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Aviontix Tombs
Dungeons  (Desert)   (Style)
Chaosmark's comment on 2005-11-19 10:20 PM
Very good dungeon template. I like the way the backstory fits it so well. 5/5

Edit - I was going over the rest of the dungeons, and came upon one by Strolen that would be very well suited to these tombs.

http://www.strolen.com/content.php?node=729 Go to Comment
Aviontix Tombs
Dungeons  (Desert)   (Style)
Zylithan's comment on 2005-11-24 02:12 PM
A very good description of a pretty standard egyptian pyramid with minor changes. Go to Comment
Aviontix Tombs
Dungeons  (Desert)   (Style)
valadaar's comment on 2008-04-23 07:05 PM
The texts indicates we should remember that those who die in these tombs go to Merideth. Why would I remember that when this fact was not mentioned in the text until that point. It would be better to me for the text to indicate that those who die here have their souls sent to Merideth, and explain why. I would not make the assumption that the reader will have read all of the Aviontix before reading this sub, and this appears to be a major fact.

I had to do some searching to find out what Merideth is - the first occurance should be linked to improve readability, or even adding the phrase ("the Aviontix City of the Dead"), etc.

On a minor note - there are a few typos here - Gauntlet,greath,etc, and Larger has an extra capitalization.

On the plus side, it is interesting that an avian race would have tombs in the ground - it is contrary to ones expectations and provides a reason for what otherwise would be bizarre traps. Go to Comment
Aviontix Tombs
Dungeons  (Desert)   (Style)
valadaar's comment on 2008-04-24 07:12 AM
K, I stand corrected - need to read more of the other subs. I was just going through the dungeons :) Go to Comment
Aviontix Gods
Systems  (Divine/ Spirit)   (Historical)
CaptainPenguin's comment on 2006-01-23 09:23 PM
This idea has that old MoonHunter feel to it- if you could call a setting piece utilitarian, that's what it would be.
I echo Kendra's remark about the gods' names simply being the names of birds. In fact, I like the whole vibe of it. I can imagine the heroes stalking through dark ruins in an ancient slot canyon, amidst pillars carved like ascending flocks of stylized birds, and approaching statues carved like bird-headed men.
So overall, I like it.

3.5/5 Go to Comment
Aviontix Gods
Systems  (Divine/ Spirit)   (Historical)
MoonHunter's comment on 2013-06-24 09:09 AM
That would be covered under a religion or cosmology post. You never get that with a list of Greek Gods.

Follow the links and you would find that info. Go to Comment
Aviontix Gods
Systems  (Divine/ Spirit)   (Historical)
KendraHeart's comment on 2005-11-08 01:11 PM
I like the fact that the names of the Gods are so old, that they have become just the names for the birds. It also allows you to spot ancient religious artifacts instantly by seeing the bird pattern. Go to Comment
Aviontix Gods
Systems  (Divine/ Spirit)   (Historical)
Moonlake's comment on 2013-06-22 01:35 AM
I like the bit abt these people's views on sins and the afterlife. Go to Comment
Aviontix
Locations  (Country/ State)   (Desert)
MoonHunter's comment on 2005-10-27 10:21 AM
Now I forsee some reincarnating historical figures and a few NPCs with historical ties to Aviontix....

The Hawkstar: A hero that keeps coming back to undo Evil done by man in the world. He is a warrior that uses ancient weapons and can summon a pair of wings (if desired). Current manifestation has him fighting a corrupt theocracy....

Master Destini is one of the world mages, those who are responsible for sheparding the world. Destini is an Avatar of Divine Order. Destini became this avatar twelve centuries ago when he became the wielder of The Destiny Helm (Sort of a stylized Hawk's Beak, and flaring tops... more gryphon than bird). This artifact is the actual Avatar, granting the ability to perceive order and chaos, and shift wild chaos towards order and unyeilding order towards a gentle randomness.

Fate's Tower: Almost not a material location. Only those who have have a heroic destiny (Will be heroes, are heroes, or are heroes that have lost their way) can actually find it with any regularity. (It is impossible to see from the sky) It is a forty by forty foot square tower about 90 feet tall, with castly like ramparts at the top. There is no door, and only one window about 75 feet up. You will find it impossible to climb or enter it without permission from Destini.

Golvek: A master work golem that could ascend to Godhood if it wanted to. It was created to mimic any skill, power, or ability that came within 100 feet of it. It was designed to be the ultimate creation, then used in a bit of fury as an ultimate weapon. Golvek is now trying to determine its place in the universe.

Dove and Hawk: These spirits guide pairs who must maintain the balance between the violence and peace to maintain order. Those so endowed gain great strength and durrability.

The Raven: This one does not appear as a bird based villian/ hero. However, the god sends out avatars from time to time to create death and chaos for him to feed off of. Currently the Raven is a high Bishop in the Corrupted Theocracy, only a few steps from the HighOne. Go to Comment
Aviontix
Locations  (Country/ State)   (Desert)
MoonHunter's comment on 2005-10-27 10:23 AM
Everyone needs ancient enemies

The Sarethians.

This is another early mostly human society. It was Stone, moving into the Bronze, age society. As with all early societies, it was harnessed under the yoke of religion, with temples being the central unifying focus. They built in adobe and clay, with only a minimum of stone. That is why few of their temples or cities survive.

