So I have only given 1s or 5s with the handful of votes this site has seen fit to bestow up this little troll, but this one left me with a real sense of "eh". I mean, I guess this is cool, the PC can talk to the sword and gets +3 (whatever that means) to his/her AC. But really can't say much about it expcept "eh". Have you game tested this? I am out of votes for the day.
Every message board has its bully and you can't win. You can't make rhetorical points and ask them to be nice. They are the master of the board. I have trolled enough boards to know. This is his turf and if wants to imply that you are ignorant fool he can do so with impunity. The other members of the heard will not come to you aid otherwise he would have left long ago.
Just remember this:
winning an argument on the internet is like winning a race in the special olympics. Even if you win you are still retarded.
The Orb's location is dependent upon your campaign, so place it where you will. It is probably in the hands of some uber mage known for "doing the world good", kind of like Gandalf. Of course, this item is not "famous", nor publically known. So the Wizard gets all the credit, even though the Orb is doing a great deal of the work.
If you are looking for the other crystals/ orbs, then click on the Wizard Corus link above to see them all. Go to Comment
The intended magics for the Orb were the same as it manifests now. It allows a wizard to scry anywhere in the world where there is trouble and cast spells (which are enhanced in power by the item) as if you are there. This allows you to deal with "trouble" without having to leave home. Corvus was a home body after all.
The other part of the write up which you are commenting is the generic addition to all Orb Posts. It also lists the implied powers, in this case, the nudging of minds to perform certain tasks and the more universal orbs being able to interfere with each other's magics. Go to Comment
Personally, I would have preferred a more complete description of this ONE orb, what were the intended magics for this orb? The only reason I ask is because I read this site for ideas, and this one seems to need a little more fleshing out before I can use it for MY purposes, which is to pick and choose the best ideas and throw them together in my own special way. ;)
Why did he live for so long in the first place? And is anybody sure that he really did die in the voop? Perhaps he is still alive, finally driven over the brink of madness because of the voop and now wandering without knowledge of his past years but somehow with the skill of enchantment still active. Perhaps he is still creating on a lesser scale somewhere without really knowing what he is doing. He could be creating some even wilder magic that only a very few scholars would recognize as his work. Go to Comment
I also assume that because of his madness he discovered a way (a technique or process) to create items that no sane person would discover. He could probably kick out an item that would take others years, in a week or two. And he did have 800 some odd years to kill. Go to Comment
That is a good point. Other than the round lake where his tower once was (voop), I had not thought of any other impact. I guess the people in this area of the world would be excellent glass blowers and crystal workers. Corvis is not quite in the middle of nowhere, but you can get there from there. Perhaps I better make a land of Corvis. Go to Comment
I thought about the impact this one man could have on a world. Especially given the legacy of the Orbs. I have been tinkering with a world where you would have epic forces in conflict, with Corvis as part of the back story and that Light and Darkness are now in a clash... lead by two orbs.
For those who don't want an epic campaign, Corvus is an excuse for having thousands of magik items spread randomly all over the world. The Voop dispersed magik items everywhere in the world 1300 years ago. Go to Comment