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The Shalari - SaehdowBorn
Lifeforms  (Intelligent Species)   (Other)
Mourngrymn's comment on 2011-10-23 09:46 PM
? Not catching that term. Go to Comment
The Shalari - SaehdowBorn
Lifeforms  (Intelligent Species)   (Other)
Mourngrymn's comment on 2011-12-18 05:22 PM
Why yes, yes I do... on the FFDP remark. I always enjoyed that song but couldn't bring it to light the way I wanted to. Thank you for your comment, you can use them to your hearts content. Go to Comment
The Shalari - SaehdowBorn
Lifeforms  (Intelligent Species)   (Other)
angryscotsman93's comment on 2011-12-14 06:21 PM


Ah, somebody here likes Five Finger Death Punch, eh?



I really like this race. In fact, I might use it in a campaign I'm thinking of. There's an area in it called the Volskari Dominion, which is essentially like Magic North Korea... With larger guns. The people there are fanatically loyal to the ruling regime, and have repeatedly marched to war for the dumbest reasons and for the smallest slights imaginable, like if someone declared war on the U.S. because they held the Olympics in Seattle. Anywho, I was originally going to have the Volskari people be humans with weak immune systems (Volskaria is highly volcanic, and the air there is so high in temperature that very little bacterial life can survive- no doubt I'm butchering my biology, here, but I'll work on that later), but I have to say that the Shalari are a way better fit for that sort of horrifying, utterly insane regime that I'm looking for. Also, the idea of a group of Death Seekers fighting an elite unit of CDN Marine commandos is pretty awesome.


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The Shalari - SaehdowBorn
Lifeforms  (Intelligent Species)   (Other)
angryscotsman93's comment on 2011-12-27 09:59 PM
Yeah, their society just feels right for that kind of setting. Go to Comment
The Shalari - SaehdowBorn
Lifeforms  (Intelligent Species)   (Other)
MysticMoon's comment on 2011-04-25 06:43 PM


I agree with Pieh; another excellent sub on The Untold War. I look forward to more.


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The Shalari - SaehdowBorn
Lifeforms  (Intelligent Species)   (Other)
Tundra's comment on 2011-09-01 12:06 AM


Very well written and thought out. An immense amount of detail.


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The Kaur - Daemonborn
Lifeforms  (Intelligent Species)   (Desert)
Pieh's comment on 2011-04-21 01:58 PM


This is going to turn out to be an interesting setting. I really like the fear they won't call fear aspect of their relationship with Daemons. Very cool. Not much I'm longing for after reading this. They do seem reminiscent of Orcs, now that Dreamer mentions it. Not a bad thing, per se, but I can also see Echo's point about uniformity. You might have just described the archetype a little too well and it makes it easy to picture a horde of these guys with little difference other than height (and maybe wings).


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The Kaur - Daemonborn
Lifeforms  (Intelligent Species)   (Desert)
EchoMirage's comment on 2011-04-17 04:38 PM


I like their creation story a lot - they're a by-product, accidental and misguided, yet to find a place in the world.



Where I could see improvement is the following:



> Their appearance is archetypally demonic, yet uniform. I'd expect more variety and perchance a slightly more innovative take wouldn't be bad.



> I'd like to know more about their culture.



> Just curious - why the mistyped Valkyries, Shadows, Dragons (Adraghan = a dragon, yes?), Titans, Fey, Trees, etc.?


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The Kaur - Daemonborn
Lifeforms  (Intelligent Species)   (Desert)
Mourngrymn's comment on 2011-04-17 06:11 PM
Thanks, unfortunately a simple thought for a new race idea turned out to be not only a creation myth but the beginning of the seven races.

As for their appearance, I hadn't really thought of the differences I just hit home on the major look. I had naturally assumed they would have different features but I suppose I narrowed it down a little to much. I'm assuming you mean different looks of the demons. Perhaps I'll add more with different archetypes in the culture.

The different spelling of the Creators was due to the advice and opinion of one of the proof readers, not liking my original names saying to make them a tad different from the norm. The way they were spelled prior was not innovative enough it seemed and took away from the readers experience. Go to Comment
The Kaur - Daemonborn
Lifeforms  (Intelligent Species)   (Desert)
Old Dreamer's comment on 2011-04-19 07:30 PM


I think these lovable fellers are cool! I like the link to the original creation story. I like the  cultural description. I really like their ecological / economic niche. I wondered as I read through this how these creatures lived and what kept them going. But then you brought up their towns in the rock and answered all those pesky questions. 



Way more interesting than another Orc tribe. Hooah, thanks!


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The Kaur - Daemonborn
Lifeforms  (Intelligent Species)   (Desert)
MysticMoon's comment on 2011-04-25 02:22 PM


I like this. Good descriptions and an intriguing setting.



I am curious about their physical possessions. What types and styles of clothing do they wear? Does dress denote rank? I think clothing can go a long way toward differentiating them from each other.



Also, what kinds of weapons do they use? Are melee weapons seen as more courageous than ranged ones? Do they wear armor?


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Use of Constellations
Articles  (Setting Building)   (Game Mastering)
manfred's comment on 2009-07-18 01:02 PM
This article has been featured on Roleplayingtips.com, Issue 455. Congratulations to the author - may your submissions be stellar as ever!

See it here. Go to Comment
Use of Constellations
Articles  (Setting Building)   (Game Mastering)
MoonHunter's comment on 2006-08-01 01:29 AM
Constellations are really just the best way to mark time through the year. Once regions are assigned, other astrological elements can be used.

Love the article. Go to Comment
Use of Constellations
Articles  (Setting Building)   (Game Mastering)
Cheka Man's comment on 2011-04-16 08:57 AM


Very interesting, I might add constelations to this later.


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Use of Constellations
Articles  (Setting Building)   (Game Mastering)
Ancient Gamer's comment on 2006-07-31 12:33 PM
Constellations can be used in other ways too. One way I infrequently use constellations is in conjunction with rituals, whether they be good or evil, mundane or epic. A specific constellation could be required for a ritual to work. That ritual could involve summoning a certain entity, divination, opening a portal and so on.

Constellations could also boost or diminish the effect of magic and / or mundane abilities. For instance could fiery spells be particularly effective when the "Sulphur Serpent" constellation is dominant. Go to Comment
Use of Constellations
Articles  (Setting Building)   (Game Mastering)
Mourngrymn's comment on 2006-07-31 01:46 PM
Well it is a scroll... add ideas to it. Go to Comment
Use of Constellations
Articles  (Setting Building)   (Game Mastering)
Mourngrymn's comment on 2006-07-31 01:46 PM
Perfect idea and one I thought of but overlooked when putting up ideas. Go to Comment
Use of Constellations
Articles  (Setting Building)   (Game Mastering)
Mourngrymn's comment on 2011-04-17 11:02 AM
He often does. Go to Comment
Use of Constellations
Articles  (Setting Building)   (Game Mastering)
Murometz's comment on 2006-07-31 12:35 PM
A truly intriguing topic!

I use constellations (and other planetary thingies) quite often in my worlds. Go to Comment
Use of Constellations
Articles  (Setting Building)   (Game Mastering)
Murometz's comment on 2011-04-16 10:21 AM


Love this article. Well done Mourn. And congrats on the roleplayingtips.com cross-over!


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