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The City of Caulderon
Locations  (City)   (Other)
MoonHunter's comment on 2007-08-18 01:32 AM
waaarrrgghh. Can't get something to work. Go to Comment
The City of Caulderon
Locations  (City)   (Other)
EchoMirage's comment on 2005-02-08 01:13 AM
Very interesting - I like it.
It would be amusing to playsay a Caulderonian who managed to get left behind when his air ship gathering supplies had to leave urgently, or fall of the city and saving himself with a parachute/getting caught by a griffin and carried off...

Of course, if the Caulderonians decided to be nasty, it could lead to scenes like in Independence Day, with a city floating above the royal palace, and dumping something unpleasant on it.

As for the name - what else could be a city of alchemy be named after but the cauldron :) Go to Comment
The City of Caulderon
Locations  (City)   (Other)
Ancient Gamer's comment on 2005-11-28 04:13 AM
Haha!

In my favourite book series there is a floating city called Moon's Spawn.
Got it? Moon's Spawn...

Haha.

This city is an excellent write up of an old fantasy idea. Go to Comment
The City of Caulderon
Locations  (City)   (Other)
Dragon Lord's comment on 2005-12-19 08:06 AM
Brilliant - love it - I'm definitely gonna pinch it too - 5/5 - and gets today's HoH vote Go to Comment
The City of Caulderon
Locations  (City)   (Other)
Anteaus's comment on 2005-06-09 08:48 AM
Love the Setting and am planning on starting to use it in one of my campiagns, this is a great start for a fantasict set of adventures and locations, as well as no end of item...that is it...I am stealing it!!!! Bahahahahaha!!!!! Go to Comment
The City of Caulderon
Locations  (City)   (Other)
KendraHeart's comment on 2005-11-19 10:21 PM
I am with Anteaus. I am stealing it to. Where is the setting you mentioned in the post? Go to Comment
The City of Caulderon
Locations  (City)   (Other)
valadaar's comment on 2007-08-18 11:51 AM
Oh, and a great location. Go to Comment
Corvis
Locations  (Regional)   (Plains)
Strolen's comment on 2003-08-10 02:09 PM
Would be a fun place to use when the PCs have impending doom coming that way. They think they are going to save the village by warning them but come against such calmness and uncaring. Would they result to force to move the farmers? Might be interesting to see if they give up or continue to try and 'help' or if the nature of Corvis lends its own protection that the farmers fail to pay enough attention to. Go to Comment
Corvis
Locations  (Regional)   (Plains)
Strolen's comment on 2003-11-10 06:18 PM
Still sort of trying to think of the why behind their uncaringness? Leftover magic from voop that affects those in the area. Children grabbed by a gryphon should get a rise out of somebody. Does mirror lake heal or make these people more sturdy against the creatures that inhabit the region? Easy to bring people back to life? Might make more sense in my head if so.

Oh, so the Gryphon's got Kilder's kids again, eh? When are they going to learn to stay away from it's nest? Guess he will get them back tomorrow sometime.

Just need a why... Go to Comment
Corvis
Locations  (Regional)   (Plains)
manfred's comment on 2003-11-12 05:59 AM
Plus, while the monsters are quite dangerous themselves, few of them are directly man-eaters, or going out of their way to kill/harm people. Throughout the centuries they may have learned to co-exist with humans in some way.

"There's a giant grzfrz in your garden!"
"Well, if you don't disturb him, he won't disturb you."
"But, but..."
"Come, sit, have a pipe. Where are you from, stranger? What is new in the world?" Go to Comment
Corvis
Locations  (Regional)   (Plains)
Ria Hawk's comment on 2003-11-11 10:58 AM
*Evil GM Grin* That would be humiliating, for a fighter to be out done by an average peasant. Go to Comment
Corvis
Locations  (Regional)   (Plains)
MoonHunter's comment on 2003-08-11 02:49 AM
Oh look. The Wyvren is back. Guess we better go to the root cellar.

Didn't the purple worm collapse most of those yesterday?

Oh yes, that is right. Well we can use its tunnel to get to the highland caves.

They will have village evacuation plans down to a science. Nothing is too dangerous or too evil. It is just an ecology that has more natural monsters in it than normal. Go to Comment
Corvis
Locations  (Regional)   (Plains)
MoonHunter's comment on 2003-11-11 12:08 AM
It is "New York Syndrome". They have "been there, seen that". These folks have seen more "natural monsters" by the time they are twelve than most modestly high level adventurers. It is all in the amount of stuff. (Plus many of these people are the descendents of the staff, who must of been made of hardy stuff).

Yes, they get upset and go after things that pick up the kids, but they would rather loose sheep than the kids. I mean these must be high level peasant farmers, who probably have better combat skills than most low level fighter types. Go to Comment
Corvis
Locations  (Regional)   (Plains)
Chaosmark's comment on 2005-11-07 07:58 PM
I got quite a kick out of this background. Quite amusing to see the direct results of Corvus' works. Go to Comment
Corvis
Locations  (Regional)   (Plains)
valadaar's comment on 2006-10-13 02:57 PM
Only voted Go to Comment
Corvis
Locations  (Regional)   (Plains)
gulkien's comment on 2011-02-06 04:45 AM


omg there is a dragon on your roof call a mage quik says a warrior the owner of the house says o thats nice

Go to Comment
The Tome of Klorak
Plots  (Discovery)   (Single-Storyline)
manfred's comment on 2003-07-22 11:22 AM
It is not that hard to get into. You just have to ask, the guards will surely allow you in...

They just won't you let out. Go to Comment
The Tome of Klorak
Plots  (Discovery)   (Single-Storyline)
Agar's comment on 2003-07-22 03:10 PM
Maybe the players will have to act crazy to be thrown in Asylum. After that, how will they be able to get out, and if they do, what will the residents of Asylum learn from their departure? Go to Comment
The Tome of Klorak
Plots  (Discovery)   (Single-Storyline)
MoonHunter's comment on 2003-07-23 01:25 AM
That is why people are not allowed "in and out". If the Mad learned that you can get out, they will try... in droves. (Did we mention that they are superhumanly strong and immune to pain?) That is why people are not allowed in or out. That is why you have to sneak in and out. Go to Comment
The Tome of Klorak
Plots  (Discovery)   (Single-Storyline)
MoonHunter's comment on 2004-09-18 08:15 AM
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