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Arkths aka Ravagers
Lifeforms  (Fauna)   (Any)
Chaosmark's comment on 2005-11-08 04:38 PM
A quite useful item for limiting magic within your world. Great for those of us who don't rely on components getting rarer as time flies, as it explains the general lack of magic items. A good encounter for your players if they happen to hit on the untouched magical trove of coolness. Go to Comment
Arkths aka Ravagers
Lifeforms  (Fauna)   (Any)
Zylithan's comment on 2005-11-15 07:33 PM
I like it. I imagine these buggers might beeline for large cities where there's tons of good eating! Better have good guards at night or your magic shop might depreciate while you sleep. Oh you set an alarm spell and magical traps? Yeah, I'm sure it will be fine ;-p Go to Comment
Ochre Door
Dungeons  (Any)   (Style)
Strolen's comment on 2006-01-09 07:13 PM
Gauntlet, I love it!

Might be worth making a couple of these doors allowing for some interesting travel. A certain color key will open this door.

Door is useable in so many ways from simple treasure gathering to some kind of required quest get the item sort of thing. Go to Comment
Ochre Door
Dungeons  (Any)   (Style)
MoonHunter's comment on 2005-12-18 12:17 AM
The nice part of "The Maze" is that it can not unbalance a campaign. If it is the only "dungeon", the magic swag and cool tchotchkes will have limited effect outside The Maze. It will give people a place to gain experience and skills that they can take out into the world. Go to Comment
Ochre Door
Dungeons  (Any)   (Style)
MoonHunter's comment on 2006-06-23 01:31 PM
Hmmm. Gauntlet, such fun. Actually if you combine this with Glyphs and Plyons, you get some of that feel.

Actually this harkens back to Wizardry I, II, or III.
The series stopped on IX or XII. This was back in the day when Apples (II) had better games than PCs. Go to Comment
Ochre Door
Dungeons  (Any)   (Style)
MoonHunter's comment on 2007-01-03 03:48 PM
Should I write up keys or scenarios dealing with keys? Go to Comment
Ochre Door
Dungeons  (Any)   (Style)
MoonHunter's comment on 2007-11-09 10:52 AM
Actually, it would work well in an Urban Fantasy game, being the "doorway to magic" so to speak. Some "Evil Lord" has an army in the maze looking for a key or the door the players are using to get in and out of. Now they have to stop these guys on the maze side of the door, because they still have their magic and powers when they exit into our world (being innate to them, not gifted by the maze).

Horror could be applicable if you turn up the ick and esher-esk qualities of the maze, add more horror and unexplained elemenets.

The Ochre door, or something much like it, was there in Antioch for a while. They charged a toll for people who entered in. And they taxed what they could take out (as it did not dissappear there). Go to Comment
Ochre Door
Dungeons  (Any)   (Style)
Cheka Man's comment on 2005-12-19 07:51 PM
Now this is a really good plot and someday I want to write a story based on it. Go to Comment
Ochre Door
Dungeons  (Any)   (Style)
Mourngrymn's comment on 2005-12-30 08:48 AM
I would have to say that this is an idea worth doing. It smacks of player frustration. Send them in as a task to a King, or for their redemption for a crime. If they return they are set free, but they have to bring back a special key.

This is an interesting, if not simple idea turned evil and malicious. I like it. Go to Comment
Ochre Door
Dungeons  (Any)   (Style)
Dragon Lord's comment on 2005-12-20 08:48 AM
Hay, that's fun

My immediate thoughts were - this is something created by a (possibly sadistic) Trickster God

Would fit nicely, with little or modification, into almost any fantasy game-world, as well as most horror or dark fantasy settings (come to think of it, I'm almost certain I've seen something similar for CoC but I couldn't swear to it)

Great stuff, and highly usable - 4½ / 5 Go to Comment
Ochre Door
Dungeons  (Any)   (Style)
Murometz's comment on 2007-04-13 09:52 PM
keys? I like keys! Go to Comment
Ochre Door
Dungeons  (Any)   (Style)
valadaar's comment on 2014-04-15 11:02 AM
This resonates with me, with my recent video-gamy sub. This is about as blunt an adventure hook as you can get, though there are times when such is both useful and desirable.

This allows linkage of any idea you see fit to use.
Go to Comment
Ochre Door
Dungeons  (Any)   (Style)
Forganthus's comment on 2012-11-28 06:21 PM
I like it! It's a way to inject videogame mechanics into DnD, which could be really fun if it was played straight. If you wanted to go for broke, you could make the front of the door a high score board (Conan got 22,000 XP in ONE run?) and give the players extra lives. And you could reskin sections of it to different themes (Greek, Aztec, Necropolis, Prehistoric).

Just the same, this is just an application of video game logic to a tabletop game, which DMs usually strive to avoid. Taking the opposite approach is kinda cool. Go to Comment
Order Dragons - Drakonus Legitus
Lifeforms  (Fauna)   (Any)
MoonHunter's comment on 2005-10-27 04:38 PM
Alone this entry is merely okay. Taken as a whole with the rest of the related posts, it becomes much more interesting. Go to Comment
Order Dragons - Drakonus Legitus
Lifeforms  (Fauna)   (Any)
MoonHunter's comment on 2005-12-09 11:45 PM
I always see the wings folding up and being used for auxillary locomotion. But okay. Go to Comment
Order Dragons - Drakonus Legitus
Lifeforms  (Fauna)   (Any)
MoonHunter's comment on 2006-11-29 10:33 AM
Updated: Updated for sentance structure. Go to Comment
Order Dragons - Drakonus Legitus
Lifeforms  (Fauna)   (Any)
Ancient Gamer's comment on 2005-11-08 07:04 PM
Very D&D but with their mythic status and the history implied they become more exciting. I good, solid submission that no doubt adds depth to the setting. Go to Comment
Order Dragons - Drakonus Legitus
Lifeforms  (Fauna)   (Any)
Zylithan's comment on 2005-11-16 11:25 PM
I like the creature and the role it plays in the world your created. Like the others, I think this post is a little short/weak on its own, however. (side note: 2 wings and 2 legs is sort of like a wyvern to me) Go to Comment
Order Dragons - Drakonus Legitus
Lifeforms  (Fauna)   (Any)
valadaar's comment on 2014-05-26 08:15 AM
This dragon seems a little - empty. It feels more like a piece of equipment or livestock than a Dragon. Go to Comment
Order of Eternal Flame
Society/ Organizations  (Combative)   (World Wide)
MoonHunter's comment on 2005-10-27 12:30 PM
If you want to make them an active part of your campaign.

The order survived, barely.

The Betrayer has lived a pitiful existance as an undead. He is bound to the world until the Order has been restored and Dragon Justice brought to the world. The Betrayer, Jareth, is sorry for what he has done (since he has witnesses the fall of civilization due to his dreams of greed and power. But without a well and a choosen one, he has been waundering pitifully for the ages, feeling quite sorry for himself.

Then he feels it, the call of the Dragon. Someone has found a stone and has been choosen. The Dragon has taken wing. Now he must reach them and train them before their destiny comes crashing down upon them.

Possible riders: a fiesty young girls who found a FireGem and awoke a dragon... one lone boy finding a well that had washed up after a landslide.... This handful of Dragon Knights have taken up the mantle of the Riders of Old, they will bring The Light of the Eternal Flame to the people again. The Mortal world will reach its potential. Go to Comment
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