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Singers
Lifeforms  (Intelligent Species)   (Any)
MoonHunter's comment on 2008-09-11 02:36 PM
The Yell is not bad?

The fact that you mess with The Song and have some unpredictable effect, like sending them on a murderous rampage (or have them all drop asleep)?

Like they hang with Dragons?

Not everyone needs to live a depressing, horrid, life. You should leave that to Goths and WoD players.

It is all about the spin. They are aliens, or being enslaved by the song. Or they could be a human disease, slowling taking over "the land". People could be entranced by their song after long enough exposure... turning them from people into Singers. They could be innocent victims to be abused by people, echoing a native plight.

I normally leave the spin to others and what they want to use them for. Nobody should be telling anyone how they should use a sub, not even the author. Go to Comment
Singers
Lifeforms  (Intelligent Species)   (Any)
MoonHunter's comment on 2008-09-11 02:40 PM
The edit function is being wonky right now:
Change the Intro to:
You can hear the song from miles away. The song is enchanting in a mild way. Even the plants sing this haunting tune all day. For this day, you dance a new dance, from your world to theirs. Go to Comment
Singers
Lifeforms  (Intelligent Species)   (Any)
MoonHunter's comment on 2008-09-11 03:26 PM
2d8 for you DnDer (with broadsword being 1d8), or 4d6 or 2d6 sonic for Gurpsers, or 2d6 RKA cone/ NND does body for a Hero Person.

And it can do structural damage, cracking and eventually breaking things, intead of just people damage.

Really not that bad. Why is it overpowered? Go to Comment
Singers
Lifeforms  (Intelligent Species)   (Any)
MoonHunter's comment on 2008-09-12 01:06 PM
vs what a man with an axe or mallet can do? (or someone uncaring about their broadsword could hack and eventually break). Go to Comment
Singers
Lifeforms  (Intelligent Species)   (Any)
MoonHunter's comment on 2008-09-12 05:38 PM
I am sorry, I thought it was clear that the amount of damage was along the lines of two broadsword's worth of damage. Otherwise why would it be so wimpy against organic and instantly devastating against rocks/ trees?

No worries. I will think of an edit to make that clearer. Go to Comment
Singers
Lifeforms  (Intelligent Species)   (Any)
valadaar's comment on 2008-09-11 02:58 PM
Yes they are quite unique - though their Yell power seems a little strong. This is easily adjusted to ones taste of course.

These call out(sing?) to be used! Go to Comment
Singers
Lifeforms  (Intelligent Species)   (Any)
valadaar's comment on 2008-09-12 11:12 AM
Just the vision of knocking down trees and boulders and the like. Again, as I said, easily scalable for ones own taste. Go to Comment
Singers
Lifeforms  (Intelligent Species)   (Any)
valadaar's comment on 2008-09-12 01:30 PM
"Eventually" being the key word. The submission calls to mind instant destruction of the trees,rocks, etc which puts me more in mind of a built in cannon then a labourer with a hammer.

And all I said was it was a little strong, not that it was terribly unbalanced. Go to Comment
Singers
Lifeforms  (Intelligent Species)   (Any)
valadaar's comment on 2008-09-12 06:57 PM
"serving where humans would use tools." ? Go to Comment
Mourners of the Quiet Guild
Society/ Organizations  (Combative)   (World Wide)
manfred's comment on 2008-09-05 04:35 PM
Limit them to one region or put into the whole world; make them a priestly sect or a secular organization, the basic idea stands unharmed, perfectly scalable. You get the plot hooks, you get the drama, and the undead become a tangible threat in this world. Worth using any day. Go to Comment
Mourners of the Quiet Guild
Society/ Organizations  (Combative)   (World Wide)
manfred's comment on 2008-09-11 05:37 PM
Yes, but there is still the question of their philosophy about 'The Shadow', or however they call it. Some core tenets can be spied from the post:

- The Shadow does not like to be looked upon. It hides, or it attacks, but it cannot tolerate a determined look.
- The Shadow lacks true patience. Its wickedness can be outlasted by a tenacious mind.
- One steady blow at the right moment saves battles between armies later.

And so on. Go to Comment
Mourners of the Quiet Guild
Society/ Organizations  (Combative)   (World Wide)
MoonHunter's comment on 2008-09-06 12:04 AM
Yes, they probably have. And their own folks have cut them down. Go to Comment
Mourners of the Quiet Guild
Society/ Organizations  (Combative)   (World Wide)
MoonHunter's comment on 2008-09-06 12:20 AM
I like to keep them a secular organization that was religious roots. That keeps them out of the power struggles that religions and knightly organizations (like this one was) are always involved with or drawn into. Go to Comment
Mourners of the Quiet Guild
Society/ Organizations  (Combative)   (World Wide)
MoonHunter's comment on 2008-09-06 11:53 PM
The Shadow is an old metaphor for Evil or The Devil. You could think of it as any demiurge tormenting reality. Go to Comment
Mourners of the Quiet Guild
Society/ Organizations  (Combative)   (World Wide)
MoonHunter's comment on 2008-09-07 01:56 AM
I will do it soon (or you can do it, I am easy) Go to Comment
Mourners of the Quiet Guild
Society/ Organizations  (Combative)   (World Wide)
Maggot's comment on 2008-09-06 07:00 AM
Is there a post on the Shadow somewhere else? This is an awesome post by itself, but it would be even better if we could reade up on the other elments of the struggle between the living and the undead. Go to Comment
Mourners of the Quiet Guild
Society/ Organizations  (Combative)   (World Wide)
Scrasamax's comment on 2008-09-10 10:09 AM
Takes a level in badass, an interesting idea and one that has alot of use. Nice work. Go to Comment
Mourners of the Quiet Guild
Society/ Organizations  (Combative)   (World Wide)
Cheka Man's comment on 2008-09-05 03:58 PM
Has one of them ever risen as an Undead? Go to Comment
Mourners of the Quiet Guild
Society/ Organizations  (Combative)   (World Wide)
Dragonlordmax's comment on 2008-09-05 08:01 PM
I really like this one. I'm going to have to check to see if I can squeeze this into a campaign world somewhere.

I agree with manfred completely. Go to Comment
Mourners of the Quiet Guild
Society/ Organizations  (Combative)   (World Wide)
Murometz's comment on 2008-09-06 11:50 AM
Excellent! Take one of your golf claps. I agree with the keeping them secular thing. This group can be embroiled in all kinds of intrigue!

You can attach them to Ye Olde Arcane Word Challenge if you like, as an example of a more complex (and great!) version of Jemmie Duffs. Go to Comment
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