Eight hundred years. Two to three weeks an orb. Do the math dude.
More seriously, I would figure there were a few hundred orbs of various powers (The Orb of Humdity Control and the Glow Light of Insect Destruction to name a few lesser ones) and a few other items (Staff of the Magi for the Orb's original home, the fire ring, the rings of servant calling.. etc). Like a dungeon, normally the item was put to a different use originally. It is only when put in a different situation that the orb's power becomes totally apparent. As I figure out a few of the more interesting ones, I will put them out.
I am thinking of using the orbs as the basis for a fantasy world. Figure most Wizards (magik users of great skill... not the class) make one or two items in their lifetime. Corvus the Powerful, Corvus the Wise, Corvus the Mad, choose a title made enough of them that he has changed the face of his world... (especially after the explosion at his tower altered magik on the world since then...)... I guess I better start that thread huh? Go to Comment
MoonHunter, do you mind having a suggestion? What if one of the heroes knows a friend that likes to invent? Then there would be a mini quest to get a certian power source for the latest invention (hope it is a time machine or otherwise the rest of the thought might be in vain) and then the heroes rocket back in time to the time before the explosion in the lair occured. Then the heroes stop the crazed alchemist and the alchemist might get a chance to explain her actions thoroughly and the heroes get the choice of helping her or killing her. If helping her then their reputation goes bad. If killing her then their reputation goes up better than before and the other alchemists might have a chance of destroying the Chimera Oil and preventing the monstertoxicosis (I invented that term. It is the symptoms of turning into a monster. Do you like the term?) from happening to the future of that world. Go to Comment
Well, actually, if you read the Chimera Oil item he linked to, it says just a few drops makes the skin soft as clay. 30 gallons of the stuff into the water system will cause some serious funkiness. *nods* Go to Comment
How is the party supposed to figure out the cause? Even if they find the "ex-barrel", they aren't going to know that it slowly leaked into the water table, they just don't have enough knowledge to connect the two.
How do they avoid a similar fate?
(plus which, and I know it's fantasy, etc, but one gallon of toxic waste causing this? Sounds like potent stuff) Go to Comment
When do the effects of the chimera oil wear off? Permantly malliable flesh could be quite troublesome. Imagine walking along and someone opens a door into your face. What does a person eat with teeth made of clay?
In the merging with the chimera oil, does it do anything for the scale of the creatures? The owl taking on mouse qualities, is that just an owl with whiskers and little round ears now or does it have a hairless tail and a toothed beak?
The Chimera oil wears off when it dries. It all depends on temp, humidity, and the amount used. (And how annoyed the GM is by the use of the oil... another factor).
The merging, as from the scenario, was the owl eating the mouse and absorbing its parts. In the way of Chimera, it is an owl with whiskers and little round ears, the process that works. If it was the hairless tail and toothed beak it would probably not live long. Go to Comment
The squirrel/ bear/ tree was a terrible running accident at the wrong time. Squirrel and tree were merging and the bear got stuck in that combination and... it is just icky.
Mosquitos... ah my favorite vector for disease and genetic mismashing. How mean do you want to be? They will eventually suck something with a high enough concentration of oil in their body that they will turn into flesh clay and mold themselves to the next thing they try to bite (or even land on). They might actually just die off, as they turn into mangled clay shapes. Go to Comment
Ylorea, that of course is the point of this item. It seems so controllable, yet what happens if the urn cracks at the wrong time, or you accidently smudge some on yourself, or... well the possibilities for mayham and new plot lines is endless.
Yet, there are disguise uses, 12th century plastic surgery, monster creation, and 101 other uses, so you just want to have this stuff around. Go to Comment