I like to keep them a secular organization that was religious roots. That keeps them out of the power struggles that religions and knightly organizations (like this one was) are always involved with or drawn into. Go to Comment
Is there a post on the Shadow somewhere else? This is an awesome post by itself, but it would be even better if we could reade up on the other elments of the struggle between the living and the undead. Go to Comment
More Star Trek or Babylon 5, than Star Wars, but okay. After all, the rebellion makes a very different major metaplot/ meta arc, than early B5 or Star Trek in any non war era.
The technobabble is actually fairly real science, adopted from plans for actual caeliforming/ terraforming from NASA and a few scientific sources. I like a foundation of science for my science fiction (and the illusion of it for my science fantasy). A little research and you get enough interesting facts to generate a plethora of details to hang things on.
The Grand Project serves as a great background with plenty of dramatic options. We have two main power groups, with some lesser power groups, all combined with a highline or a dangerous man vs nature subsection. It can be a one stop scenario, a re-occuring location, or a main setting for a campaign depending on your needs. Go to Comment
Each campaign has a starting ritual. For most of Thursday Night Action Theatre, we had the ritual of...
"Car Jumping through Fire. Two silloutes kung fu fighting on a beam. Snarling wolf Lunging. BOOM! It is thursday, Thursday, THURSDAY ACTION THEATRE. Back after these messages. At that point everyone scrambled about to make sure to get ready. Then I said, "When last we left our intrepid adventurers"... (Where did we leave them?)
My Super Hero Game started with... Guardians Issue 14, "When Vipre Strikes", page X, this gave players the idea of when new story arcs began, what was important, and how far they were through a story arc.
Other people use a literal starting bell or a meditation gong.
Games with theme songs are started when you blast it.
Or "Roll for dodge" with the clatter of dice. If you don't roll for dodge and make it, you take some degree of damage.
You get the idea... Reply to this scroll entry if you have one. Go to Comment