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Dalme The Tinker
NPCs  (Major)   (Knowledge/Lore)
MoonHunter's comment on 2006-05-24 01:46 PM
Updated: punctuation and link updates Go to Comment
Dalme The Tinker
NPCs  (Major)   (Knowledge/Lore)
MoonHunter's comment on 2007-06-01 11:36 AM
Bumping in the night. Go to Comment
Dalme The Tinker
NPCs  (Major)   (Knowledge/Lore)
Maggot's comment on 2005-10-10 01:19 AM
Would any resident demon hunters in the area be able to scry for his presence? Go to Comment
Dalme The Tinker
NPCs  (Major)   (Knowledge/Lore)
EchoMirage's comment on 2005-11-17 07:28 AM
That is the way a demon works - not by going on a rampage, which brings out the good in his victims, but rather by subtrfuge. Yup. Good one. I like him a lot. A great deal. Go to Comment
Dalme The Tinker
NPCs  (Major)   (Knowledge/Lore)
Cheka Man's comment on 2005-09-18 04:45 PM
Very good.I'd give you a 5 but as you say, 5's should not be handed out too often. Go to Comment
Dalme The Tinker
NPCs  (Major)   (Knowledge/Lore)
Mourngrymn's comment on 2006-05-24 01:52 PM
This has enough of a painful reoccurance to the players that is bespeaks of many fun filled hours of reoccuring nightmares for them. They could meet him one day and have a splendid time, then the next time they meet him it always seems ot be a bad day for them to where they think he draws them bad luck, then the next time, good again. A perfect on again off again kind of relationship with an NPC like this is classic. Go to Comment
Dalme The Tinker
NPCs  (Major)   (Knowledge/Lore)
Dragon Lord's comment on 2005-10-04 08:21 AM
Find myself in full agreement
Nothing more to be said really (don't you just hate it when that happens)

Oh, and just for the record - I like him a lot - almost gets my "wish I'd thought of that" award

4/5 Go to Comment
Dalme The Tinker
NPCs  (Major)   (Knowledge/Lore)
Chaosmark's comment on 2005-09-18 11:36 AM
VERY nice MH. I love the way you flesh him out, yet leave enough of him unsaid so that he can be weaved into any fantasy campaign.

I give it a 4/5. Why not that last little bit? Well, I'm not quite sure, but something seems lacking in there. While a good NPC, he isn't absolutely wonderful, great, AWESOME. And that's okay. I think that 5/5s should be handed out on a rare basis, for those really special MH works. Go to Comment
Dalme The Tinker
NPCs  (Major)   (Knowledge/Lore)
Pariah's comment on 2005-10-03 09:51 PM
I like him, great way to explain how the locals came to be so wretched without a dictator sitting over them demanding all their crops or the like. Go to Comment
Dalme The Tinker
NPCs  (Major)   (Knowledge/Lore)
Zylithan's comment on 2005-11-14 01:52 PM
Yeah, I have little to add to what has already been said. I think he isn't the easiest character to work into a campaign, but I like the idea of the players 'just happening' to see him a lot. Even if nothing happens they should be a little suspicious. Go to Comment
Dalme The Tinker
NPCs  (Major)   (Knowledge/Lore)
valadaar's comment on 2014-05-13 09:41 AM
This is a great NPC. I like his potential and what you can do with him. Go to Comment
Dalme The Tinker
NPCs  (Major)   (Knowledge/Lore)
Dossta's comment on 2010-09-26 10:57 AM
I read this one before registering for the Citadel, and am coming back to add my vote. Well done on this! A nice way to sew misery, pettiness and despair -- the kind that the PCs would love to fight, but has no clear source.

4/5 Go to Comment
Dalme The Tinker
NPCs  (Major)   (Knowledge/Lore)
Ramhir's comment on 2010-09-30 10:16 AM
Very nice. A well-crafted NPC that can be dropped into any fantasy campaign, and could cause a bit of trouble for the PCs. Thanks! 4/5 Go to Comment
Manor Home D'Marsarac
Locations  (Fortification)   (Mountains)
manfred's comment on 2005-07-17 01:52 PM
It is far from generic, or mundane... in fact, I think the lord of the house would be quite insulted if someone called it this way.

There comes the plot hook: someone had the audacity to claim lord so and so has a garden ten times as beautiful as this one! So get those adventurers, and let them find out what exactly is in that (heavily guarded) garden, before they are compared by the King himself. (May add quests for exotic items to make this garden even more special.)

Even competition in beauty can become deadly serious... Go to Comment
Manor Home D'Marsarac
Locations  (Fortification)   (Mountains)
manfred's comment on 2005-07-20 02:50 PM
But why couldn't we try a more classical ingredient to this beautiful location?

A dragon flew above, and liked the whole place. And settled here. And chased away the inhabitants.

Now, how to make him leave (or kill him), without destroying a bit of the wondrous statues, plants, walkways, buildings, etc.?

Talk about defeating a dragon. Go to Comment
Manor Home D'Marsarac
Locations  (Fortification)   (Mountains)
manfred's comment on 2005-07-21 02:50 AM
*breathing heavily, gets a huge axe, and after a moment of maniacal laughter recovers and forces himself to throw it away*
"Must be creative... must not kill people that post dozens of comments without adding value to it."


Therefore... more plot hooks and things-to do for the PCs.

- there's some minor critters threatening the gardens or visitors' comfort, and are hard to remove. Ideal for a less-known party to make a name. Hunting, (re)search.

- a kid has become lost. Of course it is a child of someone important, so find it before the parents find out! Sneaking, diplomacy, search.

- hinder cocky nobles from starting a duel. Diplomacy, manipulation.

- young nobles on holidays fall in love, but are from the wrong houses. The Romeo an Juliet thing must be prevented. Manipulation.

- a badly needed noble/general/archmage/... fell in love with the place and started a career as a gardener. The country needs your aid. Manipulation.

- somebody has died... unnaturally. Detective, search.

- apparently one of the servants has stolen something. Thief or some other motive? Detective.

- randomly found evidence of blackmail... what will they do? Detective and more.

- by chance or intent, overhear a private talk that shouldn't have been heard. Shall they tell somebody? And what will be the consequences? Diplomacy and more.

- without an apparent reason, the peasants start a rebellion against the manor. Repel the attack, then find out why. Combat/Strategy, detective and possibly more.

And many others. Go to Comment
Manor Home D'Marsarac
Locations  (Fortification)   (Mountains)
manfred's comment on 2005-07-21 08:09 AM
Manor Home D'Marsarac
Locations  (Fortification)   (Mountains)
CaptainPenguin's comment on 2005-07-17 06:49 PM
Meh.
Now I know that I'm supposed to rate things based on their apparent quality, but I have to say that in this case, though by almost all categorical standards it is a 4 (not a 5, you maniacs! What is this the Golden Globes?), I have take away a point based on simple personal preference. I don't believe that, even though it is something of a unique place, it is all ithat/i interesting.

3/5. Go to Comment
Manor Home D'Marsarac
Locations  (Fortification)   (Mountains)
CaptainPenguin's comment on 2005-07-20 09:50 PM
Monument, please, hostility gets us nowhere. I think with this one we could just let sleeping dogs lie. This is an opinionated thing- why is everybody jumping all over him just because he rated it low? Admittedly, I found a 1/5 to be a touch extreme, but it isn't my decision; it's Monument's vote, and he makes it how he likes. Go to Comment
Manor Home D'Marsarac
Locations  (Fortification)   (Mountains)
CaptainPenguin's comment on 2005-07-21 12:01 AM
*ahem*
Sorry... Forgot to check the date. :) Go to Comment
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