They would need to be moderately intelligent to manipulate people to produce heat for them. So yes, the mage might be in trouble (or they could manipulate the people around them to make his life complicated).
They like any heat source they can get. RE the 'However many times they will "cultivate" living things, helping them so they can absorb the heat they generate.' and 'Some more intelligent and tame ones will make light for caves and the Humans inside the cave somewhat peaceful, all in exchange for extra heat from its fire. ' Go to Comment
I am not sure they would "eat" each other. However, their intelligence seems to be somewhat variable. Some are pretty simple, while others have an animal cunning, while others a Chimpanze or Dolphin intelligence. It is more than just heat absorbed.
I think their intelligence would be based upon the amount of contact with intelligent minds. Perhaps their empathic abilities create a link between them and the other minds. The more contact with intelligent minds, the more "intelligent patterns" they would absorb/ duplicate in their own matrix. The smarter they are, the more efficient they can be at manipulating emotions, thus spending less energy for the effect. Thus the crafty old ones could be pretty dangerous. Go to Comment
That is a nice touch. Consider it adopted. (can't believe I didn't say that a year ago)
The size and the brightness determines the intelligence. Since size and brightness is directly related to the amount of heat taken in, it is a darwinian development (those that can absorb enough heat get smart enough to be able to absorb more, those that can't shrink and go away).
So a Blue Fire could "canabalize" itself, sacrificing some intelligence and processing power for a few more days of subsistance. Go to Comment
Actually, relating to Iain's comment above, perhaps this could be related to the elementals eating other elementals thing that was discussed a while back? Perhaps they eat each other and thus grow in size, intelligence, AND in power. So they must "eat" more heat to survive, but they also can affect emotions more. Comments? Go to Comment
A gauntlet, a tiny vambrace, a stout buckler, and a short broad blade come together to make this unique defensive weapon.
Full Item Description
In the real world:
Never a common weapon by any means, this weapon was found sporatically throughout India, South East Asia, Korea, and Japan (in fact it was incorporated into several surviving armors).
The most famous of these weapons was incorporated into the Raideen armor.
A katar, also known as a Bundi dagger, is a type of short punching sword used in Persia and northern India. It is notable for its horizontal hand grip, which results in the blade of the sword sitting above the user's knuckles. Typically, katars were used in close range hand-to-hand combat, which is effective in armour piercing. The blade was often folded or corrugated for additional strength. Some katars have a mechanism responsible for making the blades split. This happens when the user pulls the hand grips together. In this variety of katar, two hand grips are used, so that the mechanism can be activated. This feature was often used to inflict a greater damage to the enemy, having the blades splitting inside of them and slashing their insides. "Hooded katars" are katars with a shield extending over the back of the user's hand. Katars ceased to be in common use in the 19th century.
The katar is unique because to stab an opponent one has to punch instead of thrust, unlike when using a regular knife or dagger. This leads to much more acrobatic fighting styles. It is more like an extension of the fist than a dagger, and it seems more natural to attack and defend with a katar.
Katars were commonly used by the members of the Kshatriya or military caste in Hinduism. Punjabis of Kshatriya descent have been known to possess names such as Katarmaar, which roughly translates to kill or hit with Katar. Go to Comment
Dwarven Mountain Pony - a small, and hardy animal well suited to living in the mountains and highlands. Able to subsist on grass and brush, with hard hooves, and nimble feet. The dwarves use them as pack animals, and to pull ore carts, and to drive bellows for their furnaces. Never ridden as dwarves like to keep both feet firmly on the ground. As stubborn and tough as the dwarves themselves. Also only about 12 hands tall (1 hand=4 inches)