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Shaedra
Locations  (City)   (Mountains)
valadaar's comment on 2007-02-01 06:16 PM
Good solid location. Go to Comment
Shaedra
Locations  (City)   (Mountains)
Wulfhere's comment on 2007-02-05 01:50 PM
A credible, reasonably detailed town that leaves me hungry for more information.

While some hooks for adventure are provided (the nearby ruins and the nests of the vile "blood dodger" parasites), no information was provided about the human conflicts to be found in such a place. Additional history about the ruins and details about blood dodgers would be helpful.

A variety of conflicts would doubtlessly be encountered in such a town:

- While the Gison (Dwarves) are friendly neighbors, perhaps some of them object to the townfolk's activities? After all the Gison have done for the town, I would imagine they might be annoyed if their well-intentioned advice and direction is disregarded.

- The military veterans that make up much of the population may encourage strict order and crush out attempts at crime, but they will have the same weaknesses and passions as anyone else. Surely there are issues that these people disagree over? Conflicts where personal liberties are trodden upon in the name of "the common good" come to mind. Some of the town's leadership might abuse their positions for personal advantage.

- Should some threat endanger the land, its rulers may need the city to send a military force in response. Because this city is so heavily militarized, the ruler may demand an unusually large number of troops respond from there. After all, they have committed substantial resources to keeping the town safe: Shouldn't the town return the favor? This may cause hardship and danger for the town, gutted of defenders. Go to Comment
Shaedra
Locations  (City)   (Mountains)
Wulfhere's comment on 2007-02-05 04:39 PM
I took a look at the related subs that you had linked already, but I was considering its "local flavor" and how it would be used in a campaign. I like the basic idea, but it left me wanting more information about the local people, what they do, and how they could be used to spark adventures. Go to Comment
Spell Crystals
Systems  (Mystical)   (Defining)
ephemeralstability's comment on 2005-11-15 02:57 AM
Perhaps an even cooler form of crystal would be a four-dimensional one. "How to incorporate this into a 3-d gameworld?" you ask. Simple: all that we mortals can see is a three-dimensional projection of the gem, which may alter subtly as it rotates in four dimensions. This could give these gems a hard-to-hold, ephemeral quality: it would be possible if you gripped them wrongly that they would just fire off into the fourth dimension.

The reason I thought of this was your enumeration of the Platonic solids: in four dimensions there is an extra regular polytope which has no analogue in any other dimension (in 5+ dimensions there are only three Platonic "solids"). Somehow the mysteries of four dimensions seem suited to the properties of a magic-focussing device.

ephe! Go to Comment
Spell Crystals
Systems  (Mystical)   (Defining)
MoonHunter's comment on 2005-11-05 11:58 PM
Two paws up Go to Comment
Spell Crystals
Systems  (Mystical)   (Defining)
Cheka Man's comment on 2005-11-06 06:16 PM
Very useful. Go to Comment
Spell Crystals
Systems  (Mystical)   (Defining)
Ancient Gamer's comment on 2005-11-15 06:21 AM
I know where you got this idea from, Pug, ehrrr, I mean Mourngrymn. I long suspected your influences and yesterday it was confirmed ;)

I often get inspiration from Fantasy authors myself and this is certainly a feature which I liked about the game/novel you took it from. A nice addition to any setting! Go to Comment
Spell Crystals
Systems  (Mystical)   (Defining)
Mourngrymn's comment on 2005-11-15 09:00 AM
My magical system is based off of a ew chapters in one of those books. The spell crystal idea was a continuation of that.

I actually spoke with Midkemian Press for permission to use and adapt that system. They didn't want it as it only showed up in two chapters of a side plot in a book. Something they actually forgot about. The person I corresponded with said he had to go read the book in question to remember what I was talking about.

In the basics it is similar but I have adapted it and altered it far enough to make it different by far. Part of the reason they didn't remember it. So yes you found me out. But I have permissions to use. Go to Comment
Spell Crystals
Systems  (Mystical)   (Defining)
Mourngrymn's comment on 2006-05-08 02:06 PM
I always liked this one. I used to represent this in game by getting dice in the appropriate size and when someone found one or used one the dice would exchange hands. I would then have them keep them in their pocket or a small dice bag to give the idea of carrying them and the amount of space they take up, that while they are small, they do take up space in numbers.

Pound O' Dice anyone? Go to Comment
Spell Crystals
Systems  (Mystical)   (Defining)
Dragon Lord's comment on 2005-11-08 08:10 AM
Must say, I like this - a simple idea that makes a lot of sense

Nice for the GMs' viewpoint too - magic can be easily controlled by simply limiting the availability of crystal

Sometimes the simple ideas are the best

3.5/5 Go to Comment
Spell Crystals
Systems  (Mystical)   (Defining)
Zylithan's comment on 2005-11-15 12:41 AM
You know we love dice and magic, so you give us dice that make magic. Brilliant! Go to Comment
Spell Crystals
Systems  (Mystical)   (Defining)
valadaar's comment on 2006-10-17 07:19 PM
I do like this one - good job! Go to Comment
Spell Crystals
Systems  (Mystical)   (Defining)
valadaar's comment on 2007-06-19 06:28 PM
I think you be would best served to post your questions... Go to Comment
Spell Crystals
Systems  (Mystical)   (Defining)
book_of_shadows's comment on 2007-06-19 06:08 PM
This is very good info.
Can you tell me were I can find more of this out. Go to Comment
Kingdom of Kerrabar
Locations  (Country/ State)   (Other)
MoonHunter's comment on 2005-11-08 12:50 AM
This is a good post. There could be more to it. But it gives me a sense for the place and dramatic tension to work with. Go to Comment
Kingdom of Kerrabar
Locations  (Country/ State)   (Other)
valadaar's comment on 2007-01-30 06:31 PM
What Moon said. Go to Comment
Dongarld
Locations  (City)   (Water)
MoonHunter's comment on 2005-11-08 06:18 PM
I like the amount of detail and the basic points of all these posts. Go to Comment
Dongarld
Locations  (City)   (Water)
Cheka Man's comment on 2006-06-17 04:16 PM
I like the crystal lake. 5/5 Go to Comment
Dongarld
Locations  (City)   (Water)
Cheka Man's comment on 2006-06-17 04:28 PM
Plot Hook-the PC's are out to poach the crystals illegally. Go to Comment
Dongarld
Locations  (City)   (Water)
Pariah's comment on 2006-05-25 04:13 PM
Wow. I like the amount of thought you put into this. Go to Comment
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