Strolen\s Citadel content. 
The Strange Parchment
Items  (Books and Scrolls)   (Non-Magical)
Monument's comment on 2005-08-11 02:37 AM
DOH! Wait, I never said it was missing. Nope. Wasn't me. I *neeeeeeever* said that. *shakes head in disbelief* LALALALALALAI'MNOTLISTENINGLALALALA... Go to Comment
The Strange Parchment
Items  (Books and Scrolls)   (Non-Magical)
Monument's comment on 2005-08-12 05:40 AM
For "X", "wax nostalgic" maybe, somehow put that in there?
Still thinking on Z, something to put in there. Zaphod... well, maybe not... ;)

First sentance: "At this junction, wax nostalgic on this most unusual but valid paragraph." ??? Takes care of J, X and V. Might throw them off being a bit poetic for the rest of the thing...

HELP ON Z!!! Go to Comment
The Strange Parchment
Items  (Books and Scrolls)   (Non-Magical)
Monument's comment on 2005-08-12 12:16 PM
Any way to separate the X and Z words a bit more? As it stands, it looks like they are intentionally placed(not entirely uncoincidentally). Go to Comment
The Strange Parchment
Items  (Books and Scrolls)   (Non-Magical)
Monument's comment on 2005-08-12 04:11 PM
If that covers it(sans E, of course), I'll update the riddle to reflect that.

J=job
X=taxing
Z=lazy
V=avail

No E. I will update the riddle with that one, it looks good to me. Thanks to everyone for all their help! Go to Comment
The Strange Parchment
Items  (Books and Scrolls)   (Non-Magical)
Roack's comment on 2005-08-09 07:25 AM
So it has every other letter? Go to Comment
The Strange Parchment
Items  (Books and Scrolls)   (Non-Magical)
Murometz's comment on 2007-02-23 07:35 PM
nifty brainteaser! Go to Comment
The Strange Parchment
Items  (Books and Scrolls)   (Non-Magical)
valadaar's comment on 2006-09-06 07:54 PM
Only voted Go to Comment
The Strange Parchment
Items  (Books and Scrolls)   (Non-Magical)
Ramhir's comment on 2010-09-19 08:13 PM
Great puzzle. Been a GM for 20+ years but this is the first time I've been on this site. Will be back often, I can tell. Go to Comment
The Strange Parchment
Items  (Books and Scrolls)   (Non-Magical)
PoisonAlchemist's comment on 2011-07-17 04:39 AM


This is simply fiendish, a good puzzle. I always feel cheap when I have puzzles which revolve around the english language though, because in many RP settings there are dozens of languages. Who is to say Common is even something we can understand? Anyway, a minor quibble on a great work. 


Go to Comment
Jackpot!
Plots  (Discovery)   (Single-Storyline)
Strolen's comment on 2005-08-27 08:13 AM
Man, you had me going. I tend to overthink things and I just couldn't get over the horrible way in which the whole thing started, the end snapped me to attention with a great "ah, ha, so that is why." Thank you for that, was a pleasure being surprised.

I still don't think you give the thieve's guild enough credit. As soon as the herald started the guild would quickly be put in action to find this guy. The herald, being who he is, would know that as well so could time his deliverance of the message to the same time thieve's guild finding him. You know the guild will follow this herald wherever he goes so there won't be any grace period for this guy.

Why would the guild kidnap family when the tailor is just as easy (easier) to kidnap from the get go. After all he is just strolling around while his family is being kidnapped. Necessary for plot but fails common sense. Better to have him immediately seek sanctuary with the family and maybe the family gets kidnapped while the PCs are helping him escape or trying to claim the inheritance. I also don't think the guilds would ever think that Joshua killed other guild members, that doesn't pan out. He would be watched from 0 hour anyway so they would know exactly what he did.

Definately a fun one! Go to Comment
Jackpot!
Plots  (Discovery)   (Single-Storyline)
manfred's comment on 2006-07-25 04:45 AM
How come I have forgotten to vote on this? It can work with some proposed modifications. But if the herald stayed a bit more close-mouthed about the fortune, or found the tailor relatively fast, it could make the disputed parts more believable. Plus quickly running away, of course. :)

A nice plot you can have fun with. Go to Comment
Jackpot!
Plots  (Discovery)   (Single-Storyline)
manfred's comment on 2008-05-04 03:42 PM
A plus for the image of Woody Allen and mobster priests. :) Go to Comment
Jackpot!
Plots  (Discovery)   (Single-Storyline)
Scrasamax's comment on 2005-07-19 11:36 PM
Because being crazy for the sake of being crazy is way better than being evil for the sake of evil. Demons are evil, it is a fundamental part of their existance. If you dont like the demon aspect, how bout if the Herald is a sadist who gains his satisfaction by manipulating people for no personal gain. (Think of the movie Saw for an idea of what I am talking about)

Now for the post, I thoroughly enjoye it including the paranoid tailor. I can just see a little reed thin Woody Allen type sitting surrounded by priests who might look like they should be in a mobster movie rather than priestly robes.