The Sarethian's deities were serpentine in nature, as the Aviontix were avian. It was not an Evil Society, as most people assume snake worshipers are. It was a mixed back of good, kind of good, and kind of selfish dieties. There are more records of Sarethian society, as their written language formed the earliest foundation of written modern Human languages. That is not to say there is a lot of records, just some. Very little survives of their culture except for a few scrolls of exceptional poetry and magical theories, and their entire legal system (which was draconic at best - mercy not being a big quality for the Sarethians).

If one pays attention to those records, Sarethians were said to have immense healing powers and to have healthy long lives associated with it. They had skills in mind and illusion magics, but little else. Most of what they had was meditation based, with a few things stolen from the Aviontix. Go to Comment
Aviontix
Locations  (Country/ State)   (Desert)
MoonHunter's comment on 2005-10-27 10:25 AM
WOW!!!
I just saw that this three post thread has been viewed 2400 times on Strolen Version 1.0. That is more than the Arth Main thread. I was stunned by it, until I realized how many threads and settings and characters I had linked to the Aviontix. Then it sort of made sense, or at least seemed possible.

Having an "ancient" civilization to harken back to is handy. It allows you to create things that you would never want a "modern civilization" to be able to do (that keeps the players from just going out and buying such things or making them themselves). Having its basics fleshed out, but not detailed is great. Everyone can take their own spin on the subject AND since the history itself is vague there is a lot of story wiggle room.

Ancient lands allows you to build up stories (and back stories) because you can start your piece up from Times Before Time. Would Scarobmontus be as cool if he came from somewhere else? Possibly. But he has ties to an ancient land and peoples. (He has also Merideth to draw upon).

Think of your ancient land as a foundation. Sure you may never see it, but it is there supporting your work.

What I am wondering is would anyone want to see more of it. Do you want details on anything, or should I just keep posting the general and vauge ideas associated with it. Or should I just leave it alone, It is done.


Generating Content is fun. One should be a useful poster. Generating Content is fun. One should be a useful poster. Generating Content is fun. One should be a useful poster. Generating Content is fun. One should be a useful poster. Generating Content is fun. One should be a useful poster. Generating Content is fun. One should be a useful poster. Generating Content is fun. One should be a useful poster. Generating Content is fun. One should be a useful poster. Generating Content is fun. One should be a useful poster. Generating Content is fun. One should be a useful poster. Generating Content is fun. One should be a useful poster. Generating Content is fun. One should be a useful poster. Generating Content is fun. One should be a useful poster. Generating Content is fun. One should be a useful poster. Go to Comment
Aviontix
Locations  (Country/ State)   (Desert)
MoonHunter's comment on 2007-07-20 11:22 AM
Anyone can add their thoughts to it. It is how things build and grow here. Go to Comment
Aviontix
Locations  (Country/ State)   (Desert)
MoonHunter's comment on 2011-07-27 02:16 PM


Wow Tauric, you are right.. there is a lot there "adopted" from National Comics.    I was thinking  upon the results of an ancient people who follow bird spirits (with an Egyptian vibe) and what would be passed down from them. (Check the Aviontix Gods post)   I was patterning these in a pulp format which was fitting for the time I was doing it, but it seems my unconcious was running rampant that day. 



Hawkstar being the inspirational point and the one I borrowed semi-directly.  He needed an eternal opposition (and the mythology had one) so we got our villian.  Golvek was a rift on a Hebrew myth, a legacy of history.  Every campaign needs a world mage and they need their "tower".  It seems that was Fated.  Hawk and Dove were natural extentions of bird spirits charged to do things. Until mentioned, I had forgotten about their existance in comics.  Those last few mentions are more rifted upon than I realized at the time (now that you pointed out). 



Still they are somewhat seperate and fit the world set.


Go to Comment
Aviontix
Locations  (Country/ State)   (Desert)
Cheka Man's comment on 2005-11-06 06:10 PM
Very useful-every imaginary world needs it's history. Go to Comment
Aviontix
Locations  (Country/ State)   (Desert)
Chaosmark's comment on 2005-11-21 09:08 PM
As with all the rest of this, I love it. This is so obvious of a thought I'm surprised it hasn't been posted before now. I now wonder if MH cares about someone adding their thoughts to it. 5/5 Go to Comment
Aviontix
Locations  (Country/ State)   (Desert)
KendraHeart's comment on 2005-11-08 01:12 PM
I like the combination of all these things. It is a cool place to bury in you world. Go to Comment
Aviontix
Locations  (Country/ State)   (Desert)
Tauric's comment on 2011-07-26 06:12 PM
Do you enjoy reading DC comics, bu any chance? I see some similarities (some larger that others) between some elements here and some comics characters.

Don't get me wrong, I enjoy cross genre adaptations.

I plan on adding this kingdom to my world's history. Go to Comment
Grand Staff of the Black Dragon Magi
Items  (Wand/Staff/ Arcane)   (Sentient)
MoonHunter's comment on 2006-01-28 02:37 PM
Updated: updated punctuation. Go to Comment
Grand Staff of the Black Dragon Magi
Items  (Wand/Staff/ Arcane)   (Sentient)
MoonHunter's comment on 2006-03-10 11:22 AM
Actually, this is just the historical piece. Those who would be "world conquerors" would be chasing down this item. Those that would stop them would be chasing down this item. This is the legend (and fact) about the staff.

You need to read Charlie's Lucky Marble 1152 to see the current write up. Go to Comment
Grand Staff of the Black Dragon Magi
Items  (Wand/Staff/ Arcane)   (Sentient)
MoonHunter's comment on 2006-05-13 02:35 PM
Updated for Galron Stones. Go to Comment
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