The character is appears inconsistent to me. If I could hazard a guess, I think you've taken the methodology of Professor Moriarty, with the ideals of Che Guevara, but the mix isn't so good.
These three critisisms deal with Scarabomantus as the villian:
1) There is little motivation to fight such an enemy. Unless your greatly benefitting from the status quo, why fight someone who is trying to ensure that everyone is treated fairly? Its like fighting against Robin Hood.
2) If he is never seen, his plans are epic in detail and meticulous in construction, and he always has quick escape routes planned, how are players ever to come to suspect him of anything? And don't tell me thats the point, if the players aren't to know he is operating, he might as well not be.
Perhaps he needs some signature crime traits?
3) You never mentioned what he does with the stolen goods, other than more campaigns. What a campaign is, in undefined (Assasination? open war? Guerilla war? Terrorism?). If his campaigns have collatoral cost, does he try to minimize it, or does he believe "ends justify the means". Does he give money to the poor, or secretly fund public works in poor areas? Or does he just keep the money all the money for future campaigns?
Can you give us some examples of how you would fit this character into a story line - remembering please, that the PC's must be able to determine that he is behind the plot, and being consistent to the character you've laid out. Go to Comment
I for one am a dog person, and although I really HATE cats(espeacilly in an awsome rpg) I like were Moonhunter is going with this. The cat could have control over the Queen of the empire of... of... of... some country, or something. I dont know. I'm bad with names. ANYWAY, the cat is telling the queen to avenge the death of her husband, who was killed in a war long ago. Gorlock however sees the other kingdom as a perfect breeding ground. short on men, the Queen hires the pc's as mercs. After a couple of big battles the pc's stert to see the queen talking seemingly to no one. As the story of the war progresses, the pc's see the cat look devilishly at the queen, who calls for the guards to escort the 'heretics' to the prison. after a day of torture, a soldier, who befriended you during the campaign, frees you and leads you to a room full of soilders who are going against the queen. you now have a choice, either tell them of the manipulating cat, or let them kill her and plunder the queens riches.
Yes. I am not a "cat person." Yes, I can't see the attraction of these creatures, unless one is born to serve their ungrateful "god". Lets move beyond this fact and focus on the characters.
Oh... so many cats might be just like Gathrack. Those demonic cats might of bred. Their ancestors might still have vestiges of their demonic powers, so people have to take them as pets and treat them like gods (ah mind control). Gathrack's kin tainting their line might be the reason Cats are creatures of power AND used as mystic familiars (perhaps some are empowered by their thinning demonic blood). Go to Comment
I was reading some In Nomine material the other day and thought about this demon. I never thought about an animal shell in that game before, but it would be an intersting skin suit.
In most cases demons are "moderately" easy to remove (once you know how). Thus they need to ply their trade with subtly and guile. Only upon occasions when a quick application of muscle (or the demon is summoned for just that purpose, should they resort to direct violence. Go to Comment
Owning no fewer than three cats myself, I musr admit I do believe that cats do have a rather sinister origin, perhaps having a home somewhere in Hell. But, I also know that my kitties become quite irate when people are upset, and not paying the proper attention to them.
Cats were once worshiped as gods, all cats remember this. Go to Comment
Hey hey... I like cats, but still think they're a bunch of selfish beasts, who, while they understand very well WHAT you are saying don't give a damn...
Cats ARE demonic... some truly evil, some just small mischiefous imps.
But still, I am a cats person... I even purr when I feel REALLY good... Go to Comment
Yes cats were worship as gods, but not all ower the world. I think it was only in old Egypt. Its a wery interesting character but MoonHunter i know Echo wont like this he like cats. But keep smiling :) Go to Comment
I would've voted lower, but there's this cat sitting in my lap right now, and he's staring at me with his big blue (with hints of red beneath the benevolent outer layer) eyes, and I just can't help but vote higher. No idea why this is. :)
In all seriousness, Gathrack is a suitable entity in the game world, especially as a pet to the party's lawful good cleric. Or the neutral meat-shield fighter who has lots of influence over the lawful good cleric. Go to Comment
Actually, Ian Flemming came up with the name after meeting a postal clerk. The man was boring and non descript, the most non descript man he had ever met. That man had the name James Bond. He choose it because it was so "common" and so "boring". I guess if he was an American author, we would be saying "Brown, John Brown," instead. Go to Comment
I like the combining of genres and settings to produce something new. They had spies in the Renaissance times, each prince/ household against the others. I could see a campaign of spy vs spy set in Italy in the late 1300s. Go to Comment
For the people who asked. This character is the Benchmark for a THREE FLAME score. It has a good format, good English execution, and a passable idea behind it. Not every character has to be flashy, powerful, or even that intricate. Every character does not need to be exotic or unique. There is a lot to be said for a solid, basic, character. Go to Comment