Good work Monument Go to Comment
Jackpot!
Plots  (Discovery)   (Single-Storyline)
Cheka Man's comment on 2009-01-09 08:03 PM
One of the better ideas here. Go to Comment
Jackpot!
Plots  (Discovery)   (Single-Storyline)
Dragon Lord's comment on 2005-07-19 09:25 AM
Great - a truly brilliant idea - this definitely gets my "wish I'd thought of that" award

This has got everything - believable motivations (mostly greed), investigation (PCs need to find out where all the kidnap victims are), and just the right amount of combat

One point - not really a gripe, more of an observation - the demon is a little unbelievable (kinda DnD type "evil for evil's sake") - suggest instead a real windfall of some kind (an unexpected inherence is fine) but no where near as big as advertised, or possibly a case of mistaken identity (this is the wrong Joshua Robert Grundel - there's another one who is related to Hector Elliot)

Other than that, one of the best plots I've seen in a long time - 5/5 Go to Comment
Jackpot!
Plots  (Discovery)   (Single-Storyline)
POG's comment on 2005-08-12 04:57 PM
This is the first plot I've commented on. I feel compelled to because I think it's great. I also like Scrasmax's "mobster goon" priests protecting Woody the tailor. Go to Comment
Jackpot!
Plots  (Discovery)   (Single-Storyline)
Monument's comment on 2005-07-19 08:12 PM
Yeah, I agree, the demon evil for evil's sake is kind of played out. As you can probably tell, that part of the story was an addon after the fact, you could honestly go any way as far as motivations of the rich guy/herald. I just like including demons and such because they are so easy to blame things for in a fantasy world, and BOY are they fun to fight.

Hey, maybe it's just some crazy guy who likes messing with people, in the truest sense of insanity. Maybe Sir Elliot exists and is completely batty, and the herald is nothing more than a hired messenger, hired to deliver a fairly strange message, but whatever, he's just the messenger, ya know? Go to Comment
Jackpot!
Plots  (Discovery)   (Single-Storyline)
Monument's comment on 2009-01-09 01:30 PM
Updated: The ending of the story was noted as "hokey" (and I agree, it was a demon with just did it "because", blergh). I updated the story so that it had a more plausible, and hopefully more plot-carrying ending. Go to Comment
Jackpot!
Plots  (Discovery)   (Single-Storyline)
Pariah's comment on 2006-07-24 11:00 PM
It streches credibility everyonce in a while, but not any more than your average movie. Cash is payable in banknotes, with no more than 5 in a series. Go to Comment
Jackpot!
Plots  (Discovery)   (Single-Storyline)
valadaar's comment on 2013-05-21 08:51 AM
Has a strong heist feel, though it would be a large town that could support 3 thieves guilds.
Go to Comment
Total Comments:
145

Join Now!!



Wet Faeries

       By: Murometz

Sages and naturalists frown at the common name given to these strange creatures by the small folk, but sometimes the silliest nicknames for creatures, places and people persevere in the minds of many. “Purifiers”, “Pond Jellies”, “Breath-Stealers”, “Lung-Ticklers” and “River Butterflies” are much less commonly heard appellations for these life forms. Wet Faeries are basically (and simply) a species of fist-sized, fresh-water jellyfish. Several traits steer them toward the peculiar category however. Firstly, Wet Faeries are nearly invisible in the water, much like their marine cousins but even more so. One can swim in a river swarming with these critters and not even notice their presence. Secondly, they possess the unique ability to clean and purify whatever body of water they inhabit. They do this via some sort of biological filtration process, sucking in all toxins present in the water, and releasing it back in its purest form. Needless to say, they are both a blessing and a curse to whichever folk dwell beside the rivers and lakes Wet Faeries inhabit. On one hand, no purer water can be found anywhere than a Wet Faerie lake or pond, and yet, in “pure” water “life” tends in fact to die out, lacking the needed nutrients to prosper. Thirdly, their “sting” is (unfortunately) virulently poisonous to all mammalians. Wet Faeries are loathe to sting anyone or anything, using their barbed fronds as a last line of defense, but if stung, most swimmers will suffer respiratory arrest, and die within minutes, usually drowning before they can make it back to shore.

Alchemists, druids, and less savory characters have studied these creatures over the years, and have predictably found all the ways Wet Faeries could be exploited. Morbidly humorous, some bards find it, that the Poisoners and Assassins Guilds as well as the Healer’s Union, all prize these creatures. The assassins use the extracted venom in obvious fashion, while the priests and healers use the still-living jelly-fish to sterilize other poison potions and to cure those already poisoned on death’s door.

It is known that a certain Earl Von Trumble keeps his vast castle moat stocked with Wet Faeries, the waters so clear that every bone of every one of his past enemies can be clearly seen on the bottom, twenty two feet below.

Encounter  ( Any ) | June 20, 2014 | View | UpVote 6xp