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Wumpus
Lifeforms  (Fauna)   (Underground)
MoonHunter's comment on 2005-10-28 01:55 PM
This is actually one of Agar's Posts. Go to Comment
Wumpus
Lifeforms  (Fauna)   (Underground)
Iain's comment on 2005-11-08 07:37 PM
Is it unique and immortal? Or are there many of them? Go to Comment
Wumpus
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Zylithan's comment on 2005-11-17 12:43 AM
I remember coding and playing Hunt the Wumpus from a book onto my apple IIe when I was a kid. I like the write up you did - a very good (and imaginative) conversion of the old beast. Go to Comment
Wumpus
Lifeforms  (Fauna)   (Underground)
valadaar's comment on 2014-02-05 09:45 AM
This is an odd one. The Wumpus seems to have a fair amount of folklore attached to it.

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MoonHunter's comment on 2005-12-27 02:10 PM
Breaker Shield

A gauntlet, a tiny vambrace, a stout buckler, and a short broad blade come together to make this unique defensive weapon.

Full Item Description




History

In the real world:
Never a common weapon by any means, this weapon was found sporatically throughout India, South East Asia, Korea, and Japan (in fact it was incorporated into several surviving armors).

Magic/Cursed Properties
The most famous of these weapons was incorporated into the Raideen armor.

--------------------------

A katar, also known as a Bundi dagger, is a type of short punching sword used in Persia and northern India. It is notable for its horizontal hand grip, which results in the blade of the sword sitting above the user's knuckles. Typically, katars were used in close range hand-to-hand combat, which is effective in armour piercing. The blade was often folded or corrugated for additional strength. Some katars have a mechanism responsible for making the blades split. This happens when the user pulls the hand grips together. In this variety of katar, two hand grips are used, so that the mechanism can be activated. This feature was often used to inflict a greater damage to the enemy, having the blades splitting inside of them and slashing their insides. "Hooded katars" are katars with a shield extending over the back of the user's hand. Katars ceased to be in common use in the 19th century.

The katar is unique because to stab an opponent one has to punch instead of thrust, unlike when using a regular knife or dagger. This leads to much more acrobatic fighting styles. It is more like an extension of the fist than a dagger, and it seems more natural to attack and defend with a katar.

Katars were commonly used by the members of the Kshatriya or military caste in Hinduism. Punjabis of Kshatriya descent have been known to possess names such as Katarmaar, which roughly translates to kill or hit with Katar. Go to Comment
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MoonHunter's comment on 2005-12-29 02:38 PM
Mask of The Monarch- Done! Very Cool if I say so myself. Go to Comment
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MoonHunter's comment on 2006-02-09 05:43 PM
Scorpio's Spawn
DONE! Go to Comment
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MoonHunter's comment on 2005-12-31 01:56 PM
Some character ideas for Urban Fantasy:
A young man from Toronto, who has been thrust into a fantasy world. He lived a fairly mundane life.
He is part Elf. You can't see that unless there is a flow of magic around him and you have the second sight. If he is brought from the Earth to the Fantasy Land, he is the Heir to a great Elven Power. In the fantasy world he becomes fairly Elven in apperance. Did we mention the uncontrolled magic powers and that he has a knack for archery.

Kellen Leaf... or Kellen Oakes
Young girl who fell into a fantasy world to be its savior. now back in our world. Go to Comment
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MoonHunter's comment on 2006-01-05 03:26 PM
Bit and Bridle of Control.
Done! 03/11/06 Go to Comment
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MoonHunter's comment on 2006-01-06 01:22 PM
Sun Swords of The Blades of the Golden Sun
04/11/06 DONE!! Go to Comment
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MoonHunter's comment on 2006-01-07 11:21 AM
Quote:
I love it when the paths of fate and chance come together.

Does this sound like a cool tag line for an NPC? Go to Comment
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MoonHunter's comment on 2006-03-15 02:10 PM
Ye Old Head Shop

Wigs and Hats store

Powdered Wigs were the height of fashion in the 17th century, the wig provided the wearer not only with style and panache, but served as a way to ward off head lice, a common ailment of the time. Go to Comment
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MoonHunter's comment on 2006-01-14 01:21 PM
Solomantic Rug
Done!!! Go to Comment
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MoonHunter's comment on 2006-01-15 11:11 AM
Silvered Irons Done! Go to Comment
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MoonHunter's comment on 2006-01-21 01:58 PM
<b>Planet of the Apes Series with Orcs</b>

Bull fighting is still a useful sport. Or Orcs could be breed for gladitorial fighting.

MoonHunter: (Hmmm Planet of the Apes with Orcs)

MoonHunter: Orcs breed as servants and entertainment. They eventually free themselves...

MoonHunter: You know... that is a good idea....

MoonHunter: Start off slow... with a country near by that domesticated Orcs.

MoonHunter: They are servants and gladitorial entertainment. They are not people, so you can do anything to them.

MoonHunter: The players would see this psuedo paradise built ont he back of Orc Labor.

