An interesting planet, and one sure to get virtually any player characters into deep trouble on sooner or later. A few plot hooks could round out the setting and details on some of the more notable personalities in town.
I also liek the flexibility of the premise, and how easy it can be for GM's to take the concept and use it in a different setting with minimal adjustment.
Locations (World) (Space)
Due to the planet's heavy involvement in the Independents' side of the Unification War, Verbena is scarcely surviving, barely more than a piece of barren rock. Recently, the Alliance has been making an effort to show the population the error of their ways by leading them back into prosperity through government-funded improvements to the planet's economy.
Verbena was a lush world of thick forests. The world was largely underdeveloped until the Alliance made it a centerpiece for its "rejuvenation after Unification" campaign. Government incentives funded new construction, including a factory to supply parts for military vehicles. However, an Independent soldier-turned-terrorist bombed the factory, killing hundreds and destroying the structure. The bombing sent the world into an economic depression and created an atmosphere of paranoia, fear and hatred for Browncoats and the Independence movement.
Legislation to aid the troubled world is being discussed in parliament and will be voted on once the committees have determined what course to take.
Since then, those that could, left for other pastures. Those that were left behind have steadily declined, economically and socially are sliding into a hillbilly outlook towards anyone infringing on their property. Go to Comment