19 PM
Please tell me more about this propreties, how to destilate it, but a very nice flower and rare. Go to Comment
Amber Rose
Lifeforms  (Flora)   (Any)
Mourngrymn's comment on 2004-12-11 09:39 AM
Thanks... guys. I was pretty much just fleshing it out in here. And I had originally figured that if I made it rare, it wouldn't matter about the ageless effect. But I may alter it a tad.

Thanks again.

Exodus, that is the thing about the process, only a very limited number of people know how to distill it properly and therefore keep the secret close. But I will edit more on it as I change a few things. Go to Comment
Amber Rose
Lifeforms  (Flora)   (Any)
Mourngrymn's comment on 2004-12-13 08:03 AM
In a novel type setting. The character would feel stronger, noticed they are able to think faster and are able to solve problems quicker. (Incase of their intelligence increasing) If the benefit repairs the body, then they would feel a stab or a pinch and feel something going on inside their body until the organ is repaired. In this case, it could be seen as this amazing substance that heals the sick of any illness, as long as they are not dead of course.

This wouldn't be entirely be a gradual benefit. It would take a few minutes for the effects to fully take hold, but not more than ten minutes or so. Go to Comment
Amber Rose
Lifeforms  (Flora)   (Any)
Mourngrymn's comment on 2005-11-05 02:03 PM
Per Ancient Gamers requests this will go under the knife and be edited for munchinism. Edit to be placed up soon. Stay tuned or drop an idea into the hat. Thanks. Go to Comment
Amber Rose
Lifeforms  (Flora)   (Any)
Mourngrymn's comment on 2005-11-17 11:29 AM
Updated: Updated history and folklore of the rose per manfred. Go to Comment
Amber Rose
Lifeforms  (Flora)   (Any)
Mourngrymn's comment on 2005-11-18 01:35 PM
Updated: Edited the properties of the item per manfred's request. Go to Comment
Amber Rose
Lifeforms  (Flora)   (Any)
Mourngrymn's comment on 2005-11-30 01:59 PM
Just like letting milk sour, so does this elixir. The same goes for the positive effects, those benefit are permanent, as curing of an illness is permanent unless they contract it again.

The ill side affects will also be permanent as well, usually just the reverse of it's intended affect. Go to Comment
Amber Rose
Lifeforms  (Flora)   (Any)
Mourngrymn's comment on 2005-12-01 08:29 AM
Updated: Updated per Ancient Gamers request... Go to Comment
Amber Rose
Lifeforms  (Flora)   (Any)
Mourngrymn's comment on 2005-12-05 11:28 AM
Those are all great ideas Zylithan and I do llike them. Perhaps in a rewrite of the item or if I create another one of it's kind it may have a similar effect. Thanks. You are more than welcome to use it and abuse it as you will for any game you plan to run. Go to Comment
Total Comments:
1626

Join Now!!




Fatal error: Call to undefined function top_menu() in /home/strolen/public_html/lockmor/application/views/citadel/vfooter.php on line 2