MoonHunter: (orcs do all the grunt work)

MoonHunter: Then somewhere along the line, a set of "wild orcs" or a half orc, get sucked into that system.

MoonHunter: They learn and develop... and spread dissention.

MoonHunter: Then one day, they revolt.

MoonHunter: The PCs should be there for that... a return visit.

MoonHunter: Then we have a place where the Orcs have taken over and partially enslaved the Humans. And the Orcs are better rulers than the arrogant Humans who once ruled... so then the other countries support the Orc Nation... Go to Comment
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MoonHunter's comment on 2006-01-27 02:07 PM
Gamer Countries tend to exist in vacumns. And all goods and services are available everywhere.

MoonHunter: Handy to do, for GMing purposes, but simplistic otherwise.

MoonHunter: There is one line in The Ring of Fire, in the introduction actually, that sticks with me.

MoonHunter: We tend to think of history, especially from the Historical novel point of view, as the actions of the great man (protacgonist usually), when actually history is a complicated mess of various peoples doing various things.

Mourngrymn: I would say their biggest export is stone and ore, metals, gems, minerals etc. They have farming but it is more of a northern climate in most of the country.

MoonHunter: Writers could never get away with real world complexity because it is so darn random and dense, so writers have to simplify some to keep things comprehensible . Yet at the same time they need the complications to power the drama and add versimilitude.

Mourngrymn: economics was never my best course

MoonHunter: true... and probably isn't your fellow gamer's either... but after religion, economics (and resources) are the second greatest mover of society Go to Comment
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MoonHunter's comment on 2006-01-27 03:51 PM
Links to look @

2498 Scras

http://www.wanderersguild.com/
Pillage items and entries from me!

http://www.fireflywiki.org/Firefly/HomePage It is firefly. It is an rpg project that did not get too far, but the info might be useful

http://random.average-bear.com/
Look through this more carefully.

http://www.fairgame-rpgs.com/pta.html
Game system and world backgrounds

http://www.chimera.info/nineworlds/
Setting is interesting. Might buy

http://www.museoffire.com/Games/
Capes is something to look at anyways.

Supers games to search for
Hearts & Souls and Truth & Justice

http://bayn.org/wushu/wushu-open.html
Wushu download.

http://www.indie-rpgs.com/forum/index.php?topic=17964.0
Collecting Towns... borrow.


http://www.oneandonlydolls.com/galleries.htm
Images to look at.


http://www.saduria.co.uk/index.html
Saduria gameworld website.

http://www.etc.cmu.edu/curriculum/gamedesign/
Game Design Class to look at: Go to Comment
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MoonHunter's comment on 2006-02-04 01:13 PM
ACL INC -Arthur & Clark Labs 04/23/06 DONE Go to Comment
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MoonHunter's comment on 2006-02-09 11:29 AM
An NPC or an Orb Listing

I just came up with a minor orb that is a major one. Imagine a cleaning orb, designed to move dust, sand, and grit... an uber-broom.. cleaning up the room by moving all the stuff out of it.

Voop it to anywhere. Eventually it becomes property of a caravan owner who uses it to travel more comfortably (and cleaner).

The orb gets taken by a desert tribe after a caravan attack.

The Tibes' Mage, an exile from more civilized lands, adopted into the tribe because he was really useful, ...

He now uses the orb (mounted on a wizard staff) to become Wizard of the Sands... able to control large amounds of sand.... He is now amassing power in the tribes.


Kerkus Tibrus Wizard of the Sands

Tag Line
In the Age of the Scorpion there will come a Master of the Sands. He will unite the tribes into one hammer of the Gods. Thus they will crush the weak leaving only the Pure Peoples remaining.
-Thirty sixth stanza, Song of the Palanz'hi (People of the Wastes)

Appearance


History/Background


Special Equipment


Roleplaying Notes Go to Comment
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MoonHunter's comment on 2006-02-23 06:01 PM
A'Kehanawei The Dancing Folks New Take on Elves?

However Elves and Men were two very different species. Elves built, if they built at all, with sculpted growing things. Humans could only master dead matter, yet they could touch iron. Humans slept and ate because they had too, while Elves seldom if ever did so. Humans need protection from the elements, while Elves were part of them. Elves kzwan, Humans are unable. And the language of Humans was so simple as to be difficult for the Elves.

Then there was fire, bane to the living world the Elves cherished. Fire the destroyer. Fire the changer. In addition it danger it presented to the Elven Home Forests, it was the practically the symbol of all things wrong (and Evil, though they do not have that word or concept) for the Elven kind. Yet, humans handled this chaos regularly. They even seemed to required it for their everyday lives.

Humans also did not understand The Order of Things. The Elves had an intuitive grasp of the world's pattern. Not only did this allow them to shape the pattern (do magic in Human speak), but made sure their creations and gathering places were in harmony with all. Humans simply did things, Human buildings sent such echos and discordance in the pattern of things.


The humans used the name Elves for the A'Kehanawei to fit them into their existing mythologies. The people are not the Elves of human stories. They are unique in the pattern of the world. They are part of the pattern.

El Go to Comment
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