That idea of looking and smelling like a corpse is a great idea to draw in their food source, especially since they don't seem too picky about what they eat. Typical adventurers may stumble upon them by their insatiable curiosity.
"What's that smell?"
"Smells like death."
Looking at each other and nodding emphatically, "Lets go check it out...." Go to Comment
Ah, my thoughts went first to RuneQuest walktapuses and then to Half-Life. Luckily the Walktapus comparison was banished by further reading, but the Half Life one remained. This sounds like something that could be met with in Ravenholm. I like it: A scary monster for those fall horror sessions =) Go to Comment
This is awesome, I was just looking a grab and go demon the other day and couldn't find on. I was going to right up some demons for the site then I found this. Really, Really, Good and so useful to a GM. Thanks.
The heroes find the crumbling, overgrown ruins of what appears to be some sort of grand dining hall in the forest. Deciding that it is a good place to camp, the set up a fire in the center. However, they are woken in the night to see skeletons waltzing in the moonlight to organ music that emanates from the open air. The skeletons touch nobody, dancing around them all night.