Dust Bunnies - small magical creatures that inhabit dark places (dungeons, behind the chamberpot, under the bed, etc.). They survive by eating dirt. When they get too large, they split into two or more smaller bunnies. If struck, they explode into a cloud that causes all nearby to sneeze uncontrollably.
I've had also had Spitting Images, Roaring Acclaims, and even Rogue Waves (water elemental).
*Plotti McPlothoek:* grizzled old hook-handed (x2) pirate always willing to give the PCs quest-starting info for the cost of a drink. Strangely appears in every inn or tavern the adventurers happen to enter as if all part of a cosmic plan scribed by a very uncreative and time-pressed god.
*the party, having lost the trail of the bandit lord Gravus, enters a way station in an ice-choked and windswept mountain pass*
"Holy sh*t. Wouldn't you know it. There's Plotti McPlothoek. Plotti you ol' seadog, what brings you here?"
"Yarr, me vessel was blown of course and I set in here for repairs."
"Blown of course. That's for sure. That's some hell of a course error that put you here... in the mountains."
"Well, err... the wind... umm... maps..."
"Guys just let it go otherwise Yorkus will go and sulk in the bathroom until we leave." Go to Comment
The court wizards of Angolterre have been working for several generations to protect the dynasty. They see to it that the new monarch's names acronymically refer to a rune of protection. Once completed, the rune will make the dynasty almost invulnerable in battle, wise in counsel, etc. Unfortunately the next name, the only one that starts with the right letter, happens to have belonged to the worst monarch in living memory. Not much chance of getting the current ruler to name his child that, or for the people to put up with it if he did! What's a court wizard to do? The magic requires that the plot be kept secret of course...